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Why the hate from supposed fans?


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#101
agonis

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Fast Jimmy wrote...

cjones91 wrote...

Morocco Mole wrote...

You know, BSN is the only real place on the internet I ever see people actually defend DA2 on.

Yeah,every other place the defenders are a minority and are quickly shut down.


The fact (or, at least, perception) that the only place the "defenders" are in large enough supply to defend a game  and not be a "minority" is the game company's own website may be something to think about. 


Not necessarily. I have three friends that played DAO and DA2. Two of them liked it very much. But they never write in BSN forums. Why should they? They played the games, they probably will play DA:I but they don´t feel the need to tell the world about it.
The same friends played ME3. One liked the the Ending, another found it very fitting but did´t enjoy it and the third still didn´t finish the game because he is afraid of what he has heard of the ending.
They still don´t tell the world about it.

I think the people posting here (like me) are a tiny minority.

#102
Fast Jimmy

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Morocco Mole wrote...

BSN is a very toxic forum and I have to agree with Gaider on that. Of course, that toxicity is largely Bioware and EA's fault for failing to police their own forums in the proper manner for a very long time.


Well, I don't think anyone ever wants to be seen as a internet bully. More often than not, the "toxic" arguments are between those who liked a game and those who do not. The wailing and gnashing of teeth post ME3 (and, to a lesser degree, after DA2) were people complaining about the game, rather acidically, and those who were defending the games they liked. 

For Bioware to step in and hand out bans or lock threads all over the place would make people only respond with "Bioware is just stamping out complaints about their games. They just want to censor anything they don't like being said about their products!" 

The truth of that perception or not would be, more often than not, irrelevant. People would think it, then say it, then the BSN would have a reputation of being a "fascist regime" instead of "toxic." Six of one, half a dozen of the other.

I'd say the toxic label is the preferred one, simply because anyone who has visited the BSN anytime in the past six months or so since Gaider's blog post went out can clearly see the forum isn't "toxic." Sure, people back bite and argue, but that's true of any internet group, ever. There isn't blatant abuse of the rules, any extreme cases of cyber bullying and there isn't an offensive or hostile approach to "noobs" like you see on some other forums. If someone just strolled in here and looked around, they'd likely say "Hmmmm... some of the guys are wackjobs, but ultimately I don't see what the fuss is all about."

Contrast that with the stigma of BSN being a censorship-controlled community and the damage is MUCH more difficult to combat. Ever ban would result in cries of injustice. Every mod/dev post would be met with deference and fear worthy of a noble lord who has deemed to grace the world of the peasants, who in turn scury away in terror, lest they be struck donw. That's a community that would quickly die out and which would be unsustainable.

I'm not sure if it was a truly conscious decision between the two (I wouldn't be surprised either way), but if it was, I'd say the "toxic" label would be the better one. 

Modifié par Fast Jimmy, 24 octobre 2013 - 03:28 .


#103
Ianamus

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I still don't get why the BSN is generally considered incredibly toxic and whatnot. I mean sure, it isn't exactly a beacon of happiness and light-hearted discussion, but after seeing the comments about DA2 and Bioware in general on other sites... If BSN is toxic then those are Chynobyl.

#104
Fast Jimmy

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agonis wrote...

Fast Jimmy wrote...

cjones91 wrote...

Morocco Mole wrote...

You know, BSN is the only real place on the internet I ever see people actually defend DA2 on.

Yeah,every other place the defenders are a minority and are quickly shut down.


The fact (or, at least, perception) that the only place the "defenders" are in large enough supply to defend a game  and not be a "minority" is the game company's own website may be something to think about. 


Not necessarily. I have three friends that played DAO and DA2. Two of them liked it very much. But they never write in BSN forums. Why should they? They played the games, they probably will play DA:I but they don´t feel the need to tell the world about it.
The same friends played ME3. One liked the the Ending, another found it very fitting but did´t enjoy it and the third still didn´t finish the game because he is afraid of what he has heard of the ending.
They still don´t tell the world about it.

I think the people posting here (like me) are a tiny minority.


