Arcian wrote...
People keep forgetting that being good is not the same thing as being nice.
I reject this explanation.
It may qualify in instances where there truly no better options exist, but that's not the case in the examples I listed.
No good reason exists why Shepard cannot resist the urge to hit a civilian, hold his tongue to set an example, etc. etc.
David7204 wrote...
I wonder. Am I the only person on this forum who realizes the people who rally the loudest against Bioware and the writers 'telling' them what's right and wrong are the people clearly most dependent on it?
A tragic irony. But an inevitable one.
Let's consider an example. There a few 'hardcore,' for lack of a better word, Renegade players on this forum. And they hate aliens. Any time the topic arises, they make clear their support for humanity. For Cerberus. Their distain for the stupid, ugly, aliens. And these same people universally condemn any 'good' choices and the story in general for supporting such 'good' choices.
Why do they do it?
Because BioWare told them to.
Because BioWare told them that Renegade players hate aliens. And they obeyed. Obediently, without question. They want to be 'renegade,' so they did exactly what BioWare told them 'renegade' was. BioWare told them through the story that Renegade players hate aliens, and so that's what they believe.
Suppose for a moment that the issue never came up in the story. That 'aliens vs. humanity' was a never a theme. That humans and aliens were assumed to be an equal terms from the beginning. Or humans and synthetics - it's the exact same phenomanon. Would this forum this filled with people gleefully rallying against synthetics, against aliens? Of course not.
These people - they're lead around on a leash by BioWare. They hate BioWare, but can only speak the words given to them by BioWare. And that put that leash on of their own free will.
Seeing phantom people again are we, David?
These so-called 'hardcore Renegade' players with N@zi attitudes toward aliens do not exist, my dear. At least, not in any more significant a capacity than the N@zi party exists in real life -- a few nuts here and there, but generally nothing to get worked up about. And the select few are typically not regular posters but n00bs with a lifespan of just a few weeks.
Supporting Cerberus is a different matter entirely and you are right that many people here do want that option. However, do not conflate supporting Cerberus with supporting mass xenocide. Afterall, all ME2 Shepards work with aliens. So... no, Bioware did not tell them to hate aliens beyond all of one game. And you're assuming they blindly followed. If that were really such a big issue for them, they would not be here, as ME2 would have pissed them off for lacking those options.
I think BioWare was stupid for ever having a central theme of "humanity v. aliens" at all in ME1. I mean, what the hell were they thinking? "Let's make a plot that requires galactic unity, but let's set aside a morality path that avoids it!" Even without planning the trilogy ahead past ME1, any nitwit should have been able to see what problems that would create. SMH.
Blame BioWare, though, not the players that were lead-on by it.
I can't even figure what this post has anything to do with the subject at hand, other than perhaps seeing this thread as an "attack" on Paragon players and that this is a retaliatory response of your own against big bad
Rennorgax0z.
To clarify, it's more of a concern I'm voicing towards BW.
Modifié par HYR 2.0, 12 octobre 2013 - 07:22 .