[quote]Darth Brotarian wrote...
[quote]MisanthropePrime wrote...
[quote]Darth Brotarian wrote...
1. That's the entire point of having an organization like FEMA, so you have a centrally coordinated relief effort and not a bunch of scrambled and disorganized responses. You can argue it doesn't work, that's fine. But it is there.[/quote]
D... do you know what "FEMA" stands for? It's
Federal Emergency Management Agency. "Federal" as in "run by the United States Government".
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Does that even matter?[/quote]
Yes? Because I'm advocating in favor of nationalized blight-response organizations and comparing them to disaster relief agencies. FEMA is a nationalized disaster relief agency, and its usefulness proves my point, not refutes it.
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[quote]2. Other nations can respond to the blight, the wardens don't forbid people from fighting darkspawn unless they're certified warden personnel. It's just riskier from them than having people who specialize in dealing with the crises that strike centuries apart from one another.[/quote]
Other nations cannot end the blight because the Grey Wardens selfishly maintain a monopoly on the technology required to end them. Why should the wardens be concerned with the "risk" to other nations' soldiers?
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Because joinings can kill from 1/4 to 2/3 participants in the ritual, and cuts down their lifespan to 30 years maximum. So if an entire nation dedicated their army to going through the joining, not only would they lose a large chunk of their forces before the battle had even begun, but would be left without any experienced soliders when the taint finally claims them.
Not something I think any nation would submit their own men to.[/quote][/quote]
There have been three joinings portrayed in the series: Alistair's, the PC's and the one in Awakening. In Alistair's, one died from the joining. In the PC's,
one died from the joining. The other was murdered by Duncan, he never got around to drinking the kool-aid. In Awakening, one out of six died from the joining (Justice was undead and already a warden, so he didn't undertake it). At maximum it appears to have a 33% mortality rate. That's less fatal than getting an infected wound.
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[quote]3. Ostagar was entirely because of a person who wasn't a warden deciding they didn't need the warden's help to face the darkspawn. The reason ostagar was so bad was because of what happened afterwards as well. Loghain led a campaign to hunt down and kill every warden, whether they were or weren't at ostigar, and silence them out of paranoia of orlais. And you want to trust people like that with handling the defense of their country from the darkspawn and arch-demon?[/quote]
Loghain didn't kill every warden. He only imprisoned (not executed) the Wardens in Ferelden... of which there were only three after Ostagar, anyway. Furthermore, Ostagar was an unforseeable consequence, yes.
Centralized systems are especially succeptible to unforseen consequences. Decentralizing the archdemon-killing to the national level would build in enough redundancy that an event like Ostagar wouldn't doom an entire nation or continent.
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And what happens 50 years from now, in between the blights, when the people begin questioning why they need to even participate in this dangerous ritual with the darkspawn not threatening their lands? Or when the lords begin abusing their power and using the joining the same way the golems were used by the dwarven kings, as a threat and tool against their enemies?
Or even better, when whatever amount of archdemon blood they do need for the ritual is quickly used by the massive influx of new recruits across the continent? What, are you going to limit the number of wardens to just 2 or 3 per country?
And just so you know, the other wardens were more than willing to come and reinforce fereldens army. They weren't stopped by loghians stunt, but he stubornly forbide any of them from entering his lands. Those that were still here were kept prisoner by howe, and slowly tortured, sometimes to death like his other prisoners.
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You... don't have people undertake the ritual when there's no blight. That's just a waste. When enough Darkspawn emerge for people to realize that yeah, there's a blight going on, you have people do some darkspawn blood bodyshots, a third of them die, and then the rest go off to fight the Archdemon. You might say this is inefficient, but you tell me which is worse: shortening the lifespan of every standing member to a few decades for no reason during a time of peace that lasts for centuries, or letting an expected 33% of people drop dead when you've already made adjustments for it? Furthermore, aside from sensing Darkspawn, undergoing the joining doesn't confer any benefits (unless someone got a hand on Avernus' research and had dispensation to use it, and even then, his power of blood abilities weren't
that useful) and it's not at all analogou to the joining. Additionally, it's already been established by David Gaider that Archdemon blood isn't needed for the joining,
and under my proposed system fewer people would need to undergo the joining than the Grey Wardens have undergoing it now. You don't limit the number of wardens, but you rapidly turn people into potential Archdemon slayers when the time comes.
Modifié par MisanthropePrime, 23 octobre 2013 - 01:01 .