Seival wrote...
AresKeith wrote...
Funny how you said the same to Naughty Dogs when Last of Us came out
That was before I played Beyond: Two Souls, which is far better in terms of storytelling.

I, uh ... really?
Seival wrote...
AresKeith wrote...
Funny how you said the same to Naughty Dogs when Last of Us came out
That was before I played Beyond: Two Souls, which is far better in terms of storytelling.

dreamgazer wrote...
Seival wrote...
AresKeith wrote...
Funny how you said the same to Naughty Dogs when Last of Us came out
That was before I played Beyond: Two Souls, which is far better in terms of storytelling.
I, uh ... really?
You can fail in the Walking Dead, you are not hand held, TWD is also well written, Beyond is not. Don't even compare TellTale to David Cages group.Eterna5 wrote...
Mr.House wrote...
....Then why play a VIDEO GAME. Why waste $60 on a movie where everything is scrpted and you can not fail removing player agency and feeling rewarded for doing something. Thankfully the bulk of devs know what gamers want instead of following the yolk David seems to have a hard on for(along with putting a naked Page in his game which almost made her sue Sony)Seival wrote...
Mr.House wrote...
How the hell is press a button or doing a movement that is scripted realistic or even fun? The fact that you can set your controller down and just watch as nothing bad happens is disgusting and a joke. Beyond is a overpriced movie.
Simple. It's not just scripted, it's performed by professional actors, and all interactions correspond the actions your character is going to perform perfectly. Yes, if you lose, Aiden will eventually help you, but still you are able to win the combat just by Jodie, and the combat will look and feel differently.
We are not talking about fun here, we are talking about experiencing something. Beyond: Two Souls is not a comedy and not a competitive shooter. You should look for fun in other games. Interactive movie is about realistic experience, not about having fun.
Beyond is a game. It fits the literal definition. It doesn't matter if you like QTE's or not, they are considered gameplay.
Obviously this game isn't for you, but don't pretend you know what everyone else wants, there are plenty of people who enjoy interactive movies, that is why the Walking dead, The Wolf Among Us, heavy Rain, etc, are continued to be made.
There is a market for them, you obviously don't like that market, we get it.
Eterna5 wrote...
Beyond is a game. It fits the literal definition. It doesn't matter if you like QTE's or not, they are considered gameplay.
Obviously this game isn't for you, but don't pretend you know what everyone else wants, there are plenty of people who enjoy interactive movies, that is why the Walking dead, The Wolf Among Us, heavy Rain, etc, are continued to be made.
There is a market for them, you obviously don't like that market, we get it.
Mr.House wrote...
You can fail in the Walking Dead, you are not hand held, TWD is also well written, Beyond is not. Don't even compare TellTale to David Cages group.Eterna5 wrote...
Mr.House wrote...
....Then why play a VIDEO GAME. Why waste $60 on a movie where everything is scrpted and you can not fail removing player agency and feeling rewarded for doing something. Thankfully the bulk of devs know what gamers want instead of following the yolk David seems to have a hard on for(along with putting a naked Page in his game which almost made her sue Sony)Seival wrote...
Mr.House wrote...
How the hell is press a button or doing a movement that is scripted realistic or even fun? The fact that you can set your controller down and just watch as nothing bad happens is disgusting and a joke. Beyond is a overpriced movie.
Simple. It's not just scripted, it's performed by professional actors, and all interactions correspond the actions your character is going to perform perfectly. Yes, if you lose, Aiden will eventually help you, but still you are able to win the combat just by Jodie, and the combat will look and feel differently.
We are not talking about fun here, we are talking about experiencing something. Beyond: Two Souls is not a comedy and not a competitive shooter. You should look for fun in other games. Interactive movie is about realistic experience, not about having fun.
Beyond is a game. It fits the literal definition. It doesn't matter if you like QTE's or not, they are considered gameplay.
Obviously this game isn't for you, but don't pretend you know what everyone else wants, there are plenty of people who enjoy interactive movies, that is why the Walking dead, The Wolf Among Us, heavy Rain, etc, are continued to be made.
There is a market for them, you obviously don't like that market, we get it.
Eterna5 wrote...
Obviously this game isn't for you, but don't pretend you know what everyone else wants, there are plenty of people who enjoy interactive movies, that is why the Walking dead, The Wolf Among Us, heavy Rain, etc, continue to be made.
Mr.House wrote...
Go left and explode?SergeantSnookie wrote...
Mr.House wrote...
You can fail in Ride to Hell so it at least follows basic game design.SergeantSnookie wrote...
Mr.House wrote...
Will it have gameplay and follow basic game design?Galactic Runner wrote...
