Human Adept! Who knew!!!
#1
Posté 23 octobre 2013 - 01:52
#2
Guest_TchOktChoky_*
Posté 23 octobre 2013 - 01:55
Guest_TchOktChoky_*
#3
Posté 23 octobre 2013 - 01:56
Just too good a power to pass up.
#4
Posté 23 octobre 2013 - 01:58
Also, power magnifier doesn't increase detonation damage just so you know, and fitness is totally useless on this class.
#5
Posté 23 octobre 2013 - 01:59
#6
Posté 23 octobre 2013 - 02:00
#7
Posté 23 octobre 2013 - 02:00
#8
Posté 23 octobre 2013 - 02:02
#9
Posté 23 octobre 2013 - 02:03
#10
Posté 23 octobre 2013 - 02:05
dor77 wrote...
I only used human adept like twice in the beginning. Lately been re configuring all original characters. Keeping it interesting. Human Adept is really an awesome character. I go thru gold pretty easily and hardly even fire my weapon. Was with a full team, but long way ahead in first place for score. I dont put any points towards warp. You dont need it. All health & power damage. You can configr singularity & shockwave to you play style. Singularity works on armor, shields, and barriers. Shockwave whatever comes thru your singularity. BIOTIC EXPLOSION! Even multiple. Keep light weight weapons. I enjoy using Scorpion, pistol power magnifier, magazing upgrade. 0,6,6,6,6. Singularity (down,down,down) Shockwave (down,up,up) Alliance Training (down,up,up) Fitness (down,down,down)
Seriously, what is wrong with you?
#11
Posté 23 octobre 2013 - 02:05
Never underestimate the stagger effect from shockwave (can often be a life-saver) and singularity is more powerful these days and does work to drain barriers and prime BEs.
It's a powerhouse to be sure.
#12
Posté 23 octobre 2013 - 02:06
stricko wrote...
No . Singularity does not work on armour sheilds and barriers . You can catch them in BEs . Better to skip passives and/or fitness than to skip Warp in my view.
Just too good a power to pass up.
Singularity has done damage to anything within its reach, and primed armor, shields and barriers ever since patch 1.04. It just doesn't lift things that have those additional defense layers.
#13
Posté 23 octobre 2013 - 02:07
#14
Posté 23 octobre 2013 - 02:13
megawug wrote...
Warp-less HA is like a Nova-less HV. Throw him out the airlock.
I prefer execution by firing squad.
(Is that a BSG reference btw? If not, then excuse me, nvm.)
#15
Posté 23 octobre 2013 - 02:20
Modifié par robarcool, 23 octobre 2013 - 02:20 .
#16
Posté 23 octobre 2013 - 02:25
corporal doody wrote...
human adept was super super super crap before singularity was revamped.
No it wasn't. The old Singularity was awesome at locking down shielded enemies; it was almost like a mini Stasis. Then you shot their face off with a Talon so they get pulled in, and cast Warp. Boom! Bosses? Warp + Shockwave. Bigger boom!
With the new Singularity though, I'm inclined to just drop Shockwave. Sure it has more powerful explosions, but crap range and slooooooooooooooooooooooow travel time. Don't even know why they bother with a range evo when you can't hit anything at that increased range because it's so effing slow.
#17
Posté 23 octobre 2013 - 02:27
XFG-65 wrote...
megawug wrote...
Warp-less HA is like a Nova-less HV. Throw him out the airlock.
I prefer execution by firing squad.
(Is that a BSG reference btw? If not, then excuse me, nvm.)
It is from ME3 SP, play the game, lol.
#18
Posté 23 octobre 2013 - 02:30
megawug wrote...
Warp-less HA is like a Nova-less HV. Throw him out the airlock.
Whoops. Still managed top (hey there's a first time for everything!
#19
Posté 23 octobre 2013 - 02:31
FasterThanFTL wrote...
You have officially captured my heart
#20
Posté 23 octobre 2013 - 02:31
FasterThanFTL wrote...
XFG-65 wrote...
megawug wrote...
Warp-less HA is like a Nova-less HV. Throw him out the airlock.
I prefer execution by firing squad.
(Is that a BSG reference btw? If not, then excuse me, nvm.)
It is from ME3 SP, play the game, lol.
Hmm. It looks like Mass Effect stole a few things from BSG. Raptors, vipers, raiders, guardians, centurions, and now airlocks.
Modifié par XFG-65, 23 octobre 2013 - 02:36 .
#21
Posté 23 octobre 2013 - 02:38
Singularity is still awesome against mooks. Against bosses you should always go with warp -> shockwave + weapon though, as it has the strongest biotic explosions. When you're in the same team as somebody with area Reave, Stasis, offensive bubble, Dark Sphere, or even Snap Freeze or Flamer, then Shockwave is the superior detonator.OniGanon wrote...
corporal doody wrote...
human adept was super super super crap before singularity was revamped.
No it wasn't. The old Singularity was awesome at locking down shielded enemies; it was almost like a mini Stasis. Then you shot their face off with a Talon so they get pulled in, and cast Warp. Boom! Bosses? Warp + Shockwave. Bigger boom!
With the new Singularity though, I'm inclined to just drop Shockwave. Sure it has more powerful explosions, but crap range and slooooooooooooooooooooooow travel time. Don't even know why they bother with a range evo when you can't hit anything at that increased range because it's so effing slow.
And skipping Warp on anything was punishable by deah in the empire.
#22
Posté 23 octobre 2013 - 02:39
It makes me smile every time. Send one phantom flying, and you'll have to send them all flying.
#23
Posté 23 octobre 2013 - 02:41
XFG-65 wrote...
Hmm. It looks like Mass Effect stole a few things from BSG. Raptors, vipers, raiders, guardians, centurions, and now airlocks.
You forgot Tricia Helfer
#24
Posté 23 octobre 2013 - 02:56
AustereLemur799 wrote...
You forgot Tricia Helfer
And I have no idea how anyone could do that.
#25
Posté 23 octobre 2013 - 03:04





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