If the next mass effect doesn't reference Shepard's story at all...
#101
Guest_Darth Revan91_*
Posté 23 octobre 2013 - 09:33
Guest_Darth Revan91_*
#102
Posté 23 octobre 2013 - 09:39
#103
Posté 23 octobre 2013 - 09:41
Darth Revan91 wrote...
Read this http://www.eurogamer...-all-whatsoever
"Well, I can't get into details, but the idea is that we have agreed to tell a story that doesn't relate necessarily to any of the Shepard events at all, whatsoever," Walters said.
That is sort of non-committal. They have agreed not to do a direct sequel, a direct sidequel, or a spinoff involving characters currently in the game. 400 years in the future doesn't relate to them at all. Mentioning the events in a passing conversation or as a codex entry doesn't mean that they are going to relate to them seriously. The plot won't relate to any of Shepard's events.
#104
Posté 23 octobre 2013 - 09:42
KaiserShep wrote...
Boy it'd be pretty annoying to see the default Shepard statue lol.
How about if someone brought some pigeons up from Earth?
#105
Posté 23 octobre 2013 - 09:45
#106
Posté 23 octobre 2013 - 09:55
sH0tgUn jUliA wrote...
"Well, I can't get into details, but the idea is that we have agreed to tell a story that doesn't relate necessarily to any of the Shepard events at all, whatsoever," Walters said.
That is sort of non-committal. They have agreed not to do a direct sequel, a direct sidequel, or a spinoff involving characters currently in the game. 400 years in the future doesn't relate to them at all. Mentioning the events in a passing conversation or as a codex entry doesn't mean that they are going to relate to them seriously. The plot won't relate to any of Shepard's events.
Horrible thought:
Citadel opens up the possibility of playing a clone of Shepard
#107
Posté 23 octobre 2013 - 10:02
sH0tgUn jUliA wrote...
They'll get around "refuse" by stating there was "no achievement" for the refuse ending and it was a critical mission failure, hence, it is being ignored. They could do a TES with it. 400 years out in the future. That's about how long it would take to recover anyway. The reaper war would be "ancient history" to most people except the asari and krogan.
Now they canon the geth and quarian peace and the geth survive. The virtual aliens survived. Wrex is still ruling the Krogan and very old. Liara is say the Asari Councilor and about 509 years old. New character, and you're ready to go. What ending did Shepard pick? It doesn't matter. The reapers are nowhere to be found. Leviathans are nowhere to be found. There's a statue of the default Shepard on the Presidium with a plaque of the names of Shepard's crew. And the Quarians don't need their suits anymore.
So there is your little if any reference to the previous story, but there is a reference to it.
PS: if Shepard died in the end it wouldn't matter anyway because at 400 years out Shepard would be dead anyway. So control, synthesis, a reimagined destroy, whatever.
Sure, SJ, they could get around Refuse like that but still wouldn't make those who chose Refuse as their canon any happier. The problem with it will always be that even if it is achievement-less, it's still an ending option and it's so far removed from what the other choices are that it can't be consolidated with them. There will be no Asari, Krogan, Humans, or anyone that we now know left as there will be in the other choice endings.
And yes they can mush the others together into non-meaning but that takes away the reality of the choices and the galaxies created by those choices. Even considering how different our own current events could be if very minor things in the past could be altered. Or take one incident, the assassination of Archduke Ferdinand-what if the assassin had been prevented from getting to him or had missed-a whole lot of our history and our current existence would be different.
If they create an ME4 that does not take into account the differing realities of the choices (which they likely will do) then nothing in ME 1-3 mattered, not even the endings. Great for a game where choices mattered-even the ending choices don't matter.
#108
Posté 23 octobre 2013 - 10:02
iakus wrote...
sH0tgUn jUliA wrote...
"Well, I can't get into details, but the idea is that we have agreed to tell a story that doesn't relate necessarily to any of the Shepard events at all, whatsoever," Walters said.
That is sort of non-committal. They have agreed not to do a direct sequel, a direct sidequel, or a spinoff involving characters currently in the game. 400 years in the future doesn't relate to them at all. Mentioning the events in a passing conversation or as a codex entry doesn't mean that they are going to relate to them seriously. The plot won't relate to any of Shepard's events.
Horrible thought:
Citadel opens up the possibility of playing a clone of Shepard
It won't be Shepard--there you go. The clone will be called, Sheppard. Big difference!
#109
Posté 23 octobre 2013 - 10:27
#110
Guest_StreetMagic_*
Posté 23 octobre 2013 - 10:46
Guest_StreetMagic_*
#111
Posté 25 octobre 2013 - 03:23
Yours truly
#112
Posté 25 octobre 2013 - 04:37
sH0tgUn jUliA wrote...
One of the issues is that it will be on the new console systems, so no save imports.
Yeah right. Except for cloud services, "Keep", "Genesis" etc.