They are, without a doubt. I'd say the BSN wouldn't have more than 10,000 regular users who login on a normal basis (more than once a year)... and that might be WAY overshooting things. Compared to the millions who buy their games, that is a definite minority.

But the fact that you can't go anywhere else on the internet and see very much support for a game like DA2 (or ME3, since you brought it up) aside from the developer's website, when that's not the case if you talk about other games (look at the BSN Off Topic section and see how many love letter threads exist for games made by other companies) could be something worth thinking about. 

I'm not claiming it is proving one thing or another... just something worth thinking about.

Modifié par Fast Jimmy, 24 octobre 2013 - 03:30 .


#105
Sanunes

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EJ107 wrote...

I still don't get why the BSN is generally considered incredibly toxic and whatnot. I mean sure, it isn't exactly a beacon of happiness and light-hearted discussion, but after seeing the comments about DA2 and Bioware in general on other sites... If BSN is toxic then those are Chynobyl.


The really bad comments get filtered out fast, but I don't care how intense the conversation is, once you start attacking a person because they don't have the same view as you do, I consider the board toxic. Which will probably happen once the game is released for its been over a year and a half since the last BioWare game so people who post here to me are the people that are more interested in finding out about the game and not starting something.

It will always be worse when the game first is released, but once the people that are extremely toxic find other places to go that share their viewpoint they won't come back here because people don't like to be challenged (its the same for the people that like the game as well). Now, to me the most toxic part of the BSN has been closed and I don't think they will ever make the mistake of opening them again, is the Character and Romance sections of the boards.

#106
Sanunes

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Fast Jimmy wrote...

They are, without a doubt. I'd say the BSN wouldn't have more than 10,000 regular users who login on a normal basis (more than once a year)... and that might be WAY overshooting things. Compared to the millions who buy their games, that is a definite minority.

But the fact that you can't go anywhere else on the internet and see very much support for a game like DA2 (or ME3, since you brought it up) aside from the developer's website, when that's not the case if you talk about other games (look at the BSN Off Topic section and see how many love letter threads exist for games made by other companies) could be something worth thinking about. 

I'm not claiming it is proving one thing or another... just something worth thinking about.


I understand what you are saying, but its all about elements too for a lot of the posts I see talking about other games on the BSN is talking about elements that they liked about those games and would like to see added to a BioWare game.  When I do see BioWare mentioned I do agree I don't see a specific game mentioned anymore, but I do see a general impression of "BioWare makes good characters" instead of using a specific game example and that is what I see here, but with specific games mentioned instead of developers.

#107
Fast Jimmy

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Sanunes wrote...

EJ107 wrote...

I still don't get why the BSN is generally considered incredibly toxic and whatnot. I mean sure, it isn't exactly a beacon of happiness and light-hearted discussion, but after seeing the comments about DA2 and Bioware in general on other sites... If BSN is toxic then those are Chynobyl.


The really bad comments get filtered out fast, but I don't care how intense the conversation is, once you start attacking a person because they don't have the same view as you do, I consider the board toxic. Which will probably happen once the game is released for its been over a year and a half since the last BioWare game so people who post here to me are the people that are more interested in finding out about the game and not starting something.

It will always be worse when the game first is released, but once the people that are extremely toxic find other places to go that share their viewpoint they won't come back here because people don't like to be challenged (its the same for the people that like the game as well). Now, to me the most toxic part of the BSN has been closed and I don't think they will ever make the mistake of opening them again, is the Character and Romance sections of the boards.


Heh. I wouldn't be surprised if they make a return, honestly. After all, you'll have people complaining that the "Story" section of the board is chock full of sex or romance threads/discussions, which will result in its own infighting (of which we've already seen on the DA:I forums - how many feuds have gotten started because people say "not ANOTHER romance thread..."). To resolve that dispute, they would open the Romance/Character sub forums... and that's when the interesting stuff starts happening. 

I'm not a forum expert, by any means, but I don't think I've seen or heard of anything that got that out of hand and then had to be "nuked from orbit" as the ME3 Romance forums. Truly... unique... those circumstances were.

#108
Ianamus

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Fast Jimmy wrote...

