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ME4: They're not seriously considering a prequel, are they?


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#51
Deverz

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It baffles me how the endings seem so impossible to follow up on.

It could very well be a prequel. ME1 is set 26 years after the First Contact War (if I'm not mistaken). That's 26 years of legroom to put in whatever they want. It's like a fresh start for the series, an entirely new playable character and story, it's set in the same world and the same races, it's inviting for new and old players alike and it doesn't tie into the Shepard-Reaper story. 

But maybe it is set after the trilogy, but we go to a new galaxy altogether, and Shepard's deeds can be refered to in dialogue... and.. green glowing skin.. I guess.
I wish they could just tell us what time period the game is set in, just for some peace of mind. :D

Modifié par Deverz, 15 octobre 2013 - 08:59 .


#52
Jaulen

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thought of a sequal.....happes A.S. and after the rebuilding is mostly done/done....

Council finds and activates a new relay. Finds new races that were unaffected by the Reaper War.

Political intrigue bringing them into the Council fold. If they were an asari/salarian/human ability-type race.....I could see the hmans having issues with them.

Modifié par Jaulen, 15 octobre 2013 - 09:24 .


#53
Malanek

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Deverz wrote...
It baffles me how the endings seem so impossible to follow up on.


Destroy is really easy to follow on. There is a natural question in what happens next. Political instability, balance of power shifts, will the mass relays be repairable, what are the Leviathans doing, will the krogan play nice etc etc...

Control and Synthesis are much harder and likely to not really feel like Mass Effect world unless they handwave the effects away.

#54
Guest_StreetMagic_*

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Malanek999 wrote...

Deverz wrote...
It baffles me how the endings seem so impossible to follow up on.


Destroy is really easy to follow on. There is a natural question in what happens next. Political instability, balance of power shifts, will the mass relays be repairable, what are the Leviathans doing, will the krogan play nice etc etc...

Control and Synthesis are much harder and likely to not really feel like Mass Effect world unless they handwave the effects away.


Exactly. The ideas and potential flow naturally and abundant. Refusing to go that direction is trying too hard (something I just said in another thread).

#55
Skvindt

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I'd buy a prequel.

..on sale.

For like, $10.

#56
GreyLycanTrope

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I think a side story during the two years Shep was dead is far more likely, working in a human protagonist and enough enemy variety wouldn't work in a First Contact or Krogan war prequel.

Modifié par Greylycantrope, 15 octobre 2013 - 09:49 .


#57
JonathonPR

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I am hoping for an alternate universe after ME1. I have no interest in the ME2 or ME3 universes. If not I will stay with Pokemon and tabletop rpgs.

#58
Baihu1983

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IF it is a prequel then lame. Even lamer if its the Prothean War cause hey looks its another lame ending.

#59
shingara

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Malanek999 wrote...

Deverz wrote...
It baffles me how the endings seem so impossible to follow up on.


Destroy is really easy to follow on. There is a natural question in what happens next. Political instability, balance of power shifts, will the mass relays be repairable, what are the Leviathans doing, will the krogan play nice etc etc...

Control and Synthesis are much harder and likely to not really feel like Mass Effect world unless they handwave the effects away.



 For my thinking destroy is the only one they could follow on from with a sequel but even destroy has insane plot holes and destruction of mass effect universe simply due to the impact upon the races that make up the mass effect universe. Then we have to wonder what bioware themselves take as a solid workable ending because they could never make a game encompasing all 3 prime endings, because remember for the 3 prime there are what, 6 varients not including trilogy cross over so at a minimum that would require 3 full games with different story tobe workable.

 As for a prequel i just do not think i would play it. with the way mass effect has been covered we basically know everything about everything of importance. I definatly do not want to play as a prothean in the prothean era, anything inbetween as a game that resembles the mass effect universe isnt possible simply due to race intergration ie what races know each other and the actual tech available.

 Onto this who wants to play within the same time period as a main game or series of games that has no relation at all to anything shepard is involved within there life touches or crew members are some way involved within.


 I see alot of what they are leaking as smoke and mirrors and from my point of view the only possible way is a sequel simply due to a true blank slate but as has been covered due to me3 having no cannon ending along with the other issues is as near impossible without a dallas type retcon to enforce an ending to this series to propel a new series but can we even imagine the back lash from that simply because of the fact bioware has been to scared to sort out mass effect 3.

 So to that RETCON ENDING INCOMING

Modifié par shingara, 15 octobre 2013 - 10:51 .


#60
Deverz

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Malanek999 wrote...

Deverz wrote...
It baffles me how the endings seem so impossible to follow up on.


Destroy is really easy to follow on. There is a natural question in what happens next. Political instability, balance of power shifts, will the mass relays be repairable, what are the Leviathans doing, will the krogan play nice etc etc...

