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If the next mass effect doesn't reference Shepard's story at all...


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#26
KaiserShep

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JamesFaith wrote...

johnnythao89 wrote...

If it's a prequel, we know what's goin' to happen already.


Even if prequel would contain only unknown character and culminate before events of ME1?

Would you be able to predict who will die and who will live? And how would look political situation on planets not mentioned in previous trilogy?


The only real reason to even bother with a prequel is to have a story that somehow connects to one already established. Seems to me that if they were to go this route and create an isolated story in the past, it's just more evidence that the ending of the trilogy is too troublesome to bother creating more Mass Effect games for.

#27
Dieb

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Feeling-wise, it doesn't need to be either.

Think about it, while a lot of people demand BWM to look at DAO/DAI and include multiple playable races, at least for me (and I think this is a rather maintreamy opinion) ME doesn't work without at least the possibility to play as a human. With that in mind, people tend to conclude it has to be a prequel that actually feels like one - because it's in the same (for humans) very brief cycle.

Isn't it a possibility though, that there have been humans in the very same galaxy before? It sounds absurd, but I can't think of a reason -except vague chance- why that's impossible in the sheer eternity of the (ME) galaxy's existence.

I'm prepared for a science-savy user to tear this post apart.

Modifié par Baelrahn, 16 octobre 2013 - 10:01 .


#28
KaiserShep

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The possibility would be infinitesimal. One may have better odds tossing a beer bottle on the floor and having the shards create a perfect mosaic of the Mona Lisa.

#29
Dieb

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Aww, you grinch.

But wouldn't you like this "just because" variant better than playing something that's at best one generation away from one ten times as important? My absolute readiness to do so is probably what made this thought appear valid in my mind.

Modifié par Baelrahn, 16 octobre 2013 - 10:22 .


#30
JamesFaith

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KaiserShep wrote...

The only real reason to even bother with a prequel is to have a story that somehow connects to one already established. Seems to me that if they were to go this route and create an isolated story in the past, it's just more evidence that the ending of the trilogy is too troublesome to bother creating more Mass Effect games for.


I donť think so.

Direct prequels (tied to some known future events or characters) are more fitting for story based on one special characters or groups of characters, but there is no problem with loose prequels in big universes like Star Trek or Star Wars (Im speaking about books and comics, movies were direct prequels). Mass Effect is universe big enough for such loose prequels.

They can do loose prequel like  GTA: Vice City or GTA: San Andreas - same universe with isolated story, youger versions of known characters, hints to future events.

#31
Clips7

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They should not do a prequel...we already ultimately know how the story ends and developing side stories no-matter how good just isn't as interesting as progressing the story with new storylines and characters.

Bioware is just going to have to choose an ending and fans are just going to have to eat it....it really isn't that big of a deal anyway as with most films or games you play anyway, there is a pre-determined path of how the game/movie is going to end anyway.

Even if the fans say "yeah but they promised our decisions would effect the story"....ultimately didn't alot of the decisions you made show up in future games or in the game you played currently in general? Alot of data and an incredibly massive amount of dialogue and dialogue options was created throughout the series and it's very difficult to code for every single option and occurance made in the trilogy.

Yes they tried to do something different with the endings, but overall i think Bioware did a stellar job connecting your decisions across 3 games and i think the positives far outweigh it's negatives. A future with new characters, living in a world that displays the ending the dev's picked and creating a completely new threat (maybe not as epic as the reapers) but a new threat nontheless to earth or it's neighboring allies...maybe a new alien faction...

#32
Manc4life7

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Cobalt2113 wrote...

You could still put them all in, no matter what choices the player made.

Geth - The Quarians rebuilt them after they were destroyed as many people believe they might do.

Quarians - Even if all the Quarians died on Rannoch, all the ones on their pilgrimage survived. Given enough time they could bring their race back from the brink of extinction.

Krogans - Whether or not you cure the genophage there will still be Krogans. Apparently it's merely population control and is not killing them off.

Rachni - This is the only actual hard one. I'd be inclined to just leave them out, who really cares? BUT, if you did want to put them in... well it wouldn't be the first time they retconned that decision.


You actually have a good point regarding the Krogan - in the past when I pondered where BW might go with the next ME story I always envisioned a future which could exhibit slight variations based on previous player choices, and I always though the genophage would be the tricky one.

But in all honesty, the background is already in place for future Krogan expansion regardless of whether or not the player decides to cure the genophage.  Cure it --> obviously, Krogan make a comeback.  Don't cure it --> Krogan will still make a comeback, just not as fast, since we already know from ME2 that the Krogan will naturally evolve to beat the genophage.

#33
Manc4life7

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Clips7 wrote...

They should not do a prequel...we already ultimately know how the story ends and developing side stories no-matter how good just isn't as interesting as progressing the story with new storylines and characters.

Bioware is just going to have to choose an ending and fans are just going to have to eat it....it really isn't that big of a deal anyway as with most films or games you play anyway, there is a pre-determined path of how the game/movie is going to end anyway.


Agree completely with the first part.

And sadly, I think you are probably right on the second part.  If it is going to be a sequel (in so far as it will be set in the same universe some period of time after the events of the Reaper war), I have a feeling BW will pick a ME3 ending and run with it.  And that sucks, because I feel like they could easily build a new game world set in the ME universe where subtle variations are seen based on a few select major previous choices (if we even choose to import an old save). 

Modifié par Manc4life7, 16 octobre 2013 - 02:17 .


#34
NeonFlux117

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Lazy is LAZY. A prequel or a "Shepardless" mass effect is not only Lame, but also Lazy.

Grow some big boy balls BioWare and, you know, wake Shepard up already.

It's all there. It has been since the beginning.

A prequel? Dafuq??? Weak.

