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Do you want an empty life, or a meaningful death? **spoilers**


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#1076
Allan Schumacher

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David7204 wrote...

You do not spend 50 hours telling a story about a group of characters and then, at the climax, have a bunch of either minor characters or characters the player has never seen before at all come in and solve everything while the player character and party stands by and does nothing. Are people seriously trying to defend such a thing as good writing?


You're changing what your arguing somewhat with this .

Characters like Alistair and Loghain are not minor characters in Dragon Age, and the context by which they sacrifice themselves makes sense within the narrative (and is still driven by the player character as well).

You are starting to flirt a line though, as I think it's time to step back and recognize that different people may want different things out of their narrative experiences than you do.

Modifié par Allan Schumacher, 01 novembre 2013 - 11:53 .


#1077
Guest_Raga_*

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David7204 wrote...

Ragabul the Ontarah wrote...

The main character is central to the story simply because we are seeing from their point of view. It doesn't mean they orchestrate unique control over the direction of the story. In fact, they may be pretty much powerless and still be the main character. Makes me think of the Red Badge of Courage.

No.

Does the protagonist of the Red Badge of Courage win the war? Does he become a commando and go on a one-man killing spree? Of course not.

But that's not important. Because that's not what the story is about.

The novel is about courage and cowardice. And although the protagonist might be phyiscally weak and ineffectual, he's the one who directly faces those themes. He's the one who confronts the central conflict of the story.


All the protagonist is required to do is react to the central conflict.  He doesn't have to resolve it.  He just has to reach some kind of internal resolution even if that eternal resolution is "I failed and I suck."  Arguably it's much better in most cases for the main character in an RPG to solve it, but it's not a prerequisite. 

#1078
Volus Warlord

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David7204 wrote...

EntropicAngel wrote...

The story is no more about the protagonist than it is about Javik. Or Loghain. That's what you're failing--no, refusing--to understand.

Tell me. Is the story more about Shepard than Eddie Leng? Is the story more about the Warden and Hawke and the Inquistor than the guy who says 'Enchantment?' and nothing else?


Yup. Enchantment is more vital to the story then the Warden. It is known. 

#1079
Pseudo the Mustachioed

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dreamgazer wrote...

Image IPB


i have needed this gif in my life

#1080
Guest_The Mad Hanar_*

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David7204 wrote...

EntropicAngel wrote...

The story is no more about the protagonist than it is about Javik. Or Loghain. That's what you're failing--no, refusing--to understand.

Tell me. Is the story more about Shepard than Eddie Leng? Is the story more about the Warden and Hawke and the Inquistor than the guy who says 'Enchantment?' and nothing else?


I can definitely tell you that DA:O is more about the darkspawn invasion than the Grey Warden.

#1081
Sylvius the Mad

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David7204 wrote...

Somehow I don't think the Ideal man would question himself.

I think the Ideal man would question everything, most of all his own thoughts and perceptions.

#1082
Inquisitor Recon

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David you seem to be failing to see the difference between a character having more or less relevance/importance to the story and the entire universe revolving around the PC.

#1083
dreamgazer

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David7204 wrote...

EntropicAngel wrote...

The story is no more about the protagonist than it is about Javik. Or Loghain. That's what you're failing--no, refusing--to understand.

Tell me. Is the story more about Shepard than Eddie Leng? Is the story more about the Warden and Hawke and the Inquistor than the guy who says 'Enchantment?' and nothing else?


Depends.  One popular theory suggests that Sandal may, in fact, be the maker.

#1084
MassivelyEffective0730

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David7204 wrote...

EntropicAngel wrote...

The story is no more about the protagonist than it is about Javik. Or Loghain. That's what you're failing--no, refusing--to understand.

Tell me. Is the story more about Shepard than Eddie Leng? Is the story more about the Warden and Hawke and the Inquistor than the guy who says 'Enchantment?' and nothing else?


You're the only person bringing up this argument. You've changed it from what it originally was, because your previous argument was defeated. 

As for your points on Dragon Age:

Image IPB

#1085
AresKeith

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David7204 wrote...

EntropicAngel wrote...

The story is no more about the protagonist than it is about Javik. Or Loghain. That's what you're failing--no, refusing--to understand.

Tell me. Is the story more about Shepard than Eddie Leng? Is the story more about the Warden and Hawke and the Inquistor than the guy who says 'Enchantment?' and nothing else?


Sandal is a hero, and more powerful than all of them :P

#1086
Fast Jimmy

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Sylvius the Mad wrote...

EntropicAngel wrote...

I guess.

It isn't adopted from a particular philosopher, just my own thoughts on the matter.

You may have figured out, but I loathe the mindset that anything and everything is subjective. That's anarchy in a pretty dress.

I'm not even convinced that you're real.  With something as ephemeral as a moral rule, significantly less so.


LOL My opinion is that somewhere between Sylvius and Kant, a solid middle ground of actionable morality may (OR MAY NOT! LOL) exist.

#1087
Sylvius the Mad

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David7204 wrote...

It's not. Not at all. That's not the issue. The issue is a character being placed at the thematic center of the story when it's not appropriate. And being the player's least liked squadmate sure as hell does not make it appropriate.

Every character is the thematic centre of his own story.  Miranda is the most important person in Miranda's story.  Javik is the most important person in Javik's story (I don't even know who Javik is).

