Depressing Momements in Mass Effect series,
#351
Posté 15 octobre 2013 - 08:08
If the developers say it's not there, and the hints that once had a meaning canonically end up not having one after all, then that's that. If the dark energy plot were the one to be included, then we'd end up noticing hints about other possible story constructs; and maybe a fully fleshed out, hypothetical version of the dark energy plot would make even less sense after a third game is released with it as the primary theme.
It remains but speculation. Like a beautiful girl you've never actually spoken with. The prominent features are factually amazing, but you have no idea what else is there that may or may not ruin everything.
As much as I love Mass Effect, it was made up as they went. That's why we could have this discussion ad infinitum.
#352
Posté 15 octobre 2013 - 08:14
ME2 was written with the intention of connecting dots, ME3 was not. ME3 was written to be self-contained so as to be more accessible. Both of these games cannot exist in the same universe. If you accept ME3 as canon, ME2 essentially didn't happen. If you accept ME2 as canon, then ME3 essentially didn't happen.
To use your analogy: In one moment you have learned a great deal about this girl, and decided to talk to her about what you've learned about her. Then immediately when you go to talk, you decide not to because you know nothing about her.
Both cannot be true, unless you've had an incredibly sudden bout of amnesia.
#353
Posté 15 octobre 2013 - 09:07
But as much as I enjoy a non-hostile discussion, we're derailing the thread quite a bit here...
Modifié par Baelrahn, 15 octobre 2013 - 12:51 .
#354
Posté 15 octobre 2013 - 10:11
tevix wrote...
ME2 & 3 are supposedly both canon. That doesn't actually work, though, as far as the reaper line is concerned, since ME3 disregards pretty much everything in 2 and almost acts as if it never happened.
ME2 was written with the intention of connecting dots, ME3 was not. ME3 was written to be self-contained so as to be more accessible. Both of these games cannot exist in the same universe. If you accept ME3 as canon, ME2 essentially didn't happen. If you accept ME2 as canon, then ME3 essentially didn't happen.
To use your analogy: In one moment you have learned a great deal about this girl, and decided to talk to her about what you've learned about her. Then immediately when you go to talk, you decide not to because you know nothing about her.
Both cannot be true, unless you've had an incredibly sudden bout of amnesia.
There's still the little matter of lots of references to the previous game all over the place. Even the Omega DLC brings up Mordin's recruitment mission, where Shepard will mention Mordin's fate (if you finished Tuchanka). The dark energy thing was tossed out, but just about everything else remained.
#355
Guest_EntropicAngel_*
Posté 15 octobre 2013 - 04:56
Guest_EntropicAngel_*
tevix wrote...
@Entropic
Yes, I'm going there. The dark energy plotline. Yeah, I know people are tired of hearing about it. Yeah, I know it seems like junk.
That's only because it was never matured and completed properly. It's not just the few times in the game the words "dark energy" pop up. Frankly, those things were mentioned with importance, that alone makes them worthy of tying up.
That no one seems to see the rest of the connected dots to that plotline boggles my mind.
It "seems like junk" because it's a load of pure bull scat. It not only wasn't matured, it was never STARTED. In the entire series it gets about five, maybe ten minutes of one-sided dialog. The Shadow Broker got more than that. Should I start arguing that the Shadow Broker was clearly a foreshadowed part of the ending, because it just makes so much sense (even though the games don't focus on it). Heck, Liara herself--why wasn't SHE the ending! She got more facetime that any of it!
They were throwaway lines. You're not seeing connected dots but rather connecting them yourself.
#356
Posté 15 octobre 2013 - 04:58
#357
Posté 15 octobre 2013 - 06:34
Darth Brotarian wrote...
15 pages are you kidding me?
Who exactly are those two guys in your avatar?
#358
Posté 15 octobre 2013 - 06:52
TheMyron wrote...
Darth Brotarian wrote...
15 pages are you kidding me?
Who exactly are those two guys in your avatar?
*eye twitch*
#359
Posté 15 octobre 2013 - 06:54
TheMyron wrote...
Darth Brotarian wrote...
15 pages are you kidding me?
Who exactly are those two guys in your avatar?
Malgus and Vindican from this video
Edit: oops, wrong trailer. I'm on my phone, just look up the SWTOR trailer on YouTube.
*paragon interrupt* There it is
Modifié par CynicalShep, 15 octobre 2013 - 07:06 .
#360
Posté 15 octobre 2013 - 07:00
You don't introduce dark energy the way it was and then just drop it. You don't have to spend 8 hours talking about it for it to be clear it was put there for a reason. It was dropped because drew left, and supermac wanted speculayshuns for everyone with hudson.
As I mentioned earlier, the dark energy plotline they WERE developing (and remember, there was more information about it in interviews than what made it into the game cause...that would have been revealed in 3) connects the dots I mentioned earlier quite nicely.
Without that plotline, ME2's reaper "advancement" seems pointless, because it was made so by 3. Not because it was pointless to begin with.
#361
Posté 15 octobre 2013 - 07:12
tevix wrote...
You don't introduce dark energy the way it was and then just drop it. You don't have to spend 8 hours talking about it for it to be clear it was put there for a reason. It was dropped because drew left, and supermac wanted speculayshuns for everyone with hudson.
Or it was dropped bacause the dark energy plot was just bad.
#362
Posté 15 octobre 2013 - 07:13
#363
Posté 15 octobre 2013 - 07:26
tevix wrote...
