We have a problem where players are losing their PC Properties skin at different times when transitioning. Whould not be a problem but it seems as soon as they lose it they cant move any more. Very frustrating. Any one have any ideas what could be causing this?
Need Help of our PW WIP
Débuté par
TheGmork
, oct. 17 2013 11:10
#1
Posté 17 octobre 2013 - 11:10
#2
Posté 18 octobre 2013 - 12:45
All players or just specific ones? If all, is it specific classes involved? Is it after any transition or specific ones?
#3
Posté 18 octobre 2013 - 01:05
From what I have seen so far, there has been no pattern. We are in a beta test at the moment but not many people testing just yet. Mostly just the team. So far it has happened 3 times to 3 different players with different classes at different times.
#4
Posté 18 octobre 2013 - 01:30
As one useful tool for figuring this out, I would suggest adding to your module's on-unaquired script a check for the PC properties skin tag...if it matches, get the PC's name, classes/levels, current location (area name), and anything else you might want to know, combine it all into a single text string, and have the game do a timestamped log entry with the info. If there's a pattern, that may help.
Also, I would check any area enter/exit scripts you may be using, as well as on-client-enter scripting to see if it's stripping out the PC properties item for some reason.
Also, I would check any area enter/exit scripts you may be using, as well as on-client-enter scripting to see if it's stripping out the PC properties item for some reason.
#5
Posté 18 octobre 2013 - 01:46
TAD's debugging tip is a good one.
Also I was wondering if you have installed the Krit's Remove PC Properties.
Also I was wondering if you have installed the Krit's Remove PC Properties.
#6
Posté 18 octobre 2013 - 04:11
Thank you Amethest, we will give that a shot.
Henesua, no we don't have that.
Henesua, no we don't have that.
#7
Posté 18 octobre 2013 - 04:36
you might want to check it out then.
#8
Posté 18 octobre 2013 - 04:41
Will it interfere with our horse system?
#9
Posté 18 octobre 2013 - 05:03
It sounds like a problem in the horse system. Does it happen when the PC moves from an indoor area to an outdoor area?
Not that I remember the fix for it, But it may be a place to start.
Not that I remember the fix for it, But it may be a place to start.
#10
Posté 18 octobre 2013 - 10:35
GMork, if you are using the 1.69 Horse System, download the Krit's Alternate Horse Scripts and skip the download Henesua mentioned (its included in the one I linked). This script set makes the 1.69 Horse System run smoother and cleans up almost all the issues with it. I had a similar thing happening in my module and installing these scripts fixed it.
Modifié par Pstemarie, 18 octobre 2013 - 10:37 .
#11
Posté 19 octobre 2013 - 12:32
I'll look into it. We were using a custom system that uses 1.69 I think. The guy who made it for us is no longer around unfortunately so, we are not %100 how he did it.





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