Aller au contenu

Photo

How do I use behavior and presets in tactics?


  • Veuillez vous connecter pour répondre
6 réponses à ce sujet

#1
BrotherDragon2

BrotherDragon2
  • Members
  • 198 messages
Until now I've just used default and custom in behavior and presets but it seems to me that there must be a reason for the other settings that I don't know about. I've read the guides by SuicidalBaby and others but can't find any information on these settings. Anyone skilled in tactics use these?
______________________________
"I'm trying to think but nothin' happens-Jerome "Curly" Howard

#2
SuicidalBaby

SuicidalBaby
  • Members
  • 2 244 messages
anything but aggressive behavior and you will have a bad time. Ranged makes casters/archers retarded and useless, especially indoors.

#3
BrotherDragon2

BrotherDragon2
  • Members
  • 198 messages

SuicidialBaby wrote...

anything but aggressive behavior and you will have a bad time. Ranged makes casters/archers retarded and useless, especially indoors.


What does ranged, aggressive etc. do that affects how the characters behavior? I appreciate your advice but I'm still curious about what they do and how they work. I've learned a great deal from your guides but there's nothing anywhere that I can find on why behavior/presets are there in the first place. Should I be using aggressive instead of custom? Can you suggest a sandbox method so I can learn more? Thanks again!
______________________________
"I'm trying to think but nothin' happens-Jerome "Curly" Howard

#4
SuicidalBaby

SuicidalBaby
  • Members
  • 2 244 messages
behavior is not a tactics preset.

tactic presets are a way for people to learn how tactics work in the most basic way. like a 101 course.

behavior is an A.I. script that you select to determine how that character will behave when specific combat environments are present.

aggressive is just that. all attack all the time, which means the only movement will be when that character is out of attack range. set tactics will operate as input.

ranged forces movement away from negative area of effects and any enemy in short range. As short range is an extremely large area, this causes more problems than you can imagine. set tactics are ignored if an enemy is in short range and the movement script takes priority. Inside buildings your ranged characters will do nothing but run around, or even toward enemies if there is no other path.

the descriptions are fairly clear on what each does.

imo, just use aggressive.

#5
BrotherDragon2

BrotherDragon2
  • Members
  • 198 messages
Thanks. I just found out that I can see the effect of different behaviors by having my cursor over them(duh!). I guess presets could be useful for storing different tactics sets for different parties/battles. Thanks for your help.
______________________________
"I'm trying to think but nothin' happens-Jerome "Curly" Howard

#6
Kust93

Kust93
  • Members
  • 1 messages
 Just quoting you to get your attention.. I've seen u on here a lot and just wanted to ask you what you would recommend for my rogue hawkes gear.. I'm curreny following your blood Mage guide but using the companions Tactics guide as help

SuicidialBaby wrote...

behavior is not a tactics preset.

tactic presets are a way for people to learn how tactics work in the most basic way. like a 101 course.

behavior is an A.I. script that you select to determine how that character will behave when specific combat environments are present.

aggressive is just that. all attack all the time, which means the only movement will be when that character is out of attack range. set tactics will operate as input.

ranged forces movement away from negative area of effects and any enemy in short range. As short range is an extremely large area, this causes more problems than you can imagine. set tactics are ignored if an enemy is in short range and the movement script takes priority. Inside buildings your ranged characters will do nothing but run around, or even toward enemies if there is no other path.

the descriptions are fairly clear on what each does.

imo, just use aggressive.



#7
SuicidalBaby

SuicidalBaby
  • Members
  • 2 244 messages
for gear, i would suggest Arelex's rogue guide, check sig for link.  I dont really get into the numbers on those.  I am more of a tangible effect type.  I dont care about the numbers so much as what works in the field. For attack %, I shoot for the minimum to cap with the difference made up by the stacking hit buff and then just focus on 40 cunning prior to deep roads so i can open every chest.  after that it's just balancing and occasionally buffing con/will.

Modifié par SuicidialBaby, 19 octobre 2013 - 08:55 .