Gwydden wrote...
hotdogbsg wrote...
This topic has really went through the pages in such a short space of time.
The issue of romance really brings out the vocal side of the BSN for both the proponents and detractors.
It's just like the mage/templar war on the BSN! Endless fighting!
My only concern is this line right here:
D[color=rgb(170, 170, 170)">ragon Age: Inquisition runs on the Frostbite 3 engine, the technology also behind upcoming games Battlefield 4 and Need for Speed: Rivals. ]Perry said creating sex scenes that feel genuine and believable will be "incredibly expensive in terms of animation fidelity."[/color]
This is the only reason I have any level of concern, at all. Animation and cinematography involved with having two digital characters actually touch each other is FAR from small. Arguably, it might be one of the most difficult things to do, as the human eye is drawn to inaccuracies of the human form much more critically than in other forms of art. For the characters and scenes to be rendered in-engine, the textures and models need to be rendered in a way that don't clip and, in many cases, intreact with each other in subtle manners (skin touching skin... where the engine must know that skin touching skin results in slight pushing together, while sword touching skin = blood bath).
The other alternative is to render romance scenes (or any scenes where actual physical contact is shown, including combat) not in-engine, but rather as simply CGI films that don't actually occur "in the game" at all. These can be extremely expensive to produce as well. Examples include Final Fantasy X's kissing scene in a small pond full of glowing plants... which reportedly cost tens of thousands of dollars to create. Or perhaps Dragon Age 2's "Rise to Power" CGI, which showed a blood mage Hawke battling the Arishok directly.
Point being - this is not a small request. Romance scenes that aren't "fade to black" are either A) lightning rods for criticism (DA:O's dry hump scenes have been relentlessly lambasted here) or

huge resource sinks.
I, personally, don't think such a feature is worth the huge budget. And while my personal preference shouldn't trump the development of the game, I also don't think Bioware would funnel as much money into them if it weren't for the rather rabid fan base who demands it.
That's my two cents on the issue. No one will care, but that's the way these things work.
Modifié par Fast Jimmy, 15 octobre 2013 - 12:35 .