Does anyone know what the TT, GR, GG and so on mean? I was doing some work on an area, and I liked how the TT_MAP_WATER looked. I guess this is a texture for overland map, and when I run the module all ground was black. Might be from something else, but when I changed to something else it worked again. Are these MAP textures not supposed to work with normal terrain?
Texture Prefixes
Débuté par
andysks
, oct. 24 2013 11:48
#1
Posté 24 octobre 2013 - 11:48
#2
Guest_Iveforgotmypassword_*
Posté 24 octobre 2013 - 07:19
Guest_Iveforgotmypassword_*
I'd guess it's what they are GR = ground rock, GJ = ground jungle, GG =ground grass etc and the ones that say map are for the map and not the normal ground and that's why it's black because it's not supposed to be where you put it..
#3
Posté 24 octobre 2013 - 07:45
The ones that say map are the ones used on the SoZ overland map.
#4
Posté 25 octobre 2013 - 02:31
I thought so. So it's not just made for the map, it actually is ONLY for the the map. Is good to know. The rest of the textures work on the map though, or behave like that the other way around?
#5
Posté 26 octobre 2013 - 02:16
I can't say one way or the other, but it would be very strange if those textures worked only on the overland maps. For one, the overland map is just an exterior area with a fixed camera, so I don't see why a texture would behave differently. Also, I've used some of the "map" textures in my normal areas, without trouble (such as TT_MAP_Water01).





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