JCAP wrote...
Rawgrim wrote...
Ryzaki wrote...
Rawgrim wrote...
Played a few older ones, years ago. Found them on Abandonia.com. Can`t remember the title. One of them involved a classic sword and sorcery quest. They were buidt as a novel, where I got to decide what the main characters should do, and the story branched out based on my choices. It was old, though. But it countsThere were some other ones too. If I remember correctly I had some for my old commodore 64 as well.
Sorry for the slow post. I was looking for the games to give you a proper link.
Then how does that make visual novels linear?
I meant the outcome of the story. The end of it, was linear. In DA2 you get ending. Nothing you do in the game affects the ending.
Slow there. That highly depends on the VN. Most of them have different endings.
Probably true. The ones I played didn`t. 99 percent of all the rpgs I`ve played had several endings too. DA2 didn`t. So therefore I felt DA2 was more like a VN. Based on my experiences.




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