Obadiah wrote...
I used multiplayer to visualize my war assets in action all over the galaxy.
Heh. I was so deluded when I first played. I was hoping to see a crew like the above in some of the shuttles in my Hammer fleet.
Guest_StreetMagic_*
iakus wrote...
Eterna5 wrote...
I liked the outcome of DA:O endings. But the ending of DA:O has one of the most convoluted and stupid plot contrivance I've ever seen. The Old god baby and the ritual. It was just so stupid and random, and you need to under take it to survive.
Actually you don't need to.
And it's no more convoluted than the Crucible's functions.
Guest_StreetMagic_*
Modifié par StreetMagic, 10 octobre 2013 - 05:23 .
iakus wrote...
Eterna5 wrote...
I liked the outcome of DA:O endings. But the ending of DA:O has one of the most convoluted and stupid plot contrivance I've ever seen. The Old god baby and the ritual. It was just so stupid and random, and you need to under take it to survive.
Actually you don't need to.
And it's no more convoluted than the Crucible's functions.
Guest_StreetMagic_*
Modifié par StreetMagic, 10 octobre 2013 - 12:31 .
iakus wrote...
AndyAK79 wrote...
Surely you can headcanon anything,in any game, not just Dragon Age. After the control ending Shepard built a new body but unfortunately developed a severe addiction to petrol and burst into flames after sneaking a crafty cig. After the destroy ending Shepard underwent a sex change and lived happily ever after performing in a semi-succesful drag act.
I don't see how it's harder to imagine a happy ending for Mass Effect than it is for Dragon Age.
Except
Control, Synthesis and 3099 or less Destroy make it absolutely clear that Shepard dies
Control shows the Reapers take over the galaxy
Synthesis shows that it is, in fact, forced on everyone
Destroy makes it abundantly clear that EDI and the geth die
Refuse does everything but laugh in your face at your stupidity for choosing it.
So yeah, the most horrific aspects of the endings cannot simply be headcanoned away. Or at least, I haven't been shot in the head enough times for that to work for me
Modifié par AndyAK79, 10 octobre 2013 - 12:37 .
StreetMagic wrote...
You don't have to do the dark ritual. If you want to survive, you can do the DR, Alistair sacrifices, or Loghain sacrifices. You can also just force Alistair or Loghain to do the DR too. lol
Guest_StreetMagic_*
AndyAK79 wrote...
Of course you can always go with the send someone to their death option, but I challenge you to feel heroic afterwards.
Modifié par StreetMagic, 10 octobre 2013 - 12:51 .
*Cough*AndyAK79 wrote...
iakus wrote...
Eterna5 wrote...
I liked the outcome of DA:O endings. But the ending of DA:O has one of the most convoluted and stupid plot contrivance I've ever seen. The Old god baby and the ritual. It was just so stupid and random, and you need to under take it to survive.
Actually you don't need to.
And it's no more convoluted than the Crucible's functions.
Which is exactly the point. Everybody is holding DAO up as some prime example of smooth and believable plotting when actually both are open to similar criticisms.
Modifié par Obadiah, 10 octobre 2013 - 01:05 .
AndyAK79 wrote...
StreetMagic wrote...
You don't have to do the dark ritual. If you want to survive, you can do the DR, Alistair sacrifices, or Loghain sacrifices. You can also just force Alistair or Loghain to do the DR too. lol
Surely if you force someone else to do the dark ritual the consequences (and hence your moral options) are the same. You just get slightly less sex. Essentially you have a choice of evil with sex, or evil without sex. Choices, choices.
Of course you can always go with the send someone to their death option, but I challenge you to feel heroic afterwards.
I'd argue happy endings and easy decisions have never really been Biowares thing - and that this a prime reason why I love their games.
AndyAK79 wrote...
Whilst Shepards physical body dies in control it is clear from the voice over that he continues to exist in a different form. And the Reapers don't take over the galaxy at all.
Synthesis is forced on everyone; thats the catch that makes it a difficult choice.