Heh. I wouldn't be surprised if they make a return, honestly. After all, you'll have people complaining that the "Story" section of the board is chock full of sex or romance threads/discussions, which will result in its own infighting (of which we've already seen on the DA:I forums - how many feuds have gotten started because people say "not ANOTHER romance thread..."). To resolve that dispute, they would open the Romance/Character sub forums... and that's when the interesting stuff starts happening. 

I'm not a forum expert, by any means, but I don't think I've seen or heard of anything that got that out of hand and then had to be "nuked from orbit" as the ME3 Romance forums. Truly... unique... those circumstances were.


The last time I checked in on those threads all I saw were people gushing over how much they liked X or Y character. I still have no idea what happened to force the ME3 romance section to close, and Im not sure I want to. 

Modifié par EJ107, 24 octobre 2013 - 03:50 .


#109
Sanunes

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EJ107 wrote...

Fast Jimmy wrote...

Heh. I wouldn't be surprised if they make a return, honestly. After all, you'll have people complaining that the "Story" section of the board is chock full of sex or romance threads/discussions, which will result in its own infighting (of which we've already seen on the DA:I forums - how many feuds have gotten started because people say "not ANOTHER romance thread..."). To resolve that dispute, they would open the Romance/Character sub forums... and that's when the interesting stuff starts happening. 

I'm not a forum expert, by any means, but I don't think I've seen or heard of anything that got that out of hand and then had to be "nuked from orbit" as the ME3 Romance forums. Truly... unique... those circumstances were.


The last time I checked in on those threads all I saw were people gushing over how much they liked X or Y character. I still have no idea what happened to force the ME3 romance section to close, and Im not sure I want to. 


The board started to require a lot of moderation because people wouldn't stay civil, the Miranda thread was the worst for it.  The other problem is well people got a little too descriptive with their romances.

#110
addiction21

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Fast Jimmy wrote...


Well, I don't think anyone ever wants to be seen as a internet bully. More often than not, the "toxic" arguments are between those who liked a game and those who do not. The wailing and gnashing of teeth post ME3 (and, to a lesser degree, after DA2) were people complaining about the game, rather acidically, and those who were defending the games they liked. 


I was here and I don't care if its seen as "lesser" for a long period (months) after DA2 if anyone mentioned liking the whole game or aspects of it they were dog piled on by the same people tearing their opinion apart. It wasn't discussion. It was "your opinion is different on this video game and this is why its wrong and you are a terrible person"

Over and over again the same people over and over and over again. Thread after thread. It was not isolated, it wasn't just a few posters, and it wasn't just complaining.

Did they want to be or be seen as a bully? Doubtful and most bullies don't even think of themselves as one. The saddest part was watching those decent posters I know not only ignore but defend them because they were on the same side of the fence.

EJ107 wrote...

I still don't get why the BSN is generally considered incredibly toxic and whatnot. I mean sure, it isn't exactly a beacon of happiness and light-hearted discussion, but after seeing the comments about DA2 and Bioware in general on other sites... If BSN is toxic then those are Chynobyl.


We are in the lull between releases but I can understand why the developers can find it toxic at those times. Calling for them to be fired or worse. Many posters pretty much stalking them around the forums to attack every statement they make. Twisting everything they say to throw back in their face.

The developers have no obligation to come here and they do it out of their own volition and free time.

/rant off

#111
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Fast Jimmy wrote...

I'd say it is fairly easy to make a generalization that DA2 was not as well received as Origins.

Which is meaningfully different than your first generalization, I would say.

DA:O, with all of its ancillary products, sold between 4 and 5 million units, of that we can be sure. If you look at the twenty largest game review sites, you'd without a doubt see consistent ratings that put it in the top 15 or 20th percentile of ratings, across both professional and fan review sites (such as Metacritic). 

DA2, again, with all of its ancillary products, sold between 2 and 3 million units, of that we can be sure. If you look at the same twenty review sites, you'd also see consistent ratings that put it in the top 30 or 40th percentile of ratings. 

A game's quality cannot be judged by sales or review scores, but that's not what we are talking about here. We are talking about sheer numbers of people who disliked the DA2 approach over the DA:O. Of that, I can say there is serious statistical data that can back that statement up.

