The Mad Hanar wrote...
I don't know if other sci-fi fans are pickier than me or if I'm easy to please, but I never really agree or connect with the issues that most fans have with certain series. I think you hit the nail right on the head OP. A lot of the character arcs were personally ended with Shepard and implicitly ended with the slides in the epilogue. The most disappointing aspect is and always has been, for me, the idea that I had to build up an entire army just to gain access to the Citadel to make the final decision. It makes no sense to make your tagline "take back Earth", focus the entire game on building an army, then having none of those really hold any significance in the end. However, they made up for it by having the army gathering as a catalyst for many of the deep seeded issues in the Mass Effect universe becoming resolved. So the concept does serve it's purpose, but it has absolutely nothing to do with the ending; that's the main reason why the ending feels so disconnected; however, they managed to connect the Crucible to the main plot by having it's building correlate with the army building.
Honestly, the issues with the ending (post-EC) have more to do with personal expectations rather than any actual issues with the writing. We can get into logical science debates all we want, but I believe Mass Effect has never been a logical science game. The ending is the culmination of the themes within the universe, and it was set up within the context of the plot. In that sense it is logical.
But it isn't, not even in the context of its own story. That's what I am saying. Call it a space fantasy, call it whatever you want...in the context of whatever you want to call it, Mass Effect contradicts itself, is unpalatable in its explanation, and further insults the gamer with a lack of choice of merit.
Anyway, I see you have a Lacuna Coil banner. Therefore you get a pass because you have good taste in music.