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Depressing Momements in Mass Effect series,


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#326
tevix

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Cerberus was a disaster of writing in 3. Their role and activities needed completely redesigned to make any sense.

#327
DeinonSlayer

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sH0tgUn jUliA wrote...

Imagine what that fella would do to one of those 2 km tall reapers. Remember the madder Hulk gets the stronger Hulk gets. And he'd get real mad at one of those things. How mad? REAL REAL Mad. He'd lift up one of it's legs and start doing that with it.

Like so:

Image IPB

I guess I pictured Cerberus in ME3 as being somewhat akin to the way the Brotherhood of Steel is seen in New Vegas. They can be an enemy, they can be an ally (with strings attached), but what you do with the collector base determines how powerful they are.

I still say Dean_The_Young's re-imagination of Cerberus's role in ME3 is the best I've read, the only possible flaw being too much emphasis on them.

Modifié par DeinonSlayer, 15 octobre 2013 - 06:26 .


#328
CynicalShep

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Steelcan wrote...

While I am not a huge fan of "Citadel is a reaper trap" plots I do think that the number of reapers we fought were a bit slim.

I don't really have an alternative plot line idea though. My ideas are more focused on refining the role Cerberus... Imagine that?

No way, man. I'm not buying it

#329
Steelcan

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CynicalShep wrote...

Steelcan wrote...

While I am not a huge fan of "Citadel is a reaper trap" plots I do think that the number of reapers we fought were a bit slim.

I don't really have an alternative plot line idea though. My ideas are more focused on refining the role Cerberus... Imagine that?

No way, man. I'm not buying it

I know, but believe it or not I support Cerberus, crazy right?

#330
CynicalShep

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Steelcan wrote...

CynicalShep wrote...

Steelcan wrote...

While I am not a huge fan of "Citadel is a reaper trap" plots I do think that the number of reapers we fought were a bit slim.

I don't really have an alternative plot line idea though. My ideas are more focused on refining the role Cerberus... Imagine that?

No way, man. I'm not buying it

I know, but believe it or not I support Cerberus, crazy right?

You've been acting really OOC lately. I worry about you, man

#331
dreamgazer

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The problem with battling the Reapers is the implausibility of surviving around Reapers for any lengthy period of time. It's why Cerberus was put in our face as an ideological opponent and battle antagonist: a distraction.

Modifié par dreamgazer, 15 octobre 2013 - 06:30 .


#332
Steelcan

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DeinonSlayer wrote...

I guess I pictured Cerberus in ME3 as being somewhat akin to the way the Brotherhood of Steel is seen in New Vegas. They can be an enemy, they can be an ally (with strings attached), but what you do with the collector base determines how powerful they are.

I still say Dean_The_Young's re-imagination of Cerberus's role in ME3 is the best I've read, the only possible flaw being too much emphasis on them.

One day i'll write it down, right after I come up with an alternate way to fight the Reapers.....

Sometime in the next decade

#333
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tevix wrote...

ME2 seems pointless because all of it's reaper-related plotline was dropped in ME3. ME3 pretends the game never existed, thus it seems like it had no plot.

Had ME3 concluded what was introduced in 2, all three games would have flowed smoothly.


What did ME2 introduce that ME2 did not close off? The only thing is the whole human slushee thing, and Shepard destroyed the Terminator Baby so that was closed. That was essentially the entirety of the game's plot--it was almost a byline.

Please don't mention the topic that got literally five minutes of time in a game of over 2000 minutes :|

Interestingly enough, ME2 is actually my favorite because it's the slowest, there isn't this massive threat bearing down on you--you have time to explore the game world. That's what I feel is best about Bioware games.


As for the topic...Priority Earth, I guess. Very depressing, but in a beautiful way. Another one is Mordin's Loyalty Mission in ME2. Quite sobering.

#334
Tyrannosaurus Rex

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ME2 and 3's intros
ME2 and 3's final bosses/ultimate villains
The Cerberus "sub"plot
ME2 and 3's final mission

Depressing, but for all the wrong reasons.

Modifié par Lizardviking, 15 octobre 2013 - 06:31 .


#335
Steelcan

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Excluding the obviously forced depression...

The only legitimately depressing moment in the game for me was sabotaging the cure. It had to be done with Wreav in charge, but it still isn't an easily stomached choice for Shepard.

Besides that?

The ending was certainly depressing....

At least at first.  I've come to a conclusion through leaps in logic and some headcanon so it works pretty well now.

Modifié par Steelcan, 15 octobre 2013 - 06:35 .


#336
dreamgazer

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EntropicAngel wrote...

Please don't mention the topic that got literally five minutes of time in a game of over 2000 minutes


Yeah, I was wondering whether dark energy was the "dropped" thing referenced.

Going by Drew's comments, that wouldn't have been a winner of an ending, either.

#337
Guest_EntropicAngel_*

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dreamgazer wrote...

Yeah, I was wondering whether dark energy was the "dropped" thing referenced.

Going by Drew's comments, that wouldn't have been a winner of an ending, either.


I was tired of that stuff a month after ME3 came out. Grass is always greener--our perceptions tell us so.

#338
Steelcan

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Honestly they should have just gone with a cliched happy ending. They have received nothing but vitriol (with good reason) for the crap they must have thought would be edgy and thought provoking.