We were talking about the number of people who bought DAO vs DA2. Stretching that data onto like and dislike is like putting a condom on a fire hydrant, since you like analogies so much. :P Now it's spewing out with conclusions like twice as many people like the Skyrim approach so they should make Dragonrim, or Torment is a trash game that they shouldn't bother looking at for any reason.

I think if you take all the information available it is probably hard to deny DA2 was "less well received," but I don't see the point in bringing it up. There are people who liked DA2 and bash DAO, mythical as they might be, and the opposite who are not so mythical, and a number of people who liked both games. It is mainly between the latter two that most of this arguing takes place, with the second group mistaking the third group for the first one all too often, IMO. I think Wozearly's original point that all of this tribal bickering is pointless and annoying was a good one.

Modifié par Filament, 24 octobre 2013 - 04:44 .


#112
Fast Jimmy

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Xilizhra wrote...

Fast Jimmy wrote...

cjones91 wrote...

Morocco Mole wrote...

You know, BSN is the only real place on the internet I ever see people actually defend DA2 on.

Yeah,every other place the defenders are a minority and are quickly shut down.


The fact (or, at least, perception) that the only place the "defenders" are in large enough supply to defend a game  and not be a "minority" is the game company's own website may be something to think about. 

Yes, it's "don't rush schedules," which they already learned.


That's a gross over-simplification.

The rushed schedule caused them to make mistakes and bad judgement calls in their design choices and the execution of those design choices. 

If the lesson was "give them more time" and they made all the same decisions and mistakes, then it is a worthless lesson to learn, one that only costs them more money and does not result in a product that is better received.

#113
Fast Jimmy

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Filament wrote...

Which is meaningfully different than your first generalization, I would say.


I wouldn't. 

If the number of people that buy a game and subsequently review it as positive or negative aren't an indicator of the general feeling about how the game was recevied, then you are saying there IS no way to determine if the game was liked or disliked. Which is pure poppycock. The entire bedrock principles of both democracy and free market economics is based off of the idea that people will vote their preferences (in the case of the free market, votes are done with the dollar) and voice those concerns in publc and private venues. If that WASN'T the case, then the entire system would fail overnight.

We were talking about the number of people who bought DAO vs DA2. Stretching that data onto like and dislike is like putting a condom on a fire hydrant, since you like analogies so much. :P Now it's spewing out with conclusions like twice as many people like the Skyrim approach so they should make Dragonrim, or Torment is a trash game that they shouldn't bother looking at for any reason.


This is not the discussion. We are not saying DA:O was a better game than DA2. We are not saying Skyrim was a better game than DA2. We are certainly not saying DA:I should chase either DA:O or Skyrim design principles simply because DA2 sold less than them. We are talking about numbers - who outnumbers who.

I think if you take all the information available it is probably hard to deny DA2 was "less well received," but I don't see the point in bringing it up. There are people who liked DA2 and bash DAO, mythical as they might be, and the opposite who are not so mythical, and a number of people who liked both games. It is mainly between the latter two that most of this arguing takes place, with the second group mistaking the third group for the first one all too often, IMO. I think Wozearly's original point that all of this tribal bickering is pointless and annoying was a good one.


I don't disagree. There was definitely a mindset right after DA2 came out that Bioware was "chasing" some demographic or gamer type with DA2 that caused them to make the decisions the way they did. And, therefore, anyone who did like DA2 was part of this demographic that Bioware was pandering to and therefore the reason the game wasn't something they enjoyed.

That's not really fair, I agree. But there is a kernel of truth in there. People, for instance, who say that they hate a silent PC and would only play a game with a voice were a market Bioware was trying to reach with DA2, so Bioware wound up creating a main character with much less player agency due to, in part, the voiced character. 

That, to me, is a result of creating two fanbases who value two very different playstyles and games. They excluded the fanbase that found the player agency and roleplaying as the strongest part of Origins for other fans that appreciated the cinematic approach of DA2 more than a "blank, boring protagonist who never talks" as I've heard some say.