#1088
David7204

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The protagonist confronting the central conflict of the story does not make 'the universe revolve around him.' It just makes him the protagonist.

#1089
Guest_EntropicAngel_*

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David7204 wrote...

Tell me. Is the story more about Shepard than Eddie Leng? Is the story more about the Warden and Hawke and the Inquistor than the guy who says 'Enchantment?' and nothing else?


The only way the story is "about" the Warden is purely by virtue of the fact that you're playing the Warden--that you have to have SOME gameplay and character agency (as an RPG). The story, the plot, focuses on the world of Thedas, and the protagonist is a player in that. There are other players in that--such as Loghain, or Alistair, or Anora, or Eamon--that the game focuses on as well.

In all honesty, the plot of DA: O is less about the Warden (who is an outsider) than about people like Alistair, who will be a fixture of the game world.

#1090
Guest_StreetMagic_*

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Letting Loghain go after the Archdemon was the one of few times I shed tears in a game. Manly tears. I thought it'd be funny, but it was touching.

I like how Morrigan tried to use the "you're the hero" line to prevent that. Saying he'd reap all the glory. Didn't care.

Modifié par StreetMagic, 01 novembre 2013 - 11:56 .


#1091
David7204

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Sylvius the Mad wrote...

David7204 wrote...

It's not. Not at all. That's not the issue. The issue is a character being placed at the thematic center of the story when it's not appropriate. And being the player's least liked squadmate sure as hell does not make it appropriate.

Every character is the thematic centre of his own story.  Miranda is the most important person in Miranda's story.  Javik is the most important person in Javik's story (I don't even know who Javik is).

Absolutely. Which makes it completely acceptable and desirable for each character to be central to their loyalty mission and personal arc.

However, that doesn't make them central to the overall story.

Modifié par David7204, 01 novembre 2013 - 11:55 .


#1092
Br3admax

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David7204 wrote...

The protagonist confronting the central conflict of the story does not make 'the universe revolve around him.' It just makes him the protagonist.

You yourself already stated that you wanted them to be the center of the story. I will debate either point as soon as you realise what you are actually trying to debate. 

#1093
Fast Jimmy

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Allan Schumacher wrote...

David7204 wrote...

You do not spend 50 hours telling a story about a group of characters and then, at the climax, have a bunch of either minor characters or characters the player has never seen before at all come in and solve everything while the player character and party stands by and does nothing. Are people seriously trying to defend such a thing as good writing?


You're changing what your arguing somewhat with this.


I think you are being insanely generous with the "somewhat" modifier there, Allan.

Characters like Alistair and Loghain are not minor characters in Dragon Age, and the context by which they sacrifice themselves makes sense within the narrative (and is still driven by the player character as well).

You are starting to flirt a line though, as I think it's time to step back and recognize that different people may want different things out of their narrative experiences than you do.


My perception isn't even that David feels he NEEDS parts of the narrative to do certain things. It's that they MUST, or they violate the concept of even being a story.

Frankly, I don't know how to even approach that level of certainty combined with a complete lack of outside perspective.

#1094
AresKeith

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David7204 wrote...

The protagonist confronting the central conflict of the story does not make 'the universe revolve around him.' It just makes him the protagonist.


I don't think anymore is arguing that David, but you claim it's repulsive if a companion does it

#1095
Volus Warlord

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David7204 wrote...

The protagonist confronting the central conflict of the story does not make 'the universe revolve around him.' It just makes him the protagonist.


Not necessarily. You see, through the Jinai discretionary factor, the protaganist may not be involved in the central conflict of the story.

#1096
Fast Jimmy

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Sylvius the Mad wrote...

David7204 wrote...

It's not. Not at all. That's not the issue. The issue is a character being placed at the thematic center of the story when it's not appropriate. And being the player's least liked squadmate sure as hell does not make it appropriate.

Every character is the thematic centre of his own story.  Miranda is the most important person in Miranda's story.  Javik is the most important person in Javik's story (I don't even know who Javik is).


The Prothean DLC character from ME3.

#1097
dreamgazer

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Pseudocognition wrote...

dreamgazer wrote...

Image IPB


i have needed this gif in my life


I know, right?!

#1098
RedArmyShogun

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I want to survive to be crowned Emperor.

#1099
Sylvius the Mad

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dreamgazer wrote...

David7204 wrote...

If the protagonist is not the character who faces the climax of the story, he shouldn't be the protagonist.

I wish you understood how much you continue to shoot yourself in the foot with comments like these, David.

I think he's right about this.

But I would go further and insist that the protagonist is always the climax of the story, which means that if you think he isn't then either you've misidentified the protagonist or you've misidentified the climax.

Depending on the protagonist, the defeat of the archdemon (or the reapers) could merely be background to the real climax, which could be some kind of personal epiphany.

#1100
David7204

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AresKeith wrote...

David7204 wrote...

The protagonist confronting the central conflict of the story does not make 'the universe revolve around him.' It just makes him the protagonist.


I don't think anymore is arguing that David, but you claim it's repulsive if a companion does it

Not at all. I'm claiming it's repulsive if a companion does it by sole virtue of being the player's least liked companion.

Modifié par David7204, 01 novembre 2013 - 11:58 .