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Do you want an empty life, or a meaningful death? **spoilers**


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#326
Guest_EntropicAngel_*

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Dave of Canada wrote...

He sees the themes behind Miranda nudging you to pick a tech user or the characters saying "darnit, Shepard. You should've picked a tech user instead of MORINTH" (paraphrased) in ME2's Suicide Mission.


Or after the SM, if you give the CB to TIM. Every single person on the ship, even Miranda and Jacob, tell you it was a terrible idea.

Sylvius the Mad wrote...

I just did that very thing to my boss last week.

"We wouldn't have this problem if you hadn't unilaterally changed the schedule."


Oh Sylvius. That sounds dangerous.

#327
Fast Jimmy

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Entropic Angel wrote...

Sylvius the Mad wrote...

I just did that very thing to my boss last week.

"We wouldn't have this problem if you hadn't unilaterally changed the schedule."


Oh Sylvius. That sounds dangerous.


I have altered the schedule. Pray I don't alter it further!

#328
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Xilizhra wrote...

Er, just do the Circle before Redcliffe?


Alistair tells you it would be a better idea to go for Arl Eamon first. And, considering that you're a n00b with the weight of the world on your shoulders, and considering Arl Eamon is "sick" and might not be around much longer--I'm not sure how one can justify NOT going to Redcliffe immediately.

#329
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Xilizhra wrote...

All of them, except maybe the Anvil of the Void.


Zathrian doesn't agree.

#330
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Fast Jimmy wrote...

Entropic Angel wrote...

Sylvius the Mad wrote...

I just did that very thing to my boss last week.

"We wouldn't have this problem if you hadn't unilaterally changed the schedule."


Oh Sylvius. That sounds dangerous.


I have altered the schedule. Pray I don't alter it further!


I meant dangerous as in, dangerous to talk that way to your boss.

#331
Estelindis

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Oh I agree, Redbelle. I played both dwarven origins and loved them.

#332
Fast Jimmy

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EntropicAngel wrote...

Xilizhra wrote...

Er, just do the Circle before Redcliffe?


Alistair tells you it would be a better idea to go for Arl Eamon first. And, considering that you're a n00b with the weight of the world on your shoulders, and considering Arl Eamon is "sick" and might not be around much longer--I'm not sure how one can justify NOT going to Redcliffe immediately.


As a Mage on my first playthrough, my character had the mindset that Allistair might know some random lord guy (we had no idea Allistair was bastard royalty at this point), so my character was like "yeah, that's nice you know some sick old noble... let's go back to my crib and scoop up a couple hundred people who can shoot fireballs from their hands first." 

Most other origins I can see going to Redcliffe first, since most are either alone or were chased out of their previous homes, but the Mage origin had, in my mind, a legitimate reason to say "Redcliffe? I've got better things to do."

#333
Tcab96

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EntropicAngel wrote...

Xilizhra wrote...

Er, just do the Circle before Redcliffe?


Alistair tells you it would be a better idea to go for Arl Eamon first. And, considering that you're a n00b with the weight of the world on your shoulders, and considering Arl Eamon is "sick" and might not be around much longer--I'm not sure how one can justify NOT going to Redcliffe immediately.


I prefer going to the Circle first because I dislike the dream state mission, so I might as well get it over with ASAP. Then I go get the sacred ashes. Then, when I have the sacred ashes, I can easily heal Eamon and all I have to do to save Connor is ask Irving for help. 

#334
Dave of Canada

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Mr.House wrote...

Play more games. 


Honestly, I'd say he just needs to play Dragon Age: Origins. The fact that he's trying to argue against something which he hasn't played or seen be played is ridiculous.

Modifié par Dave of Canada, 30 octobre 2013 - 07:35 .


#335
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Fast Jimmy wrote...

As a Mage on my first playthrough, my character had the mindset that Allistair might know some random lord guy (we had no idea Allistair was bastard royalty at this point), so my character was like "yeah, that's nice you know some sick old noble... let's go back to my crib and scoop up a couple hundred people who can shoot fireballs from their hands first." 

Most other origins I can see going to Redcliffe first, since most are either alone or were chased out of their previous homes, but the Mage origin had, in my mind, a legitimate reason to say "Redcliffe? I've got better things to do."


Interesting mindset. I'd think that the fact that you're part of an organization you don't know anything about, with only one other surviving member anywhere near you, would cause you to do as they say.

