As I'm sure some people already know, I have several links to various threads that call into question the legitimacy of synthesis and, to a lesser extent, control. I'm explaining why they fail for me in a lore wise version. Externally, the ending narrative direction, thematic conclusion, and execution completely break my suspension of disbelief and derail where the series was coming to for its conclusion.
As I see it, the Catalyst has a logic bomb imposed on it by its creators. Along with possibly flawed programming (which isn't necessarily flawed per se, but incompatible with current organic logic which could have lead to said logic bomb).
Why Synthesis fails for me.Here's a comment from Argolas summarizing a commonly perceived flaw with the ending.What I took as the themes and points of the series up until the ending (and what would make for a more satisfying conclusion if the ending had been more inclusive of these themes).How I think the Catalyst/Starchild broke Mass Effect.[/ur]
A good comment from both Nightwriter and Spambot about making the Reapers sympathetic when they have been clearly portrayed by the narrative to be anything but.
A problem with Control (more in-depth in the thread, though you might have to look for it)
Basically, this whole thread is anti-synthesis, especially when I jump in. Good juicy stuff further on in the thread.
Another great post by Nightwriter
And what I think is the creme de la creme of what makes the Catalyst so off-putting:
[url=http://social.bioware.com/forum/1/topic/355/index/17126591/2#17127736]Anti-Synthesis argument that points out a contradiction in the Catalyst's explanation of the term synthetic and how it applies to the galaxy.
Modifié par MassivelyEffective0730, 19 octobre 2013 - 10:48 .