Yes EDI and the Geth die if you choose destroy, but this is, again, what makes it a difficult choice. If the Catalyst said, "or you can pick this option and everything will be great" nobody would pick anything else.
The game makes it perfectly clear what will happen if you pick refuse, it still gives you the choice if you want it.
You are arguing (yet again) that you are somehow entitled to a happy ending. That there should be some perfect choice that gives you everything you want. The choices have to be dificult or they are not a choice at all. You don't want a choice, you want a happy ending.
Modifié par Vortex13, 11 octobre 2013 - 05:27 .
Guest_StreetMagic_*
iakus wrote...
AndyAK79 wrote...
StreetMagic wrote...
You don't have to do the dark ritual. If you want to survive, you can do the DR, Alistair sacrifices, or Loghain sacrifices. You can also just force Alistair or Loghain to do the DR too. lol
Surely if you force someone else to do the dark ritual the consequences (and hence your moral options) are the same. You just get slightly less sex. Essentially you have a choice of evil with sex, or evil without sex. Choices, choices.
Of course you can always go with the send someone to their death option, but I challenge you to feel heroic afterwards.
I'd argue happy endings and easy decisions have never really been Biowares thing - and that this a prime reason why I love their games.
You don't force anyone to die for you. Both Loghain and Alistair are willing, even asking to be the ones to slay the archdemon.
Loghain gets a lot of respect back from me for his line "Please. I've done...so much wrong. Allow me to do one last thing right" I find Redeemer better even than Dark Ritual. Very heroic. Even with the now strained relationship with Alistair and Morrigan ditching you.
Modifié par StreetMagic, 10 octobre 2013 - 02:29 .
AndyAK79 wrote...
It doesn't really matter what type of headcanon you are talking about, you are talking about headcanon. I can't discuss the contents of your head.
CronoDragoon wrote...
AndyAK79 wrote...
It doesn't really matter what type of headcanon you are talking about, you are talking about headcanon. I can't discuss the contents of your head.
...How does it not matter? Yes you can discuss the contents of someone's head. For example, the headcanon that the geth/EDI were not killed in Destroy is not equally viable to a headcanon that Shepard survives Destroy. One is contradicted by actual evidence whereas the other is left up in the air.
Similarly, by failing to introduce concrete consequences to the Dark Ritual (thus far, 4 years after Origins was released) you create a situation where downside can be reasonably headcanoned away. You cannot do this in situations where the game shows you immediate consequences. The Dark Ritual therefore lets players off the hook of either dying or letting a comrade die, by passing the buck to future games.
But again, this criticism is likely to at least be accounted for in Inquisition, regardless of how well its done.
Modifié par iakus, 10 octobre 2013 - 03:13 .
AlanC9 wrote...
Well, they propose alternatives that are happier, anyway. But a lot of them keep telling me that's not the point. I guess it's just chance that the alternaives always come out happier.
AndyAK79 wrote...
Yes, killing Shepard and destroying the galaxy with no choice at all would have offered a properly satisfying ending and produced no fan backlash whatsoever.
You are clearly a creative genius.
AndyAK79 wrote...
Yes, killing Shepard and destroying the galaxy with no choice at all would have offered a properly satisfying ending and produced no fan backlash whatsoever.
You are clearly a creative genius.
Modifié par Chashan, 10 octobre 2013 - 04:11 .
Chashan wrote...
Funny thing is, the way the epilogue following Refuse is set up allows for an equally large number of blanks to be filled: no specifics on how the further conflict went, how the next cycle ultimately defeated the Reapers, etc.
I primarily put that out there to disprove Alan's assertion that any alternative preferred by fans would be 'happier' than what BW put forth.
Modifié par AlanC9, 10 octobre 2013 - 04:24 .
jtav wrote...
There's nothing horrible about Paragon Control. Any speculation about Shepalyst losing it is just that: speculation. Synthesis is only bad insofar as it suggests synthetic life was invalid before. Destroy is entirely legitimate under the principle of double effect.
Chashan wrote...
I primarily put that out there to disprove Alan's assertion that any alternative preferred by fans would be 'happier' than what BW put forth.