A long time ago in a forum not far away... i made a thread about themed-color schemes and kits but since then the game has had so many weapons and classes added that i have decided to make an updated and more in-depths variant
Systems Alliance
Any Human
Scheme 1 (James Vega)
Prime: Black
Highlight: 12D-2A (12 down, 2 across) Blue
Secondary: Black
Pattern: Stripes (either)
Pattern Color: Grey or Gold (3D-1A)
Lights: Black or Orange
Any Human
Scheme 2 (Marines on Earth)
Prime: Black
Highlight: 11D-1A Blue
Secondary: Black
Pattern: Camo
Pattern Color: 12D-2A Blue
Lights: Black or Orange
Any Human
Scheme 3 (Kaiden/Ashley ME3)
Prime: Black
Highlight: Neon Blue
Secondary: Black
Pattern Stripes (either)
Pattern Color: White
Lights: Black or Orange
Any Human
Scheme 4 (Kaiden/Ashley ME2)
Prime: White
Highlight: Black
Secondary: 1D-1A Red
Pattern: Stripes (either)
Pattern Color: 1D-1A Red
Lights: Black or Cyan
Any Human
Scheme 5 (Kaiden/Jenkins ME1)
Prime: Black
Highlight: Black
Secondary: Black or Grey
Pattern: None
Pattern Color: None
Lights: Orange or Black
Weaponry
AR: Avenger. Lancer, Saber, Mattock, Argus, Vindicator, Falcon, Typhoon, Valkyrie
SR: Black Widow, Viper, Valiant, Mantis, Indra, Incisor
SMG: Shuriken, Hurricane, Locust
SG: Katana, Piranha, Crusader
HP: Phalanx, Predator, Paladin, Eagle, Suppressor
Cerberus
Any Human
Scheme 1 (Centurion/Assault)
Prime: White
Highlight: Black
Secondary: Black
Pattern: Stripes (either)
Pattern Color: 3D-2A Orange/Yellow
Lights: Red
Fury or Human Infiltrator
Scheme 2 (Nemesis)
Prime: Black
Highlight: Black
Secondary: Black
Pattern: Stripes (either)
Pattern Color: 3D-2A Orange/Yellow
Lights: Red
Phoenix Vanguard/Adept
Scheme 3 (Dragoon)
Prime: White
Highlight: White
Secondary: Black
Pattern: Stripe 2
Pattern Color: Black
Lights: Red
Paladin
Scheme 4 (Inferno Armor/Officer)
Prime: 1D-1A Red
Highlight: Black
Secondary: Grey
Pattern: Stripe 1
Pattern Color: Grey
Lights: Orange
Demolisher
Scheme 5 (Engineer)
Prime: White
Highlight: Black
Secondary: Black
Pattern: none or Stripes (either)
Pattern Color: none or 3D-2A Oraqnge/Yellow
Lights: Yellow
Weaponry
AR: Mattock, Argus, Harrier
SR: Raptor
SMG: Hornet
SG: Eviscerator, Wraith
HP: Talon
Blue Suns Gang
Any Turians, Batarians, or Humans
Scheme 1
Prime: Neon Blue
Highlight: Black
Secondary: Black
Pattern: Stripes (either) (Batarians can use Camo)
Pattern Color: White
Lights: Cyan
Weaponry
AR: Vindicator, Revenant
SR: Viper, Mantis, Incisor, Krysae(turians), Kishock(batarians)
SMG: Shuriken, Locust
SG: Katana, Wraith, Raider (batarians), Eviscerator
HP: Predator
Blood Pack Gang
Any Krogans or Vorcha
Scheme 1 (Krogan)
Prime: 1D-1A Red
Highlight: Black
Secondary: Black
Pattern: Stripes (either) (Stripe 2 for Krogan Warlord)
Pattern Color: White
Lights: Orange
Scheme 2 (Vorcha)
Prime: Black
Highlight: Black
Secondary: 1D-1A Red
Pattern: Stripe 1
Pattern Color: 1D-1A Red, Black, or White
Lights: Orange
Weaponry
AR: Revenant, Striker (Krogan)
SR: None
SMG: Shuriken, Locust, Punisher
SG: Katana, Wraith, Scimitar, Graal (Krogan), Eviscerator, Claymore (krogan)
HP: Predator, Executioner
Eclipse Gang
Any Asari, Salarian, or Engineer/Adept/Sentinel Human
Scheme 1
Prime: 3D-2A Orange/Yellow
Highlight: 3D-1A Orange/Yellow
Secondary: Black
Pattern: Stripes (either)
Pattern Color: Black or White
Lights: Red
Weaponry
AR: none
SR: Viper, Mantis, Incisor
SMG: Shuriken, Tempest, Locust