Those are two diametrically opposed groups. Sure, there could be a sweet middle spot, but it is an incredibly thin tightrope, walking between allowing the player control over their character enough to feel it is "theirs" while also making the PC entertaining or engaging enough for those who would prefer to have less direct control and instead want to watch the story unfold. 

But it still just shows the obvious - people were overly critical of each other post-DA2 because Bioware, knowingly or not, drew battle lines between their game preferences. I think they seriously underestimated the backlash such changes would have, as well as possibly didn't quite understand why fans enjoyed the previous game's design chocies as much as they did. 

Modifié par Fast Jimmy, 24 octobre 2013 - 05:42 .


#114
Angrywolves

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Ah, there are some people interested in "starting something ".
I call them romance haters. They hate romance , sex, any kind of nudity, partial or otherwise . They were kind of set off by a blankety blank so in so who posted a "I don't want DAI to be a dating sim" thread and it turned into a vicious war with closed threads and Gaider himself coming into a thread, threatening to ban the romance haters.
That seemed to cool things off and with Perry's announcement about mature and tasteful romances, the romance haters seem to have given up for now.
They had no chance of convincing Bioware to give up romances.
But I expect they'll be back once DAI is released, to criticize the romances and to plead with Bioware to abandon romances for DA4, and to call the romance fans names.
So the haters will return.

#115
cjones91

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Angrywolves wrote...

Ah, there are some people interested in "starting something ".
I call them romance haters. They hate romance , sex, any kind of nudity, partial or otherwise . They were kind of set off by a blankety blank so in so who posted a "I don't want DAI to be a dating sim" thread and it turned into a vicious war with closed threads and Gaider himself coming into a thread, threatening to ban the romance haters.
That seemed to cool things off and with Perry's announcement about mature and tasteful romances, the romance haters seem to have given up for now.
They had no chance of convincing Bioware to give up romances.
But I expect they'll be back once DAI is released, to criticize the romances and to plead with Bioware to abandon romances for DA4, and to call the romance fans names.
So the haters will return.

The funny part is that the romances are optional yet the romance haters can't just ignore them.

#116
Fast Jimmy

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cjones91 wrote...

Angrywolves wrote...

Ah, there are some people interested in "starting something ".
I call them romance haters. They hate romance , sex, any kind of nudity, partial or otherwise . They were kind of set off by a blankety blank so in so who posted a "I don't want DAI to be a dating sim" thread and it turned into a vicious war with closed threads and Gaider himself coming into a thread, threatening to ban the romance haters.
That seemed to cool things off and with Perry's announcement about mature and tasteful romances, the romance haters seem to have given up for now.
They had no chance of convincing Bioware to give up romances.
But I expect they'll be back once DAI is released, to criticize the romances and to plead with Bioware to abandon romances for DA4, and to call the romance fans names.
So the haters will return.

The funny part is that the romances are optional yet the romance haters can't just ignore them.


I REALLY don't want to turn this into another romance flame war, but the feeling many people have is that Bioware has made games that reflected some rushed schedules or hastily completed productions which harmed the final product, but there was always still "time for the romances." And, of course, romance fans are asking for more. 

This is a pointless conversation to have, honestly. Or, at least, one that has been had so many times that I'm sure everyone on this board can parrot the exact responses that are going to come from it. 

But as someone who could care less about the romances, I'd just say I am not offended by romance (or nudity) in the least, but just have seen products I consider to be not Bioware's best work being made while the romance seems to take a bigger and bigger role in these games. I'm against them for the same reason I'm against MP - it's not an inherently terrible game feature, I just haven't seen a game recently from Bioware that excelled at Bioware's core competencies, so I'd rather they not add it at this time. It's a consumer confidence thing, not a "fear of intimacy or whatever" thing.

#117
Angrywolves

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True.
We'll see them back I am sure.
Af few months back there was a story that EA was upgrading /making changes to Origin. EA wouldn't explain the purpose of what they were doing, but denied it had anything to do with microtransactions. Well that set off the EA haters, who were sure EA had some nefarious/ evil purpose to rip off the fans.
I doubt it was evil, but EA PR should have released a statement saying what they were doing to Origins.
Just another source of turmoil.
shrugs.