Control and Synthesis are much harder and likely to not really feel like Mass Effect world unless they handwave the effects away.


Yeah. I was also thinking about how much work it would entail to try to bring in all three endings to the next game. And they've said they don't consider any ending canon. That's why I don't think they'll do it.

#61
ufc345

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I think the best way to explain this is by looking at the Legend of Zelda. For example Twilight Princess is after Majoras Mask in the Child Timeline but it isn't a Squeal to Majoras Mask

#62
Rosstoration

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Arcian wrote...

It won't involve Shepard, but you can bet your blue ass it will involve Cerberus.


They're as bad as Team Rocket.

#63
JamesFaith

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Why nearly everyone here is situating possible prequel in known events and using it as argument that we already know everything about it, when in Codex is mentioned only tiny fraction of all events happened in whole galaxy?

F.e. what we know about history of Terminus systems between FCW and Eden Prime? Or about politic situation on main planets and colonies? You can easily make loose prequel in ME universe, just your decisions would have local impact (planets, small planetary alliances) and not whole galactic one.

No need to be galactic shaper in all ME games.

#64
Iakus

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Rosstoration wrote...

Arcian wrote...

It won't involve Shepard, but you can bet your blue ass it will involve Cerberus.


They're as bad as Team Rocket.


Cerberus caused the Morning War.  You heard it here first.

#65
Xilizhra

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F.e. what we know about history of Terminus systems between FCW and Eden Prime? Or about politic situation on main planets and colonies? You can easily make loose prequel in ME universe, just your decisions would have local impact (planets, small planetary alliances) and not whole galactic one.

I will say that something set in the Krogan Rebellions or something heavily far back like that, before humanity, would be interesting as a change of pace... but I'd rather have a rebooted universe (and I'd love to see it without humans, but it seems unlikely).

#66
JamesFaith

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Xilizhra wrote...

I will say that something set in the Krogan Rebellions or something heavily far back like that, before humanity, would be interesting as a change of pace... but I'd rather have a rebooted universe (and I'd love to see it without humans, but it seems unlikely).


I personally think that events like Krogan rebellion, Morning war or First contact war are more material for some book minisieries that new ME game. Such events need more points of views at once, mostly from both sides, not just eyes of one game protagonist.

#67
Xilizhra

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JamesFaith wrote...

Xilizhra wrote...

I will say that something set in the Krogan Rebellions or something heavily far back like that, before humanity, would be interesting as a change of pace... but I'd rather have a rebooted universe (and I'd love to see it without humans, but it seems unlikely).


I personally think that events like Krogan rebellion, Morning war or First contact war are more material for some book minisieries that new ME game. Such events need more points of views at once, mostly from both sides, not just eyes of one game protagonist.

Then AU/reboot is probably the way to go.

#68
Provo_101

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A "sidequel" is their best bet. During Shepard's death from late 2183, all of 2184 and early 2185, we don't know a whole lot of what went on in the galaxy. That's a great place to build on.

#69
Malanek

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Provo_101 wrote...

A "sidequel" is their best bet. During Shepard's death from late 2183, all of 2184 and early 2185, we don't know a whole lot of what went on in the galaxy. That's a great place to build on.


Why? We know what is imminently coming up. What is the attraction of this?

IMO anything set in this period would likely feel underwhelming. I'm sure you could still write a good story, but that very same story could be set in the future and be more interesting because it can pose unanswered questions more sensibly and will naturally hold more suspense in the tale.

#70
spockjedi

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My opinion? Reboot or Fail.

#71
TMB903

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After the ending debacle I do not have faith they will get this right either unfortunately.

#72
Savage Baird

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Please please please let it just be in an alternate universe!

#73
Iakus

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spockjedi wrote...

My opinion? Reboot or Fail.


+1

The fire gutted the building.  Time to clear away the rubble and rebuild.

#74
Xilizhra

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iakus wrote...

spockjedi wrote...

My opinion? Reboot or Fail.


+1

The fire gutted the building.  Time to clear away the rubble and rebuild.

It's not gutted, as such... but the universe diverges far too sharply in different possible directions at the end of ME3 for any direct sequel to make sense. And I'd never tolerate them just canonizing Destroy, for instance.

Modifié par Xilizhra, 16 octobre 2013 - 03:53 .


#75
thatonebigdude

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I'd like to pose a question: does the next game or series of games need to tackle a galaxy-spanning threat?
Look at what BW did with the Dragon Age games: Origins was about an existential threat, and 2 tackled the story of one person and one city. There were far reaching implications from what the Champion did and how those around him/her reacted, but the story was still focused on that small segment of the world. It was one of the few things I really liked from DA2, that focus on a smaller scale but no less compelling plot. All other issues aside, I enjoyed that move away from the cliched world ending event that only you can stop, HERO.
Who's to say that ME Next won't follow a similar path? Is that something we as a group could get behind?