SG: Katana, Wraith, Scimitar, Eviscerator, Disciple (asari), Venom (salarian)
HP: Scorpion (salarian), Predator, Carnifex, Acolyte (asari)
C-Sec
Any Humans or Turians or Asari or Salarians
Scheme 1
Prime: Black
Highlight: Black
Secondary: Neon Blue
Pattern: Stripes (either)
Pattern Color: Neon Blue
Lights: Black
Weaponry
AR: Avenger, Lancer, Phaeston (turian), Argus
SR: Viper, Mantis, Incisor, Krysae (turian)
SMG: Shuriken
SG: Katana
HP: Predator, Paladin
Geth
Geth Juggernaut
Scheme 1 (Geth Juggernaut ME 1)
Prime: 1D-1A Red
Highlight: Black
Secondary: Grey
Pattern: Stripes (1 for Jugg, 2 for other Geth)
Pattern Color: Black
Lights: White
Geth Trooper/Engineer
Scheme 2 (Geth Trooper ME3)
Prime: Black
Highlight: 11D-3A Blue
Secondary: Grey
Pattern: Stripes 2
Pattern Color: White
Light: White or Cyan
Geth Trooper/Engineer/Juggernaut
Scheme 3 (Geth Trooper ME2, Geth Prime ME1)
Prime: White
Highlight: Black
Secondary: Grey
Pattern: none
Lights: White or Cyan
Geth Trooper
Scheme 4 (Geth Pyro)
Prime: 3D-2A Orange/Yellow
Highlight: Black
Secondary: Black
Pattern: Stripe 2
Pattern Color: Black
Lights: Red
Geth Infiltrator
Scheme 5 (Geth Hunter ME3)
Prime: Black
Highlight: Black
Secondary: Grey
Pattern: Stripe 2
Pattern Color: Grey
Lights: Red
Geth Juggernaut
Scheme 6 (Geth Destroyer ME1)
Prime: Black
Highlight: Grey
Secondary: Grey
Pattern: Stripe 2
Pattern Color: 3D-2A Orange/Yellow
Light: Cyan
Geth Trooper/Engineer
Scheme 7 (Geth Rocket Trooper ME1 and 2)
Prime: 1D-1A Red
Highlight: Black
Secondary: Black
Pattern: none
Light: Cyan
Geth Trooper
Scheme 8 (Geth Rocket Trooper ME3)
Prime: White
Highlight: Black
Secondary: 11D-1A Blue
Pattern: Stripe 2
Pattern Color: Black
Light: White or Cyan
Geth Trooper/Engineer/Infiltrator
Scheme 9 (Geth Sniper)
Prime: Black
Highlight: 18D-1A Brown
Secondary: 1D-1A Red
Pattern: none
Lights: Cyan or White
Geth Juggernaut
Scheme 10 (Geth Prime ME3)
Prime: 1D-1A Red
Highlight: Black
Secondary: Grey
Pattern: Stripe 1
Pattern Color: White
Lights: Red
Geth Engineer/Trooper
Scheme 11 (Geth Shocktrooper ME1)
Prime: White
Highlight: Black
Secondary: 10D-3A Pale Blue
Pattern: None
Lights: White or Cyan
Geth Engineer/Trooper/Infiltrator
Scheme 12 (Geth Hopper ME1 Noveria)
Prime: White
Highlight: Black
Secondary: Grey
Pattern: Camo
Pattern Color: Black
Lights: Cyan
Geth Engineer/Trooper
Scheme 13 (Geth Trooper ME1 Eden Prime)
Prime: Grey
Highlight: 13D-1A Purple
Secondary: Grey
Pattern: None
Lights: White or Cyan
Weaponry
AR: Geth Pulse Rifle, Revenant (Juggernaut)
SR: Black Widow, Widow, Javelin
SMG: Geth Plasma SMG
SG: Geth Plasma Shotgun
HP: none
N7
Human Engineer/Infiltrator
Scheme 1 (Shepard)
Prime: Black
Highlight: Black
Secondary: Black
Pattern: Stripe 1
Pattern Color: 1D-1A Red
Lights: Red or Black
Human Soldier/Vanguard
Scheme 2 (Riley)
Prime: Black
Highlight: Neon Red
Secondary: Black
Pattern: Stripes (either)
Pattern Color: White
Lights: Black or Pink/Purple
Weaponry
AR: Saber, Typhoon, Lancer, Avenger
SR: Black Widow, Valiant
SMG: Hurricane
SG: Crusader, Piranha, Wraith
HP: Paladin, Eagle, Suppressor
Cat6
Human Infiltrator, Human Engineer, Demolisher
Scheme 1
Prime: Black
Highlight: Black
Secondary: Black
Pattern: Camo
Pattern Color: Grey
Lights: Cyan
Paladin, Human Soldier
Scheme 2 (Heavy)
Prime: Black
Highlight: White
Secondary: Black
Pattern: none
Lights: Cyan
Weaponry
AR: Revenant (Paladin and Soldier), Saber
