David7204 wrote...
You do not spend 50 hours telling a story about a group of characters and then, at the climax, have a bunch of either minor characters or characters the player has never seen before at all come in and solve everything while the player character and party stands by and does nothing. Are people seriously trying to defend such a thing as good writing?
You're changing what your arguing somewhat with this .
Characters like Alistair and Loghain are not minor characters in Dragon Age, and the context by which they sacrifice themselves makes sense within the narrative (and is still driven by the player character as well).
You are starting to flirt a line though, as I think it's time to step back and recognize that different people may want different things out of their narrative experiences than you do.
Modifié par Allan Schumacher, 01 novembre 2013 - 11:53 .




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