#113
Posté 25 octobre 2013 - 04:54
sH0tgUn jUliA wrote...
One of the issues is that it will be on the new console systems, so no save imports.
Doesn't matter.
Dragon Age Keep.
Cloud.
DA:I seems to be heading for current-gen consoles (obviously with lower graphics), so I wouldn't be surprised if the next Mass Effect is as well, as maybe their final 360/PS3 game. (lol @ WiiU
#114
Posté 25 octobre 2013 - 05:02
caldas wrote...
Bioware, put more video game and less art in the next ME.
Yours truly
This.
#115
Posté 25 octobre 2013 - 05:04
We probably wont see the next mass effect game until 2015, or very late 2014, i would not be so sure on that game hitting the last generation that late after the new ones release considering its a bit of a hurdle to port something to the 360/ps3 rather then the x86 cpu architecture the new ones are now sharing with PC.SwobyJ wrote...
sH0tgUn jUliA wrote...
One of the issues is that it will be on the new console systems, so no save imports.
Doesn't matter.
Dragon Age Keep.
Cloud.
DA:I seems to be heading for current-gen consoles (obviously with lower graphics), so I wouldn't be surprised if the next Mass Effect is as well, as maybe their final 360/PS3 game. (lol @ WiiU)
#116
Posté 25 octobre 2013 - 05:12
rashie wrote...
We probably wont see the next mass effect game until 2015, or very late 2014, i would not be so sure on that game hitting the last generation that late after the new ones release considering its a bit of a hurdle to port something to the 360/ps3 rather then the x86 cpu architecture the new ones are now sharing with PC.SwobyJ wrote...
sH0tgUn jUliA wrote...
One of the issues is that it will be on the new console systems, so no save imports.
Doesn't matter.
Dragon Age Keep.
Cloud.
DA:I seems to be heading for current-gen consoles (obviously with lower graphics), so I wouldn't be surprised if the next Mass Effect is as well, as maybe their final 360/PS3 game. (lol @ WiiU)
2014-2015 is pretty much projected to be the end of the console cycle, so I still stand by what I say.
Dragon Age: Inquisition is now set for late 2014 btw. Still listed for 360/PS3 along with the One/PS4.
Publishers are planning to have the 360/PS3 last a lot longer than the Xbox/PS2 did, in gen transitions.
Modifié par SwobyJ, 25 octobre 2013 - 05:13 .
#117
Posté 02 novembre 2013 - 07:19
#118
Guest_StreetMagic_*
Posté 02 novembre 2013 - 07:24
Guest_StreetMagic_*
Modifié par StreetMagic, 02 novembre 2013 - 07:25 .
#119
Posté 02 novembre 2013 - 07:27
DARKRIDERxETFG wrote...
Its pretty obvious that at this point the next mass effect is going to be on next gen consoles. This could pose a problem for Bioware as they have implemented the save file transfer in all of the previous games so that previous decisions from the last game would transfer over to the next. But if the next-gen systems have a cloud functionality they could use that to transfer over saves from the shepard trilogy and implement the decisions you made in that trilogy, including the big ones in ME3, such as the whether you cured the genophage or not and if you made peace between the geth and the quarians or killed one of them off. It would be a massive undertaking, but this is the only way i could see a sequel done in this franchise.
Dragon Age Keep
Within the Dragon Age Keep,
you’ll be able to customize a Dragon Age historical world state to your
exact specifications drawn from Dragon Age: Origins and Dragon Age II
story decisions. These include hero attributes, companion details, quest
results, and more. Customize as much or as little as you wish. Then
you'll be able to import your saved world state into Dragon Age
Inquisition at the start of a new game. For new players, the Keep will
serve as a great way to understand the people, places, and events that
shaped the world leading up to DAI.
Consider it a superpowered version of the Genesis I and II comics, but for Dragon Age. I mean, PC versions of ME1-3 have save editors, so it's about time consoles get in on that action...
We could very well have this for Mass Effect, hypothetically. The Trilogy itself would then become 'optional', as it'd become clear that the stuff in its version of 'Keep' is all that's going to be imported anyway.
And on one hand, 'ME4' is going on the same engine as DA:I, so we may see it cross-gen.
On the other, it's coming more likely in 2015 instead of 2014 (DA:I was even supposed to happen this year), so they may simply forgo 360/PS3 at that point. IMO it will be crossgen anyway, with the 360/PS3 versions just being a lot less powerful in graphics and load times.
Modifié par SwobyJ, 02 novembre 2013 - 07:28 .
#120
Posté 02 novembre 2013 - 07:30
StreetMagic wrote...
I can't walk away from Shepard and the crew that easily. I'm not going to sit here and jump for joy at the prospect. At the same time, it'd be cool to explore the world through another newb/up-and-comer type like Vega (not Vega specifically, but a character of your own).. and still be slightly in touch with the story that came before. Something that at least investigates Shepard related subjects. The idea of just completely moving away though sounds ****ing horrible. Even when TNG started, you got to see Bones and Spock, and then even getting some closure with Kirk.
