This may be a custom content problem, or a hard coded problem.
I
am working on a body tailor and noticing a problem with feet. I am setting the creature body part for feet to 13 and 15 by script.
Once the right foot disappears, I am never able to get it back again. This is not a problem for the left foot. But if I set left foot 13, I lose the right foot and can never get it back.
Anyone else know about this issue with the pegleg feet?
Is a suitable work around to create a null foot in the 200 range, and simply use that instead?
Peg Leg Problem or Right Foot = Wrong Foot.
Débuté par
henesua
, oct. 14 2013 11:13
#1
Posté 14 octobre 2013 - 11:13
#2
Posté 14 octobre 2013 - 12:55
Crap... I was wrong about this. I seem to have a bigger bug. Whenever I change any body part the right foot disappears. Gonna see if this is CC related.
#3
Posté 14 octobre 2013 - 01:09
OK...
Nevermind. User error. And very embarrassing. I had left a line of code in my body tailor script that was killing the right foot, and didn't see it.
Nevermind. User error. And very embarrassing. I had left a line of code in my body tailor script that was killing the right foot, and didn't see it.
#4
Posté 14 octobre 2013 - 09:12
Talk about a case of ..........
.......shooting yourself in the foot. :cue_"Don't Get Fooled Again":
(oblig. reference)
(oblig. reference)





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