I don't get the hate for MEHEM.
#401
Posté 23 octobre 2013 - 12:01
#402
Posté 23 octobre 2013 - 12:02
o heyBrovikk Rasputin wrote...
It's terrible. Not much more to it, really.
#403
Posté 23 octobre 2013 - 12:06
Hello.Zazzerka wrote...
o heyBrovikk Rasputin wrote...
It's terrible. Not much more to it, really.
#404
Posté 24 octobre 2013 - 07:00
#405
Posté 24 octobre 2013 - 08:37
If it sucks, it sucks, and I go play/do something else. If it's good, I'll play it again. I'll not loose a second of sleep over a bad ending, but some people on here make it sounds as if their life('s work) was destroyed.
#406
Posté 24 octobre 2013 - 10:24
Because of this alternate ending I learned that I can write for 20 orchestral instrument parts. I didn't know I could. Now I know. And do a decent job of it.
So I'm so proud of you not losing a second of sleep or experiencing a moment of disappointment.
#407
Posté 24 octobre 2013 - 05:27
sH0tgUn jUliA wrote...
Perhaps people like to play around with software and make things do different things and the ending provided some incentive to do it? Have you thought of that? Game modding is a creative activity. It engages the brain.
Because of this alternate ending I learned that I can write for 20 orchestral instrument parts. I didn't know I could. Now I know. And do a decent job of it.
So I'm so proud of you not losing a second of sleep or experiencing a moment of disappointment.
And a great job you did too
#408
Posté 24 octobre 2013 - 08:15
If future games 'invalidate it', that's just the risk that goes along with it. As it is, I commend the creators for trying this. They learn new skills and and how to tackle problems in interesting ways.
I don't like MEHEM 'evangelizing', but I haven't noticed much myself.
#409
Posté 24 octobre 2013 - 08:19
#410
Posté 24 octobre 2013 - 08:55
Unless future games are so AU that no ending is valid.
#411
Posté 24 octobre 2013 - 11:08
#412
Posté 24 octobre 2013 - 11:12
The problem with headcanon is that it feels like what I hope happens, which isn't the same as what actually happens (and since MEHEM isn't official I get a bit of the same feeling with it). Since that lore in particular is something I regard as a lost cause I'm not really bothered about its relevance vanishing (although aside from that I think that Leviathan is a pretty decent DLC).Teddie Sage wrote...
MEHEM invalidates Leviathan's DLC purpose of adding more lore behind the Catalyst's existence. On the other hand, the original endings still sucked, though EC added something to them that made them feel a little bit different. I don't like MEHEM, but I don't condemn it. People are free to use it, I think I prefer sticking to my headcanon that Shepard is still alive after the Destroy ending.
#413
Posté 24 octobre 2013 - 11:15
#414
Posté 24 octobre 2013 - 11:48
Teddie Sage wrote...
MEHEM invalidates Leviathan's DLC purpose of adding more lore behind the Catalyst's existence. On the other hand, the original endings still sucked, though EC added something to them that made them feel a little bit different. I don't like MEHEM, but I don't condemn it. People are free to use it, I think I prefer sticking to my headcanon that Shepard is still alive after the Destroy ending.
That is very interesting for me since I feel the same, just ... the other way round.
I really like Leviathan as a DLC. The story is interesting, the integration of the squad mates is very well done, it fits perfectly into the main game, it has an ample amount of content for the price and technically it's almost flawless. Yet, whenever I play it, I get this stale taste in my mouth because I have played the endings when the game was released and I just know that the main purpose of this DLC is to retroactively insert some patchwork that validates the existence of the star kid. I just cannot ignore that and believe me, I tried.
So yea, got exactly the same problem, just the other way.
#415
Posté 25 octobre 2013 - 12:02
Then why did you buy it?I just know that the main purpose of this DLC is to retroactively insert some patchwork that validates the existence of the star kid
#416
Posté 25 octobre 2013 - 12:16
I don't regret buying it and I can still enjoy playing it. I just made that comment because it was striking to me how similar, yet different my perception is, compared to Teddie Sage"s.
#417
Posté 25 octobre 2013 - 01:23
#418
Posté 25 octobre 2013 - 03:42
MrFob wrote...
That is very interesting for me since I feel the same, just ... the other way round.
I really like Leviathan as a DLC. The story is interesting, the integration of the squad mates is very well done, it fits perfectly into the main game, it has an ample amount of content for the price and technically it's almost flawless. Yet, whenever I play it, I get this stale taste in my mouth because I have played the endings when the game was released and I just know that the main purpose of this DLC is to retroactively insert some patchwork that validates the existence of the star kid. I just cannot ignore that and believe me, I tried.
So yea, got exactly the same problem, just the other way.
