Greylycantrope wrote...
Sure but that's the very point of my comparison (though just as an aside, I'd say Cortana and other characters MC interacts with actually help give that universe a personality, Reach also does the side story aspect in a far more engaging manner), Bioware does have good characters and conceptually interesting plots even if they do tend to botch the narrative or development every so often. I don't really see the appeal of a more action oriented mass effect, I know some people enjoyed the Omega DLC for that very reason, I just don't feel banking an entire game strictly on the gameplay is bioware's strong suit, it's certainyl not what they're known for.
I don't get that criticism about Omega DLC. The action was OK, but I enjoyed it because each of my little choices between Nyreen and Aria actually tallied up to a final Renegade/Neutral/Paragon result. It was roleplaying that made me enjoy it. That, and I was allowed to be more Renegade than main game's tame "stern Marine" depiction of Renegades. In the main game, most of the time, Renegade Shep just furrows his eyebrows and gets stern. He's about as badass as a school principal with a stick up his ass. He/She doesn't have much of the same swagger and brutality as he did in ME2. And when it is brutal, it's ****ing genocidal. Not even funny or lowkey at all. There used to be more of a dark comedy element at times before. In the end, it's probably better to mostly be Paragon.
Modifié par StreetMagic, 16 octobre 2013 - 05:11 .





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