Steelcan wrote...
dreamgazer wrote...
Steelcan wrote...
. Idk about you but I did not get to tell the story of my Shepard from ME1/2dreamgazer wrote...
So they should limit their writing intentions to nurture the audience's attachment?
The closer they get to this mindset, the more the games will feel like products instead of stories.
It came in waves between alignments, but yeah, I was able to tell the stories of my three Shepards.
Why couldn't I tell the story I really wanted to tell of Shepard in ME1, who wanted to stop working with the alliance, reject the Spectre offer, become a space pirate, and hunt down Saren with the Shadow Broker's intel and black-market resources?
You are missing the point. I am not talking about adding in new outrageous options. I am asking for the continuation of previous RP ability.
No, I'm not. I understand you perfectly. The game didn't treat Cerberus' hardcore supporters as diligently as they should, and that's unfortunate.
That didn't stop them from doing something similar with the beginning of ME2 though, where you were outta luck if you really didn't want to work with Cerberus in the first place.





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