Indeed, Leviathan had some really good settings and levels. And squad integration made it feel almost like part of the main game rather than a DLC (and in a good way)
But I don't care about the Catalyst, and I don't care about the lore behind it at all. And coming from a lore-nerd, that's really saying something.
#419
Posté 25 octobre 2013 - 09:25
iakus wrote...
MrFob wrote...
That is very interesting for me since I feel the same, just ... the other way round.
I really like Leviathan as a DLC. The story is interesting, the integration of the squad mates is very well done, it fits perfectly into the main game, it has an ample amount of content for the price and technically it's almost flawless. Yet, whenever I play it, I get this stale taste in my mouth because I have played the endings when the game was released and I just know that the main purpose of this DLC is to retroactively insert some patchwork that validates the existence of the star kid. I just cannot ignore that and believe me, I tried.
So yea, got exactly the same problem, just the other way.
Indeed, Leviathan had some really good settings and levels. And squad integration made it feel almost like part of the main game rather than a DLC (and in a good way)
But I don't care about the Catalyst, and I don't care about the lore behind it at all. And coming from a lore-nerd, that's really saying something.
Since it doesn't do much beyond the Leviathans bragging about how they conceived it and what went wrong, I don't see much in the way of 'invalidation' going on by the 'intelligence' being left out of the loop.
ME3 never outright goes out of its way to establish Shepards as 'chosen ones' who must meet face to face with that thing. The only time something to that effect is done prior to the finale is at the end of Cronos station, Shepards being called 'avatar of this cycle' and all. And then, it still remains quite superficial indeed.
Thus, my verdict regarding that attempt at 'retroactive foreshadowing' being fun-facts to know about how the Reapers came to be. Not much else.
iakus wrote...
If future games invalidate it, I simply won't buy future games. Simple as that.
Unless future games are so AU that no ending is valid.
Wouldn't be a first I'd ignore a game series's follow-up titles based on the story going places I definitely don't like. Command & Conquer Tiberium-series after Tiberian Sun, Starcraft after Broodwar...
#420
Posté 26 octobre 2013 - 02:14
SilJeff wrote...
I don't hate MEHEM. I just hate being attacked by its fanboys for not wanting to have it myself
I'll agree with that. And I happen to be a MEHEM fan. It's good to let people enjoy the game the way they like; mods, EC, vanilla, smashing their computer after the ending, whatever.
#421
Posté 26 octobre 2013 - 08:29
#422
Posté 26 octobre 2013 - 04:27
Sweet mother of lol, people actually consider this good? I respect people for doing something constructive instead of just ****ing and moaning all the time, but damn. I'm speechless.iakus wrote...
sH0tgUn jUliA wrote...
Perhaps people like to play around with software and make things do different things and the ending provided some incentive to do it? Have you thought of that? Game modding is a creative activity. It engages the brain.
Because of this alternate ending I learned that I can write for 20 orchestral instrument parts. I didn't know I could. Now I know. And do a decent job of it.
So I'm so proud of you not losing a second of sleep or experiencing a moment of disappointment.
And a great job you did too
#423
Posté 26 octobre 2013 - 04:28
Brovikk Rasputin wrote...
Sweet mother of lol, people actually consider this good? I respect people for doing something constructive instead of just ****ing and moaning all the time, but damn. I'm speechless.iakus wrote...
sH0tgUn jUliA wrote...
Perhaps people like to play around with software and make things do different things and the ending provided some incentive to do it? Have you thought of that? Game modding is a creative activity. It engages the brain.
Because of this alternate ending I learned that I can write for 20 orchestral instrument parts. I didn't know I could. Now I know. And do a decent job of it.
So I'm so proud of you not losing a second of sleep or experiencing a moment of disappointment.
And a great job you did too
Matter of taste, but I think more effort went into it than what BW put into it.
#424
Posté 26 octobre 2013 - 04:30
From a content perspective, sure. A lot more going on in this. But it's... bad.MassivelyEffective0730 wrote...
Brovikk Rasputin wrote...
Sweet mother of lol, people actually consider this good? I respect people for doing something constructive instead of just ****ing and moaning all the time, but damn. I'm speechless.iakus wrote...
sH0tgUn jUliA wrote...
Perhaps people like to play around with software and make things do different things and the ending provided some incentive to do it? Have you thought of that? Game modding is a creative activity. It engages the brain.
Because of this alternate ending I learned that I can write for 20 orchestral instrument parts. I didn't know I could. Now I know. And do a decent job of it.
So I'm so proud of you not losing a second of sleep or experiencing a moment of disappointment.
And a great job you did too
Matter of taste, but I think more effort went into it than what BW put into it.
#425
Guest_StreetMagic_*
Posté 26 octobre 2013 - 04:32
Guest_StreetMagic_*





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