I've found the meshes for the multiplayer earth DLC and have been trying to import them into SP via the load trick.
i've done the usual additions to dynamicloadmapping and the fullbodyapperances. i've tried extracting and looking in default_DLC_CON_MP3.bin for the lines to add to dynamic cloud mapping and commonpackages map but i appear to be missing something.
i was briefly able to get one to load by replacing the package name of the collector armor set in cloudmapping, purchasing the collector armor set added the armor to the list independant of the collector armor.
if i try to load it as a seperate set switching to it in the locker interface crashes the game.
the following entries i've found in the MP3.bin and tried to copy over to coalesced.bin
dynamicloadmapping:
(ObjectName="BioChar_DLC_MP3_MPPlayers.Vanguard_N7",SeekFreePackageName="N7_Vanguard_MP", bReplicate=true)
seekfreecommonpackagemap:
(SeekfreeName="N7_Vanguard_MP", CommonName="BIOP_MP_COMMON")
sfxuniqueids:
VanguardN7
I tried to add the mesh through the class.pcc file to packagestoalwayscook to try and get it to load but it doesnt seem to work:
N7_Vanguard_MP
the mesh i'm trying to load is:
BIOG_MP_VAN_N7.MP_VAN_N7_MDL
need some help getting some meshes to load
Débuté par
pelojian
, oct. 18 2013 05:58
#1
Posté 18 octobre 2013 - 05:58





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