Resources:
I have found pal_tattoo01.tga and mypal_tattoo.bmp. And those for skin in the HOTU resources.
- Are there any other resources I need to get my hands on?
- I assume that pal_* contains the actual colors used, and that mypal_* is simply used in the GUI. Am I assuming correctly?
- Whats with the gradient in pal_*? Is the color from left to right, and the gradient have to do with shading in game?
- I see that these are in bands of 1 pixel heights? Is each band a color index? Top band is 0 and so on as you progress down?
What I want to achieve in order of priority:
- I want at minimum to the first 16 colors from skin and put them in the Tatoo palette.[/b]
- [b]I want to redo the remaining colors to be more interesting.
So... I assume that I modify the files that I found as follows:
- To achieve my first goal: I assume that I simply copy part of the pal_skin.tga and paste it over pal_tattoo01.tga. Correct?
- To achieve the second I could try out my own colors and then experiment with a gradient. Any word of advice on the gradient?
Modifié par henesua, 14 octobre 2013 - 03:12 .





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