Modifié par clone wars, 17 octobre 2013 - 09:09 .
can i save both Amaranthine and vigil's keep
Débuté par
clone wars
, oct. 12 2013 01:00
#26
Posté 17 octobre 2013 - 02:25
how about duplicate gifts can I do that
#27
Posté 18 octobre 2013 - 07:14
mmmm
#28
Posté 18 octobre 2013 - 10:51
No. Not sure how you'd get gifts to duplicate in game.
#29
Posté 17 janvier 2014 - 12:59
you can only save the keep if you
1) upgraded everthing
2) the personal quests of all companions left behind are completed
3) you decided that your soldiers should defend the keep instead of amaranthine or anything else (this is at the beginnig of awakening and you can't change it. everbody who says there are no important decisions in this game is worng!!!)
1) upgraded everthing
2) the personal quests of all companions left behind are completed
3) you decided that your soldiers should defend the keep instead of amaranthine or anything else (this is at the beginnig of awakening and you can't change it. everbody who says there are no important decisions in this game is worng!!!)
#30
Posté 23 janvier 2014 - 08:39
I saved the keep without being able to complete (or even obtain) Sigrun's quest and I had the soldiers defend the farmlands...so your points 2 and 3 are completely wrong.
#31
Posté 23 janvier 2014 - 12:37
The requirements are that the keep's walls are fully upgraded, and you've found all 3 metals for the soldier armour. But the game will still consider any companions who staed to defend it dead for importing (even if/when the epilogue explicitly says otherwise)..





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