- I was wondering what sort of places you have taken as inspiration to build the world of Thedas?
I can see that the world has become a lot more vibrant and alive colour wise, so I was curious as to what kind of materials you have been looking at to build the environments?
- What have you found to be the most challenging thing about coming up with it? I would gather you guys will try to show a merging of both DA: Origins and DA: II's styles but what will be improved and what have you learned from creating these, and how long did it take to come to an overall agreement of the look you were going for?
- It is quite obvious from the games you make that you try to go for a more Westernized artstyle (by this I mean that you strive to create more realistic looking environments) but you also try to keep a good amount of stylization which is usually more prevalent in Eastern cultures. With this in mind, how much of this merging will we see throughout the new game? Will there be areas where one style is more obvious than the other or will you try to keep it consistent throughout whole world?
I understand if you can't answer all of these questions right now but, any amount of info (no matter how small!) would make me really happy
And for one last question, you guys are releasing an art book for Inquisition, right? *hint*hint* *nudge*nudge*





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