#118
K_Tabris

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animedreamer wrote...

.....So i suck at making topics because I wanted to share something about my experience with unwarrented distain for a game that isn't out yet that i assume most of us here are highly anticipating?


No, but if you haven't been on BSN boards for long, or often, then you probably don't catch the bitter tone that can be quite pervasive here.  As far as Youtube comments, that is just the nature of the beast. 

I find it better to find fans in RL to talk about the upcoming games. I have a few friend from college that play rpgs, and can talk to about this stuff. Any topic you post about is going to attract worthy comments, real discussion, and a bunch of swill from the peanut gallery that goes along with most message boards.

As far as the vide itself,I haven't seen it yet, so thanks for sharing!

My initial react is that it seems to be an improvement on DA2 mechanics.  Not sure how I like the Warrior to be able to suddenly set his sword aflame. it also seems like we didn't get to see any rogue stuff yet. Of course it is way too early to really make a firm judgement on anything. Overall, I like the updated graphics :)

#119
Todd23

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I've only ever found one video on YouTube made by someone who knows about dragon age and never a comment. Ignore the posers. Here is the only place to talk with real fans.

#120
Angrywolves

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Yes we don't to redo the romance argument .
I like the romances.
But DA2 was rushed and ME3 had action rpg issues aka previous decisions in the other games allegedly , according to others weren't properly implimented in ME3. Then you had the ME3 endings which were allegedly thought up by Casey Hudson and Matt Walters excluding input from the rest of the ME team, or so I've been told.
Don't want to rehash that either.
Bioware has been off it's game. Some fans blame EA for that.
Brent Knowles seems to blame EA. I don't know if it's true.
But you can't blame the presence of romances. I do blame EA for rushing Bioware with DA2 and poor decision making by Casey Hudson for the ME3 debacle.
Romances had nothing to do those issues.
But lets just hope Bioware has learned their lessons and won't make those mistakes again.

Modifié par Angrywolves, 24 octobre 2013 - 06:37 .


#121
errant_knight

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I've only seen one clip of combat and I *was* disappointed to see that the combat appeared to still be in the style of DA2 rather than something closer to DA:O. I'm not assuming that's how the finished game will look, but if it does, I'll be a sad panda.

#122
Zjarcal

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errant_knight wrote...

I've only seen one clip of combat and I *was* disappointed to see that the combat appeared to still be in the style of DA2 rather than something closer to DA:O. I'm not assuming that's how the finished game will look, but if it does, I'll be a sad panda.


Holy crap, hadn't seen you here in like two years. =P

#123
errant_knight

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LOL! Hi! I just saw your name and was all 'Hey! Long time no see! I'v been busy playing SWTOR obsessively. ;)

#124
Fast Jimmy

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errant_knight wrote...

I've only seen one clip of combat and I *was* disappointed to see that the combat appeared to still be in the style of DA2 rather than something closer to DA:O. I'm not assuming that's how the finished game will look, but if it does, I'll be a sad panda.


To be fair, I had the same impression about the combat videos starting out, but the later portion of that video showed some incredibly stategic use of pause-and-play, the ability to interact with the environment and hints that using skills can be integrated into your approach, such as having a mage cast an ice spell to create a wall that would act as cover against enemy archers as your units get into close range.

Not sure if you saw those portions of the video or not, but my mind was decidedly changed between watching the "awesome button" fight against the red lyrium Behemoth and the more strategic attack on retaking the Keep.

Modifié par Fast Jimmy, 24 octobre 2013 - 08:26 .


#125
errant_knight

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The use of the word awesome in relation to any DA combat now chills me to the bone. ;) I don't think I've seen that, so I'll have a look. Thanks for pointing that out. It would be great to see more strategy. My initial problem with what I saw wasn't a lack of strategic components (which I wasn't too worried about, as it was early days), but rather the weightless weapons and too fast for gravity movement. I like there to be at least nodding acquaintance with real world physics. I'll definitely take a look at newer videos, though.

Modifié par errant_knight, 24 octobre 2013 - 08:26 .