MGW7 wrote...
Disrupter rounds on the javelin greatly benifit it's bleedthrough, and can one shot those enemies if you headshot them, and if they survive you can use overload second for a tech burst, which has desirable results most of the time,
True, but I usually don't use equipments on Gold (like I said, you can 1-shot Phantoms already, what more do you need) and on Platinum I would use Incendiary Rounds.
Deerber wrote...
Well, I guess it depends on what you mean by caster. For example, it goes very well on the Geth Trooper. In general, it will go well on any character that only has 1 CD-dependant power, even better if it's a power that for some reason does not get much worse with high CDs (like flamer). I usually use shotguns on these types of characters, but one might as well put a Javelin on them if he's good at quickscoping.
That said, it's arguably a bad choice on "pure" casters that have 2 CD-dependent powers.
Indeed.
Javelin/Raider/PPR are my weapons of choice on the Geth Trooper.
But still, the lack of a projectile power (such as Geth Turret or Prox Mine) to dupe Phantoms with is a great cause for regret. And why I use Javelin on the GE in the first place. 1 projectile distraction + 1 instahit Stun/Shield Stripper = perfect Javelin user, right? Until the Black Widow came along...
Off to respec my GE from a 66660 Javelin build to a 66563 Black Widow/Valkryie build. Again.
Modifié par iOnlySignIn, 15 octobre 2013 - 03:29 .