I'm cool with walking away from playing an exact Shepard from ME1-3.
I'm not so cool with:
-it being a prequel (aka Shepard events not even really referenced... at least as far as I know, unless they have some twist)
-Shepard never even being mentioned
If they claim either of those things, I'll be much more skeptical of the next game - just personally.
TNG didn't just have old characters at times, but even outright crossover films and books and episodes. Not that they worked so well, but I could see some things that Bioware would take inspiration from...
#121
Posté 02 novembre 2013 - 07:30
DARKRIDERxETFG wrote...
Its pretty obvious that at this point the next mass effect is going to be on next gen consoles. This could pose a problem for Bioware as they have implemented the save file transfer in all of the previous games so that previous decisions from the last game would transfer over to the next. But if the next-gen systems have a cloud functionality they could use that to transfer over saves from the shepard trilogy and implement the decisions you made in that trilogy, including the big ones in ME3, such as the whether you cured the genophage or not and if you made peace between the geth and the quarians or killed one of them off. It would be a massive undertaking, but this is the only way i could see a sequel done in this franchise.
They could easily do a game that is 'in parallel' with the Shepard story. Something taking place out in the Terminus systems in that 2-3 year span of time where Shepard was being rebuilt.
If they go anywhere past ME3 though, my guess is they will likely have to choose a canon ending and start fresh. Most of the carryover stuff is going to be completely pointless in an all new story with all new characters. Only the galaxy wide endings will have mattered much.
The Destroy ending would be easy enough to pick up as a sequel. Control they would have to come up with why the Repaers are still flying around, but not attacking anymore. Synthesis.... well, if they choose that one, I can only hope that we are part of a group looking to hunt down the Alliance and Council races that did that to us and find a way to "undo" that genetic disfigurement of the galaxy.
#122
Posté 02 novembre 2013 - 07:37
Navasha wrote...
DARKRIDERxETFG wrote...
Its pretty obvious that at this point the next mass effect is going to be on next gen consoles. This could pose a problem for Bioware as they have implemented the save file transfer in all of the previous games so that previous decisions from the last game would transfer over to the next. But if the next-gen systems have a cloud functionality they could use that to transfer over saves from the shepard trilogy and implement the decisions you made in that trilogy, including the big ones in ME3, such as the whether you cured the genophage or not and if you made peace between the geth and the quarians or killed one of them off. It would be a massive undertaking, but this is the only way i could see a sequel done in this franchise.
They could easily do a game that is 'in parallel' with the Shepard story. Something taking place out in the Terminus systems in that 2-3 year span of time where Shepard was being rebuilt.
If they go anywhere past ME3 though, my guess is they will likely have to choose a canon ending and start fresh. Most of the carryover stuff is going to be completely pointless in an all new story with all new characters. Only the galaxy wide endings will have mattered much.
The Destroy ending would be easy enough to pick up as a sequel. Control they would have to come up with why the Repaers are still flying around, but not attacking anymore. Synthesis.... well, if they choose that one, I can only hope that we are part of a group looking to hunt down the Alliance and Council races that did that to us and find a way to "undo" that genetic disfigurement of the galaxy.
They very well may invalidate (well some people will see it that way) the ME3 ending like ME2's ending Red/Blue choice was made... only barely important in Cronos Station
Even just from a 'literal story' PoV (I'm not going to go into mah crzy ideeaz right now), the theme could go:
Synthesis --> Reapers around, everyone more understanding with each other, but huge prospect for large sudden disasters, green tattoos on everyone fade away quickly... lol
Control --> Reapers around with ShepReaper, everyone safe but worried and scared about all this, but big prospect for large disaster
Destroy --> Reapers are rebuilt by idiot organics and Leviathans, people safe to a point and unrestricted for a while, Shepard back in some form but not tied to next story, and some prospect for large disaster
All would have basically the same story but with different permutations and fates of Geth/Quarian/Krogan/Rachni/whatever. I know I just waved that off, but Bioware may very well do that too, and replace them with new species if they died off.
But yeah, that's just one take on it, and we allll knowww "Unrelated to Shepard Incident", etc...
#123
Guest_StreetMagic_*
Posté 02 novembre 2013 - 07:40
Guest_StreetMagic_*
Modifié par StreetMagic, 02 novembre 2013 - 07:41 .
#124
Posté 02 novembre 2013 - 07:42
caldas wrote...
Bioware, put more video game and less art in the next ME.
Yours truly
a stroke of the brush does not guarantee art from the bristles.
#125
Posté 02 novembre 2013 - 07:50
StreetMagic wrote...
I figured if the "Stargazer" is telling crazy children's stories about "the Shepard", then you can't write off Shep's impact very easily.
Maybe 'the Shepard' is just an invention of the Stargazer, would be one heck of a way to give the AU supporters what they want.





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