SR: Incisor (Infiltrator)
SMG: Tempest (Engineer and Demolisher)
SG: none
HP: none
Talons
Turian Sentinel/Soldier
Scheme 1
Prime: Black
Highlight: Black
Secondary: Black
Pattern: Stripes (either)
Pattern Color: 1D-1A Red
Lights: Red
Any Human, Turian, Krogan, or Batarian
Scheme 2
Prime: Black
Highlight: 1D-1A Red or Neon Red
Secondary: Black or 1D-1A Red
Pattern: Stripes (either)
Pattern Color: White, or 3D-2A Yellow
Lights: Orange
Themed Kits
Collector Assassin Kit
Awakened Collector Adept
0/6/6/6/6
Collector Sniper Rifle
Notes: Health/Shield focus in Ancient Warrior Tree, Slow upgrade in Dark Channel Tree, Weapon Damage Focus in Vengeful Ancient Tree, Defense Focus in Seeker Swarm Tree
Cerberus Nemesis Kit
N7 Fury Adept
6/6/0/6/6
Raptor
Cerberus Scheme 2
Notes: Impact Radius/Movement Speed/Drain in Annihilation Field Tree, Slow in Dark Channel Tree, Weapon Damage focus in N7 Fury Tree, Health/Shield focus in Fitness Tree
Cerberus Assault Trooper/Centurion Kit
Human Soldier
6/0/6/6/6
Hornet (Assault)/ Mattock/Argus/Harrier (Centurion)
Cerberus Scheme 1
Notes: Weapon Damage focus in Alliance Training Tree, Health/Shield Focus in Fitness Tree
Cerberus Phantom Kit
N7 Shadow Infiltrator
6/0/6/6/6
Paladin/Suppressor/Talon (Whichever represents the phase disruptor for you)
Cerberus Scheme 1
Notes: Damage/Melee Damage/Bonus Power in Tactical Cloak Tree, Power Damage focus in N7 Shadow Tree, Sword Damage focus in Sword Mastery Tree
Cerberus Dragoon Kit
Human Phoenix Vanguard
6/6/0/6/6
Hornet
Cerberus Scheme 3
Notes: Weapon/Power Damage balance in Phoenix Training Tree, Melee Damage focus in Fitness Tree
Geth Trooper Kit
Geth Trooper Soldier
0/6/6/6/6
Geth Pulse Rifle
Geth Scheme 2 or 3
Notes: Defense focus in Fortification Tree, Weapon Accuracy/Rate of Fire/Damage in Hunter Mode Tree, Weapon Damage focus in Networked AI Tree, Health/Shield focus in Advanced Hardware Tree
Geth Pyro Kit
Geth Trooper Soldier
6/6/0/6/6
Geth Pulse Rifle/Geth Plasma SMG
Geth Scheme 4
Notes: Defense focus in Fortification Tree, Power focus in Networked AI Tree, Health/Shield focus in Advanced Hardware Tree
Geth Prime Kit
Geth Juggernaut Soldier
0/6/6/6/6
Geth Spitfire(ME3 Prime)/Revenant (ME2 Prime)
Geth Scheme 10
Notes: Damage focus in Siege Pulse Tree, Shields & Damage/Armor Damage/Restore Frequency in Geth Turret Tree, Power Damage focus in Geth Juggernaut Tree, Shield/Health focus in Hardened Platform Tree
Geth Shock Trooper Kit
Geth Juggernaut Soldier
6/0/6/6/6
Geth Pulse Rifle
Geth Scheme 3
Notes: Damage focus in Geth Turret Tree, Weapon Damage focus in Geth Juggernaut Tree, Health/Shield focus in Hardened Platform Tree
Geth Sniper Kit
Geth Infiltrator
6/0/6/6/6
Javelin/Widow/Black Widow
Geth Scheme 9
Notes: Damage/Recharge Speed/Sniper Damage in Tactical Cloak Tree, Power Recharge/Rate of Fire/ Speed & Vision in Hunter Mode Tree, Weapon Damage focus in Networked AI Tree, Shield/Health focus in Advanced Hardware Tree
Geth Hunter Kit
Geth Infiltrator
6/6/6/6/0
Geth Plasma Shotgun
Geth Scheme 5
Notes: Damage/Recharge Speed/Bonus Power in Tactical Cloak Tree, Power Recharge/Rate of Fire/Speed & Vision in Hunter Mode Tree, Weapon Damage focus in Networked AI Tree
That is all i can think of at the moment, do please tell me your thoughts or additions
Modifié par Centurion Drake, 31 mai 2015 - 12:11 .





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