Good books have a lot of content for your own imagination, but they have zero art... I mean it's better to see and really feel something once than read about it 100 times.
Good movies are something that you can see and feel, but they have too little content and poor immersion level. No matter how good the movie is - you always feel yourself like just an observer.
Good regular games can create nice immersion level, they also have tons of content, but still they miss something compared to the movies. Gameplay plays very important role, it dominates the game more or less, and that is what make regular games look too... videogamish. It's too much about gameplay than it's about the story.
...All these thoughts brought me to a conclusion: Interactive Movie is the best format for true storytelling. It's more than a book, because you see and feel great actors' work. It's more than a movie, because you feel yourself like the participant, not an observer. And it's more than a game, because gameplay doesn't dominate the story, it only makes the story interactive and greater in terms of immersion level.
Why Quantic Dream is the only developer that understands this? BioWare, please, try to follow the Quantic Dream path. You have several studios, and at least one of them could specialize on creating great interactive movies.
Please, I need more amazing stories
Modifié par Seival, 23 octobre 2013 - 09:09 .





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