I attempted two solos with the Lancer and the Harrier. The first one, I had the Lancer, but I kept using my Acolyte after Wave 6 for most of the time. I died at Wave 10, and it was probably my fault. Second one, I disconnected at Wave 4. That was unfortunate. I will attempt a Solo again with her....
What's a good Asari Huntress Infiltrator build for a Platinum Solo?
Débuté par
Excella Gionne
, oct. 11 2013 11:50
#51
Posté 13 octobre 2013 - 05:48
#52
Posté 13 octobre 2013 - 10:22
kalence.drupalgardens.com/me3-builder#50!1B06515!2308575!24N51384!E9FE.K
Use that. It obliterates. I like Geth Scanner because it gives you a little awareness which goes a long way if soloing. You can DC and run away and kill most anything. The clip is meh on the acolyte, you usually have it out on the enemies with nasty health levels where I find the 30% power damage is really nice. Harrier to me is pretty good on her but if you prefer the hurricane that's cool as well. It's mainly putting out as much DPS as you can then run to a safe location and let DC do your work for you.
Use that. It obliterates. I like Geth Scanner because it gives you a little awareness which goes a long way if soloing. You can DC and run away and kill most anything. The clip is meh on the acolyte, you usually have it out on the enemies with nasty health levels where I find the 30% power damage is really nice. Harrier to me is pretty good on her but if you prefer the hurricane that's cool as well. It's mainly putting out as much DPS as you can then run to a safe location and let DC do your work for you.
#53
Posté 13 octobre 2013 - 10:37
Anybody use the PPR on her?
#54
Posté 13 octobre 2013 - 11:07
I haven't posted here in a while but recently got back into playing so I thought I'd check the forums out. If you are looking for an assault rifle to use with her nothing can beat the particle rifle.
When I did my first solo social.bioware.com/forum/1/topic/343/index/16498923/1 I opted for duration on the TC lol. I had the problem of enemies constantly camping and then spawning right next to the objective so although I'd sail through the normal waves the game would usually try to throw a wrench in the works on the mission waves. kalence.drupalgardens.com/me3-builder#50!1H01555!2308525!34N51384!9AFD.K Although I lost raw damage output with this build I gained a large tactical advantage so it somewhat evened out. Also if you have ever used the particle huntress build you'll notice that a lot of the dps comes from biotic explosions and her weapon. She doesn't just sit around waiting for DC to kill stuff.
Anyway my subsequent solos I have used kalence.drupalgardens.com/me3-builder#50!3A03565!2308525!34053384!EAFE.K. This is one of the best huntress builds. My normal build for team play is somewhat different however. The only reason the acolyte is included is to deal with the on host phantom DR ultimately the DR glitch ruins this build. Secondly the Asari justicar final rank is usually weapon damage but again to accomodate for the DR glitch I chose to reduce the weight of heavy pistols so that I can pump out biotics at a faster pace. Those 1/10 of a second can make a huge difference between life and death with her because she is a glass cannon.
When I did my first solo social.bioware.com/forum/1/topic/343/index/16498923/1 I opted for duration on the TC lol. I had the problem of enemies constantly camping and then spawning right next to the objective so although I'd sail through the normal waves the game would usually try to throw a wrench in the works on the mission waves. kalence.drupalgardens.com/me3-builder#50!1H01555!2308525!34N51384!9AFD.K Although I lost raw damage output with this build I gained a large tactical advantage so it somewhat evened out. Also if you have ever used the particle huntress build you'll notice that a lot of the dps comes from biotic explosions and her weapon. She doesn't just sit around waiting for DC to kill stuff.
Anyway my subsequent solos I have used kalence.drupalgardens.com/me3-builder#50!3A03565!2308525!34053384!EAFE.K. This is one of the best huntress builds. My normal build for team play is somewhat different however. The only reason the acolyte is included is to deal with the on host phantom DR ultimately the DR glitch ruins this build. Secondly the Asari justicar final rank is usually weapon damage but again to accomodate for the DR glitch I chose to reduce the weight of heavy pistols so that I can pump out biotics at a faster pace. Those 1/10 of a second can make a huge difference between life and death with her because she is a glass cannon.
#55
Posté 14 octobre 2013 - 12:03
I kinda prefer that small fitness although it isn't much....I've been goin' up against Reapers on Giant only. Anyone suggest a different map or faction?
#56
Posté 14 octobre 2013 - 12:42
johnnythao89 wrote...
I kinda prefer that small fitness although it isn't much....I've been goin' up against Reapers on Giant only. Anyone suggest a different map or faction?
Collectors aren't bad outside of 8 and 10. She's made to take down barriers and armor. Focus on abombs to deplete the budget
#57
Posté 14 octobre 2013 - 01:39
For the asari huntress I'd go 6/6/6/6/0 build on a platinum solo. Platinum is basically boss mob and bosses do such ridiculous damage on plat that those extra couple hundred shield points will make zero difference in keeping you alive, you'll be relying heavily on shield gate/health gate. Go for max power and weapon damage to kill enemies as quick as possible. They can't kill you if they're dead (except space crabs).
#58
Posté 24 octobre 2013 - 11:35
mybudgee wrote...
Anybody use the PPR on her?
I´m gonna try the same character build as in first post but with PPR and geth scanner. Easiest possible way in giant and against reapers. I soloed yesterday gold with same setup and it worked fine.
#59
Posté 24 octobre 2013 - 02:10
Those Geth Primes are the problem.
#60
Posté 24 octobre 2013 - 02:21
The ramp up can be problematic on certain enemy types that stun you out of ramp up. It's nothing that can't be overcome but something to look out for. I perfer the harrier for that reason, on demand DPS.mybudgee wrote...
Anybody use the PPR on her?
#61
Posté 24 octobre 2013 - 04:07
johnnythao89 wrote...
Those Geth Primes are the problem.
Yep, tell me about it. My mission failed at wave ten. I had escort through that big open area, used there 3 missiles but couldn´t handle the situation. I have used all my gels before that. I´m too slow to hit ops pack button in right time in tough situations. I remember seeing somewhere a quide how to change keyboard buttons in pc, have to find that out.
Build worked quite well and especially DOT of dark channel was powerful for taking down banshees and phantoms. I will try this again later.
#62
Posté 24 octobre 2013 - 05:36
Armored compartment or Destroyer/Striker
Farewell,
Lord Juggington LXIX
Farewell,
Lord Juggington LXIX
#63
Posté 24 octobre 2013 - 09:32
Leland Gaunt wrote...
Best build's the one no one's using because if everyone would be using it, it's be used and not new. Also building is more about maintaining than actual construction. If you maintain construction, you can build before everyone becomes one and then no one again.
"Truly, you have a dizzying intellect."





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