crimzontearz wrote...
how so? If ME3 remained as it is but the crucible solely weakened the reapers enough for a conventional victory (as the final seal allows for in both Darksiders 1 and 2 then what exactly would have been the difference really besides the fact that ME3 tried so very hard to be darker and edgier than its prequels?
But you're changing it to fit exactly how I see (or one way) it could have been worked out-something more fitting to what we'd been shown in this MEU before. Having the crucible be really used by "us" instead of being a tool for the reaper commander glow boy and in service to his problem, would have been a better scenario. If the ending had embraced the concept of people at last determining their future by building this thing and then by destroying their enemies, working together and all that, then even darker would have been acceptable. Not to say that there wasn't a lot that tried to disrupt that idea of darker and edgier.
This is all so funny since prior to finishing ME3, BW as a whole kept saying they wanted it to be like Star Wars, if not in theme or in feel, then at least in it being a breakout game as SW was a breakout movie. But much of what they said implied they wanted it to also be more like SW than 2001.





Retour en haut