Please, elaborate on why you think it was bad.
http://www.escapistm...ed-Ending-Ideas
"Then we thought, well, let's take it to the next level, maybe the Reapers are looking at a way to stop this. Maybe there's an inevitable descent into the opposite of the big bang, like the big crunch, the end of the universe, and they realize that the only way to stop it is through using biotics, and since they can't do it, that's sort of why they keep rebuilding society. They're trying to find the perfect group to use biotics," he continued. "The Asari were close but they weren't quite right, the Proteans maybe were close, and they kept trying again and again, where all of it's sort of a giant experiment, as they're trying to find the right mix of mental fortitude and biotic ability and whatever else in the genetic code that allows a particular species to use biotics to stop the end of the universe, or maybe ascend into Reaperhood and still keep this biotic power."
Speaks for itself, really.
#364
Posté 15 octobre 2013 - 07:40
The idea that dark energy was a threat (of what kind exactly obviously needed work. That's sort of how writing happens.), and they were essentially out of time. That desperation drove them to create and deploy the collectors to try to sample the galaxy, find the best group. With sovereign dead and the humans having piqued their interest, harbinger steps them up to try to create their last-ditch-effort reaper in secret.
Not to try to open the relay, but to pool the extra intelligence and try to stop the problem.
Let's be honest, any ending to the reaper plotline is going to divide people. Something like the reapers cannot be handled in a way that appeases everyone, probably not even most. I like a DE based plotline because it could have at least kept the dots connected, even if it wasn't that great.
What we got was an ending that kind of sucked, AND connected no dots. IMO, that's worse.
#365
Guest_Cthulhu42_*
Posté 15 octobre 2013 - 07:47
Guest_Cthulhu42_*
#366
Posté 15 octobre 2013 - 07:49
AlanC9 wrote...
tevix wrote...
You don't introduce dark energy the way it was and then just drop it. You don't have to spend 8 hours talking about it for it to be clear it was put there for a reason. It was dropped because drew left, and supermac wanted speculayshuns for everyone with hudson.
Or it was dropped bacause the dark energy plot was just bad.
I fail to see how it's any better or worse than what we got. What we've been told is nothing more than the skeleton of an idea. Nothing more.
#367
Posté 15 octobre 2013 - 08:00
The fact that Chris, one of the best writers Bioware had outright bashed the idea and was happy to see it canned says alot.iakus wrote...
AlanC9 wrote...
tevix wrote...
You don't introduce dark energy the way it was and then just drop it. You don't have to spend 8 hours talking about it for it to be clear it was put there for a reason. It was dropped because drew left, and supermac wanted speculayshuns for everyone with hudson.
Or it was dropped bacause the dark energy plot was just bad.
I fail to see how it's any better or worse than what we got. What we've been told is nothing more than the skeleton of an idea. Nothing more.
#368
Posté 15 octobre 2013 - 08:04
Um no. ME2 was also written as a self contained story for new players. Get your fan boy glasses off. ME2 didn't connect nay dots, at least ME3 CONTINUED from what MEs ending forshadowed. What did ME2 continue? ME2 ends the same way as ME, ya that's connecting the dots alright.tevix wrote...
ME2 & 3 are supposedly both canon. That doesn't actually work, though, as far as the reaper line is concerned, since ME3 disregards pretty much everything in 2 and almost acts as if it never happened.
ME2 was written with the intention of connecting dots, ME3 was not. ME3 was written to be self-contained so as to be more accessible. Both of these games cannot exist in the same universe. If you accept ME3 as canon, ME2 essentially didn't happen. If you accept ME2 as canon, then ME3 essentially didn't happen.
To use your analogy: In one moment you have learned a great deal about this girl, and decided to talk to her about what you've learned about her. Then immediately when you go to talk, you decide not to because you know nothing about her.
Both cannot be true, unless you've had an incredibly sudden bout of amnesia.
ME3 with all it's flaws at least continued the story unlike ME2 which was a big waste of time and money. Sadly you and other don't see that because pretty explosions and butload characters to make you feel good.
#369
Posté 15 octobre 2013 - 08:07
I still enjoy the experience and the self-contained writing, but it definitely has issues.
#370
Posté 15 octobre 2013 - 08:14
dreamgazer wrote...
ME2 was (interesting) lore padding without a relevant forward-moving plot.
I still enjoy the experience and the self-contained writing, but it definitely has issues.
ME2 did have some interesting self-contained bits like Mordin's LM which is one of the few actual genuine sci-fi moments and one of the best written ones in the series. Legion's LM is another such example.
Unfortunately, as a complete package it's a dud on it's own and as a middle entry.
#371
Posté 15 octobre 2013 - 08:15
#372
Posté 15 octobre 2013 - 08:50
Mr.House wrote...
Mordin is undoubtedly the best thing that came out of ME2.
I doubt that, your statement is incorrect.
#373
Posté 15 octobre 2013 - 09:04
Mr.House wrote...
The fact that Chris, one of the best writers Bioware had outright bashed the idea and was happy to see it canned says alot.iakus wrote...
AlanC9 wrote...
tevix wrote...
You don't introduce dark energy the way it was and then just drop it. You don't have to spend 8 hours talking about it for it to be clear it was put there for a reason. It was dropped because drew left, and supermac wanted speculayshuns for everyone with hudson.
Or it was dropped bacause the dark energy plot was just bad.
I fail to see how it's any better or worse than what we got. What we've been told is nothing more than the skeleton of an idea. Nothing more.
Where is this at? I dont remember hearing about it.
#374
Guest_StreetMagic_*
Posté 15 octobre 2013 - 09:29
Guest_StreetMagic_*
#375
Posté 15 octobre 2013 - 09:36
StreetMagic wrote...
It's better to tell people who don't like ME2 to simply **** off. And then move on. Don't get lost in some delusion that you'll convince them of anything - or they will convince of anything in turn. Just embrace the hate. Everyone wins. I think.
ME2:
Good characters
weak RPG elements
Nonexistant story.
Better ending than ME3





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