Diff'rent strokes, I suppose.

#336
Fast Jimmy

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If it was Duncan saying that, I probably would. Allistair though? He didn't strike me as someone who was doing anything but running away from his most recent daddy-figure to his last daddy-figure. At least, to me.

Of course, I went to the Brecilian Forest next instead of Redcliffe just because it looked cool.

#337
Dave of Canada

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Only reason I've always rushed towards Redcliffe is because we're wanted traitors, anywhere else and we could risk being executed on the spot by Loghain's men.

#338
Jaulen

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My first playthrough of DAO I went to Redcliff first...playing a City Elf. With the lack of knowledge of Mages, the Dalish, and the Dwarves, figured getting a high powered human backer would be a good idea....then I freaked out about the Connor choice, and killed Connor because blood magic sounded icky and evil, and I figured that taking time to travel to the Circle was going to have consequences and I needed a stronger army more than I needed one human boy to live.

When I found out that the only choice that has a real consequence at Redcliff (going into town and then leaving before helping them the 1st time with their undead problems) I run off and do all the quests so that when I do get to the Arl, I can say "Yep, got your ashes right here." and :Yep, already go the army...let's go."

Modifié par Jaulen, 30 octobre 2013 - 08:23 .


#339
General TSAR

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I prefer a meaningful life and a warrior's death.

#340
Mr.House

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Fast Jimmy wrote...

EntropicAngel wrote...

Xilizhra wrote...

Er, just do the Circle before Redcliffe?


Alistair tells you it would be a better idea to go for Arl Eamon first. And, considering that you're a n00b with the weight of the world on your shoulders, and considering Arl Eamon is "sick" and might not be around much longer--I'm not sure how one can justify NOT going to Redcliffe immediately.


As a Mage on my first playthrough, my character had the mindset that Allistair might know some random lord guy (we had no idea Allistair was bastard royalty at this point), so my character was like "yeah, that's nice you know some sick old noble... let's go back to my crib and scoop up a couple hundred people who can shoot fireballs from their hands first." 

Most other origins I can see going to Redcliffe first, since most are either alone or were chased out of their previous homes, but the Mage origin had, in my mind, a legitimate reason to say "Redcliffe? I've got better things to do."

My Warden was a noble, he knows how politics work and that Eamon has a strong voice, he has no reason not to go to Redcliffe, more so with the rumor of him being sick.

#341
Br3admax

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My Warden was also noble, sometimes at least, however, he knew that it would be foolish to go Redcliffe when the Circle is right there, closer and on the way. This is about stopping the Blight, Loghain is secondary and building the army with the treaties came first and foremost. Eamon, though sick and noble in his own right, is not guaranteed to believe anything from him, and he has no reason to just take Alistair on his word after just meeting him. A hundred mages beats a thousand soldiers, so why take the risk, when the Tower can be gone to first and then sail across the lake to Redcliffe after.

#342
Lebanese Dude

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Some people here are stating that Redcliffe is the obvious first choice. I have to disagree.

A human-hating elf would definitely avoid talking to humans (and thus wouldn't learn about the arl being sick) and would jump straight to finding the Dalish. 

Even a friendly Dalish might go looking for his own kin first. He would assume that all the elves would unite ( as they would during Arlathvhen ) to combat the Blight. 

A selfish commoner dwarf may be looking to rub his status in the faces of nobles while relieving them of their valuables

A noble dwarf may be looking for absolution with regards to the state of his (former?) kingdom.

Etc...

#343
Allan Schumacher

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I picked Redcliffe since it was closest :P

#344
Br3admax

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Allan Schumacher wrote...

I picked Redcliffe since it was closest :P

Realitivly speaking, they're about the same distance, the way I would do it anyway. Not on the road of course, but then again, roads are boring and are full of patroling soldiers. 

Modifié par Br3ad, 30 octobre 2013 - 09:03 .


#345
Welsh Inferno

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I always went to the Circle first because from the rumors you hear in Lothering, it sounded like the one most in need or immediate help imo.

#346
Kalas747

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DragonKingReborn wrote...

That's fair enough - and me too. I just often see things like 'DA isn't dark and gritty enough'. What could be darker and grittier than hero dies to save everyone or hero lives but is forever tarnished?

I actually can't see too many people being on board with the idea, was just curious to see reaction.