For BioWare as a brand a generic happy ending would have been the best bet. None of this pseudo-philosophical crap in a space opera. ME3 had enough flaws without the damage it did....

The Dark Energy plot would have been even worse though. That idea was just bad.

#339
TheMyron

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Necanor wrote...

The only way I'd accept the survival of the Geth, would be if they're returned to their rightful masters.


Bear in mind, the presence of the Geth means fewer casualties among the organics (including the Quarians) in the war against the Reapers, Which is why I always make peace b/w the two if I can. As for rebuilding Rannoch, as well as the Quarian immune systems, a week or two head-start is better than no head-start at all, no?

#340
Seboist

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dreamgazer wrote...

EntropicAngel wrote...

Please don't mention the topic that got literally five minutes of time in a game of over 2000 minutes


Yeah, I was wondering whether dark energy was the "dropped" thing referenced.

Going by Drew's comments, that wouldn't have been a winner of an ending, either.


Yep, ME2's plot didn't even have anything to do with dark energy. All you had were a few minor references to it, some(most?) of which were completely optional and missable(ex, if you had Kal Reeger and Parasini killed).

#341
TheMyron

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Lizardviking wrote...

ME2 and 3's intros
ME2 and 3's final bosses/ultimate villains
The Cerberus "sub"plot
ME2 and 3's final mission

Depressing, but for all the wrong reasons.


At least ME2's ending put all squadmates to work unlike ME1 and ME3.

#342
Steelcan

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Lizardviking wrote...

ME2 and 3's intros
ME2 and 3's final bosses/ultimate villains
The Cerberus "sub"plot
ME2 and 3's final mission

Depressing, but for all the wrong reasons.

There is depressing, and there is dissapointing

#343
Tyrannosaurus Rex

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TheMyron wrote...

Lizardviking wrote...

ME2 and 3's intros
ME2 and 3's final bosses/ultimate villains
The Cerberus "sub"plot
ME2 and 3's final mission

Depressing, but for all the wrong reasons.


At least ME2's ending put all squadmates to work unlike ME1 and ME3.


And it made them all killable, combined with the stupidly large cast and ME2 just dug the franchise's grave even deeper.

As for ME1s final mission? So what? Ilos + The battle of the Citadel is still the one the best missions of the franchise and the most well thought out of the 3 endgames.

#344
TheMyron

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@Lizard: who then would you dump to lighten the load?

Thane and Jacob, I probably would.

#345
Guest_Catch This Fade_*

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TheMyron wrote...

@Lizard: who then would you dump to lighten the load?

Thane and Jacob, I probably would.

No. Jacob is best character.

#346
Tyrannosaurus Rex

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Steelcan wrote...

Lizardviking wrote...

ME2 and 3's intros
ME2 and 3's final bosses/ultimate villains
The Cerberus "sub"plot
ME2 and 3's final mission

Depressing, but for all the wrong reasons.

There is depressing, and there is dissapointing


Two
sides of the same coin. The intro of 2 was when the franchise jumped
the shark, all the other moments were when the franchise just dug its
own grave deeper.

TheMyron wrote...

@Lizard: who then would you dump to lighten the load?

Thane and Jacob, I probably would.


Combine Jacob and Zaeed into a new character (mostly based on Zaeed still though)
Ditch Jack
Ditch Thane
Ditch Morinth as a recruitable character (can still be the villain of Samara's LM)

With this Bioware would have much more resources that can be spend on better things such as improving the main plot and increasing the inter-squad dynamics and interactions.

Modifié par Lizardviking, 15 octobre 2013 - 06:59 .


#347
Fiery Phoenix

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J. Reezy wrote...

No. Jacob is best character.

You're biased.

And I don't mean that in a bad way :P

Modifié par Fiery Phoenix, 15 octobre 2013 - 06:59 .


#348
tevix

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@Entropic

Yes, I'm going there. The dark energy plotline. Yeah, I know people are tired of hearing about it. Yeah, I know it seems like junk.

That's only because it was never matured and completed properly. It's not just the few times in the game the words "dark energy" pop up. Frankly, those things were mentioned with importance, that alone makes them worthy of tying up.

That no one seems to see the rest of the connected dots to that plotline boggles my mind.

#349
Dieb

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tevix wrote...
Yes, I'm going there. The dark energy plotline. Yeah, I know people are tired of hearing about it. Yeah, I know it seems like junk.

That's only because it was never matured and completed properly. It's not just the few times in the game the words "dark energy" pop up. Frankly, those things were mentioned with importance, that alone makes them worthy of tying up.

That no one seems to see the rest of the connected dots to that plotline boggles my mind.


That would apply to anything that is hinted but not fully fleshed out in a fictional universe you enjoy.

Hell, I was probably more obsessed with finding out about Armistan Banes than the Reapers.

I'm not saying your opinion is "bad", and without meaning to insult your intellect, more people than you are capable of "connecting the dots" - since they're quite obvious. It's just a discussion about whatever might have been foreshadowed about something that in itself only might have been, can only ever be productive in a philosophical way.

Modifié par Baelrahn, 15 octobre 2013 - 07:26 .


#350
tevix

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The dark energy plotline:

-Explains sovereigns desperation
-Explains the reason for the creation of the collectors
-More thoroughly explains the sudden interest specifically in humans
-Explains the reason for creating a human reaper without the support of the reaper fleet.