Things which I would change or add in ME3 and suggestions about previous ME games:
-Ammunition, weapons, shields and armor:
--Unlimited ammo – like in ME1. Why:
---I
would really suggest completely removing ammunition OR giving a
possibility for updating the weapons to unlimited ammo if wanted with no
additional deformation i.e. lower aim, less damage.
--Weapons: Suggestion from friends:
---Collecting
the weapons in ME2 is no fun. Best you get with DLCs, when game
involves every new weapon is better than one before.
---I suggest
that there is “mini mass relay” on Shepard in his inventory, why I’ll
explain later. Style of picking up inventory was in ME1 far better. I
would do it so: when you reach “inventory full” you send wished
inventory elements to Normandy and you get 2 options: thing to go in
yours Ship storage or you give EDI the command (which) to sell them.
--Shields and armor
---More
powerful shields and armor for some classes, particularly for solder.
More action orientated with less cover – why was other Spectre in Shadow
broker so much more powerful than me and I’m a Solder class?
-More than 2 companions on the mission (possibly optional
-Squad/Character leveling up:
--Suggestion:
I would integrate both systems in ME3: under character would be a line
of how strong is she/he in powers/weapons and if you click on it gives
you detailed information.
-Easier to change squad points (on Normandy, before mission)
-Vehicles:
--On
forums people have negative opinion on firewalker, well I don’t. It’s
very useful piece of equipment. I would add a “rail-minigun” and
personal shield.
--Vehicles for transportation on bigger maps
--Possibly more vehicles, like in Unreal Tournament
-Environments:
--Bigger, more open (some) in element of free wondering around – more RPG.
--When it comes to action, more unpredictable but possible elements (some sort of more destructible environment).
-Relationship with characters:
--I like loyalty missions [like] – more missions, better the game
--Further
deepening of the relations as GTA4 - inappropriate! This is not a SIMS.
I’m writing this because some players wanted more interaction and
things that game SIMS is for. GTA4 relationships and need to be done
things were frustrating and took time to go off the official story – big
problem for players that want to experience all: have good
relationship, do all secondary and primary objectives – don’t take that
away.
-Reapers:
--Rappers have been presented in ME1 like the
nation, civilization and that one Soverin from ME1 was presented as
scout for other reapers. And for scout expected he must be “nothing”
compare to “war/solder reapers”, not mention to guardian reapers, queen…
I would expect that there are different forms of reapers, bigger, more
advance, different shapes, colors, thoughts…
--Suggestion: very detailed background story about reapers
-Different LOADING scene (friendlier, we liked elevators almost better).
-Map for coordination (GPS):
--Make it is always visible. In some missions you could see only the arrow – you start wandering why?
-Monetary system:
--More money or better monetary system
--The possibility of sales – resources (buy/sell)
-Changed the exploration of planets:
--Suggestion:
you choose the planet, EDI gives you summary how many probes it needs
and how much money (small amount needed to be) and then you click Scan
and it gathers resources
-Transportation:
--Taxis like in ME1 – must! Everywhere: citadel, Omega, Ilium,…
--Inner
Normandy transport system via mini mass relay on character (update
maybe). Think global – act local: no teleports integrated in ship’s hull
but mini-teleports on character to teleport. Even Nicola Tesla (if
true) teleported the ship in Philadelphia project – no know teleported
structures off the ship.
--Option to get back to Normandy from everywhere at any time.
-Normandy needs fuel? Please stop this nonsense. Like in ME1 it was great system to travel.
--Option
to travel with Normandy from one solar systems planet to other solar
systems planet: i.e.: you are docked in Citadel and you go to galaxy
map, you point on solar system and it give you quick list of sub systems
and planets which you can directly access and gives you (if it is)
percent of unexplored spaces.
--When the solar system has been
studied, it should be able to travel directly to them, not the first to
mass relays then onwards
-Hud:
--Option of more quick power adds in upper line
--Better targeting system: target is located even at greater than 10m
the example.
-Unlimited sprint, unlimited fuel (like in Just Cause 2)
-Why is everything made from six angles?
-More innovative door opening – like portals maybe, energy field like (Half Life 2, Doom the movie)
-Better architecture:
--The rooms which hold enemies, the appropriate number of doors, windows, logical integration of architecture - not like cage.
--Different species have different architecture: opening doors, windows, shields,…
-Maybe: a system that is generating missions:
--On
certain planets, on "Mercenary missions", research, trading, so that
even when you finish the game, you can still play it and upgrade the
character and get more money.
-The crew on the Normandy
--Normandy
needs to be better equipped with solders, which you can get for free
from Illusive man, hire via some dealers, get from shadow broker for
free…
--More crew members
-Lair of shadow broker:
--His ship should be better equipped (more elegance or something in his main hall)
-Collectors:
--We were all disappointed on collector’s visual appearance. We expected something in relation with the statues find in ME1.
--Suggestion:
collectors in ME2 were just one subspecies of Protheans. Like Saren
they tuned back on their upper species which were like stone statues.
The upper species of Protheans were there born representatives,
intellectuals who were different. Collectors are not even Protheans
solders but rather workers – they collect… known as collectors, they
held information that in hands of reapers destroyed Protheans
civilization. Some did remain and came back to citadel (in the story at
the end of ME1).
Hope you'll like my post! [smilie]../../../images/forum/emoticons/cool.png[/smilie] [smilie]../../../images/forum/emoticons/ninja.png[/smilie]
-=]SS[=-