Nah, Dragon Age is dark and gritty enough.  It was touted as the spirtual successor to Baldurs Gate so I believe it needs to be more wonderous and enchanting.  Lots of things to explore, lots of mysteries to unlock and no garbage trendy ending where the player has to choose between bad and worse.  Definately will not pay $60 for an experience like that.

#347
MWImexico

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On my first playthrough I wasn't paying attention so I picked randomly the dalish camp. Didn't felt wrong since they appeared to be neutral / not directly related to the main plot, so a fine place to start get comfortable with the mechanics of the game.

Modifié par MWImexico, 30 octobre 2013 - 09:38 .


#348
Ieldra

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Allan Schumacher wrote...
I picked Redcliffe since it was closest :P

DAO almost appears to have an optimal path.

In my first game I went to Redcliffe first because it was closest as well and never saw any reason to change that with other characters, where, since you are there to see Arl Eamon, there is no convincing reason to not help the village. Which leads naturally to doing the Circle next, where there is no convincing reason at all to not try and save the Circle. The next "nearest" is the Forest, where there is no convincing reason not to try and break the curse unless you're the type for senseless evil. Off to the sacred Ashes, where there is no convincing reason to side with Kolgrim and him being a fanatic doesn't help the cause. The only places where I feel I am making a real decision because there is no clearly superior path is Orzammar, and later at the Landsmeet plus of course the decision about the Ritual.

#349
Fast Jimmy

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Ieldra2 wrote...

Allan Schumacher wrote...
I picked Redcliffe since it was closest :P

DAO almost appears to have an optimal path.

In my first game I went to Redcliffe first because it was closest as well and never saw any reason to change that with other characters, where, since you are there to see Arl Eamon, there is no convincing reason to not help the village. Which leads naturally to doing the Circle next, where there is no convincing reason at all to not try and save the Circle. The next "nearest" is the Forest, where there is no convincing reason not to try and break the curse unless you're the type for senseless evil. Off to the sacred Ashes, where there is no convincing reason to side with Kolgrim and him being a fanatic doesn't help the cause. The only places where I feel I am making a real decision because there is no clearly superior path is Orzammar, and later at the Landsmeet plus of course the decision about the Ritual.


I disagree. Although it may depend on what you call optimal. 

If you are pursing an "optimal path," the Circle would always be first, since you get close to a dozen stat bonuses from the Fade section. Arguably the Brecilain Forest or Orzammar next, since you can get some of the best armor sets early on there. And Redcliffe last, since none of the rewards are worth writing home about, but where some challenges a (such as Persuasion or lock picking skill checks) are of usually a higher difficulty than the other areas. 

#350
Sylvius the Mad

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Ieldra2 wrote...

DAO almost appears to have an optimal path.

In my first game I went to Redcliffe first because it was closest as well and never saw any reason to change that with other characters, where, since you are there to see Arl Eamon, there is no convincing reason to not help the village. Which leads naturally to doing the Circle next, where there is no convincing reason at all to not try and save the Circle. The next "nearest" is the Forest, where there is no convincing reason not to try and break the curse unless you're the type for senseless evil. Off to the sacred Ashes, where there is no convincing reason to side with Kolgrim and him being a fanatic doesn't help the cause. The only places where I feel I am making a real decision because there is no clearly superior path is Orzammar, and later at the Landsmeet plus of course the decision about the Ritual.

If your Warden hasn't entirely accepted his or her duty to stop the Blight, he could well choose to go somewhere else first to deal with a personal interest (like an Aeducan Warden returning to Orzammar).  Similarly, I think there's quite a good reason not to go to Redcliffe first, in that the Warden does not have a treaty compelling Redcliffe to help.  Redcliffe is arguably the longest shot among the four destinations, so it might make sense to build some of the army first so that you look vaguely competent before heading to Eamon hat-in-hand.

I also think there's a very good reason not to help the village - helping the village has nothing at all to do with stopping the Blight.  As Sten argues if you take him here, the Warden's job is to deal with the Darkspawn, not settle inconsequential squabbles (and which the problems in Redcliffe may not look inconsequential, the survival of the village does become moot if the Blight isn't stopped).

At the Circle Tower, your only intelligence about what's going in inside the tower is that the mages are dead and the demons and abominations roam freely.  At that point, choosing to save the mages is more than a little foolhardy.

I do, however, think that destroying the Anvil of the Void is crazy, and I can't imagine the circumstance under which that would be a good idea.