I'd like to see Quantic Dream make a story with the entire conversation of this thread.
You should know that basic game design has changed. The glorious Ride to Hell Retribution has declared that should a game lack a rail shooting sequence, thy game shall not be a game and all involved shall be shamed.
Amen.
I never implied it didn't you foolish child.
I implied it is the benchmark for what games should be.
Zjarcal wrote...
Eterna5 wrote...
Beyond is a game. It fits the literal definition. It doesn't matter if you like QTE's or not, they are considered gameplay.
Obviously this game isn't for you, but don't pretend you know what everyone else wants, there are plenty of people who enjoy interactive movies, that is why the Walking dead, The Wolf Among Us, heavy Rain, etc, are continued to be made.
There is a market for them, you obviously don't like that market, we get it.
I don't disagree with this.
I do question the point of including interactivity when said interactivity apparently does nothing.
Mr.House wrote...
You don't fail at all in Beyond, you can not participate in the QTE or pick what ever oyu want in dialog. None of it matters because it's a scripted movie pretending to be a video game but fails.
Seival wrote...
Writing itself is not a theory. But reading is. Visuals, sounds, feedback, and interactions bring you closer and closer to practice. And that's why I believe interactive-movie > videogame > movie > book.
World of Warcraft combat or any other regular game combat is quite standard - click enemy to death while seing you and your enemy running around through flat surface performing the same animations again and again. I don't see this as truly dinamic and exciting combat anymore, after what I've experienced in Beyond: Two Souls. No matter how many abilities and skills you have in regular game, Beyond: Two Souls combat still feels realistic, while regular game combat feels oversimplified (even through it requires some skill of course). For the story-driven game feelings is what must take priority, even in combat scenes. And all those skills, abilities, weapon/armor sets etc should take priority for multiplayer competitive games like WoW, which do not have and do not need any kind of solid story.
Story can't be limitless. Dialogue scenes too.
Gameplay cannot create a solid story. That's why I don't like games like EVE Online or Skyrim. But sometimes it's really fun to play some competitive shooters. But you should understand, that I never come to play a competitive shooter to find a story there. There is not real story in such games.
Never told that my opinion is the only one correct. But always voiced my opinion when a topic is really interesting to discuss
Modifié par Cyonan, 24 octobre 2013 - 10:35 .
Dave of Canada wrote...
Heavy Rain, Walking Dead, TWAU, etc have narrative differences based off your prior choices,
decent writing
I'm usually agitated when people call those games "movies" but Beyond is... well, 90% movie.
Every design decision in the game is terrible, I liked Heavy Rain and I see no redeeming features from this game.
You mean how you say you don't love Ryan butt hen Jodie at the end of the game says she loved him? Ya great effect!Eterna5 wrote...
Mr.House wrote...
You don't fail at all in Beyond, you can not participate in the QTE or pick what ever oyu want in dialog. None of it matters because it's a scripted movie pretending to be a video game but fails.
Maybe with the QTE's but the dialogue does effect the game.
Mr.House wrote...
You mean how you say you don't love Ryan butt hen Jodie at the end of the game says she loved him? Ya great effect!
Modifié par TheRealJayDee, 24 octobre 2013 - 11:05 .
Galactic Runner wrote...
I'd also like to see David Cage write a story about a Steel Cage wrestling match starring Nicholas Cage.
Guest_simfamUP_*
shockky wrote...
No, it isn't. The mere fact that people disagree about x does not entail that x is subjective. That's elementary reasoning.simfamSP wrote...
It's still valid though.What a horrible argument.
Seival wrote...
Good books have a lot of content for your own imagination, but they have zero art...
Mr.House wrote...
....Then why play a VIDEO GAME. Why waste $60 on a movie where everything is scrpted and you can not fail removing player agency and feeling rewarded for doing something. Thankfully the bulk of devs know what gamers want instead of following the yolk David seems to have a hard on for(along with putting a naked Page in his game which almost made her sue Sony)Seival wrote...
Mr.House wrote...
How the hell is press a button or doing a movement that is scripted realistic or even fun? The fact that you can set your controller down and just watch as nothing bad happens is disgusting and a joke. Beyond is a overpriced movie.
Simple. It's not just scripted, it's performed by professional actors, and all interactions correspond the actions your character is going to perform perfectly. Yes, if you lose, Aiden will eventually help you, but still you are able to win the combat just by Jodie, and the combat will look and feel differently.
We are not talking about fun here, we are talking about experiencing something. Beyond: Two Souls is not a comedy and not a competitive shooter. You should look for fun in other games. Interactive movie is about realistic experience, not about having fun.
Modifié par Seival, 25 octobre 2013 - 11:01 .