A huge leap in time, say like 10,000 years??? NO.

A sequel BioWare. A sequel to Shepard and the N7 breath scene. It's obvious that this is intended ending. It's the ONLY one that Shep is alive and the reapers are "destroyed".......

Or.....

BioFail is just gonna herpaderp. Either way, it will be fun to watch. The retribution and redemption of BioWare and Mass Effect. Or, it's inevitable Fall from Grace and decent into mediocrity.

And as Always. Stay Classy BSN.

#35
AlanC9

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Baelrahn wrote...

Isn't it a possibility though, that there have been humans in the very same galaxy before? It sounds absurd, but I can't think of a reason -except vague chance- why that's impossible in the sheer eternity of the (ME) galaxy's existence.

I'm prepared for a science-savy user to tear this post apart.


You mean a species that looks and acts just like humans, but aren't actually the same species?

Actually, this isn't all that implausible in the MEU. We've got asari and quarians who look pretty close to humans in the current cycle. Since there have been a lot of  cycles, it's rather likely that other cycles have come closer.

#36
AlanC9

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NeonFlux117 wrote...

A sequel BioWare. A sequel to Shepard and the N7 breath scene. It's obvious that this is intended ending. It's the ONLY one that Shep is alive and the reapers are "destroyed".......


Since Bio didn't ever want to do any more Shepard games, I don't see how you're drawing that conclusion. That is my own preferred ending to base a sequel on, FWIW, though I don't want Shepard back either.

#37
shodiswe

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The next game doesn't have to be set in the future of "Your" shepards Mass Effect universe.

Instead they could just take one that makes for a good story.

Your Shepards story is over. The next game that has nothign to do with Shepard doesn't nessesarily have to care about Shepard. But on the other hand they can handwave all the choices and effect of endign choices without much difficulty. Just like the Collectorbase one.

#38
Guest_StreetMagic_*

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AlanC9 wrote...

NeonFlux117 wrote...

A sequel BioWare. A sequel to Shepard and the N7 breath scene. It's obvious that this is intended ending. It's the ONLY one that Shep is alive and the reapers are "destroyed".......


Since Bio didn't ever want to do any more Shepard games, I don't see how you're drawing that conclusion. That is my own preferred ending to base a sequel on, FWIW, though I don't want Shepard back either.


I don't necessarily care about Shepard being back (though I'd love to get a proper sendoff in that case). With Destroy, it's more that I'd like the world he fought for back. Now that the "problem child" has been put to bed, the adults can have their fun for once.

#39
GreyLycanTrope

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The Mad Hanar wrote...

Halo ODST.

I find this to be the most likely scenario. Abandon all hope OP.

#40
Steelcan

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Greylycantrope wrote...

The Mad Hanar wrote...

Halo ODST.

I find this to be the most likely scenario. Abandon all hope OP.

Implying ODST isn't one of the better Halo games

Modifié par Steelcan, 16 octobre 2013 - 03:48 .


#41
GreyLycanTrope

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Steelcan wrote...

Greylycantrope wrote...

The Mad Hanar wrote...

Halo ODST.

I find this to be the most likely scenario. Abandon all hope OP.

Implying ODST isn't one of the better Halo games

Getting the cast of firefly doesn't automatically make the plot nor characters interesting.

#42
Guest_Miscellaneous Mind_*

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...it would be a good thing.

#43
happy_daiz

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Miscellaneous Mind wrote...

...it would be a good thing.

You read my mind. ^ This.

#44
Steelcan

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Greylycantrope wrote...

Steelcan wrote...

Greylycantrope wrote...

The Mad Hanar wrote...

Halo ODST.

I find this to be the most likely scenario. Abandon all hope OP.

Implying ODST isn't one of the better Halo games

Getting the cast of firefly doesn't automatically make the plot nor characters interesting.

No, but having a small scale story in a much larger event always wins points.

#45
fchopin

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If there is no Shepard or Reapers then it does not matter what year it is as they can change the races and gates and whatever they like.

#46
GreyLycanTrope

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To degree but is still actually has to draw you in. ODST still has a bunch of one dimensional characters and a very weak plot that ultimately goes nowhere.

Modifié par Greylycantrope, 16 octobre 2013 - 04:11 .


#47
Kel Riever

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Steelcan wrote...

Greylycantrope wrote...

The Mad Hanar wrote...

Halo ODST.

I find this to be the most likely scenario. Abandon all hope OP.

Implying ODST isn't one of the better Halo games


I did not like ODST for the record and it wasn't so popular as I understand it.  Having said that, ODST beats the snot out of a lot of video games out there and to its credit, it is being compared to other Halo series games by me.

#48
Steelcan

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Greylycantrope wrote...

To degree but is still actually has to draw you in. ODST still has a bunch of one dimensional characters and a very weak plot that ultimately goes nowhere.

Halo is not renowned for strong plot or characters.  Master Chief has a phobia of talking and the only interesting charcters are.... and......

The gameplay drawsyou in for Halo and ODST had several things going for it in that regard.

And Firefight :wub::wub::wub:

#49
Kel Riever

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No doubt all firefight from ODST through all versions since has been a credit to the video game series to this day.

#50
GreyLycanTrope

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Sure but that's the very point of my comparison (though just as an aside, I'd say Cortana and other characters MC interacts with actually help give that universe a personality, Reach also does the side story aspect in a far more engaging manner), Bioware does have good characters and conceptually interesting plots even if they do tend to botch the narrative or development every so often. I don't really see the appeal of a more action oriented mass effect, I know some people enjoyed the Omega DLC for that very reason, I just don't feel banking an entire game strictly on the gameplay is bioware's strong suit, it's certainyl not what they're known for.

Modifié par Greylycantrope, 16 octobre 2013 - 04:40 .