Anybody else digging the new main menu?
#1
Posté 20 janvier 2010 - 04:26
Starting at 0:25, the new main menu presentation looks very nice. Much more immersive than the static menus of ME1.
#2
Posté 20 janvier 2010 - 04:30
#3
Posté 20 janvier 2010 - 04:34
#4
Posté 20 janvier 2010 - 04:43
Modifié par Chuck Fandango, 20 janvier 2010 - 04:46 .
#5
Guest_Crawling_Chaos_*
Posté 20 janvier 2010 - 04:44
Guest_Crawling_Chaos_*
Chuck Fandango wrote...
Wait a minute, do you have to remember the choices you made in ME1 & enter them manually? I thought all that info was read from your save game? I can't remember which of my Shepards chose which options! Clarification please!
It is read from your save file. You can choose to "transfer ME1 playthrough" once you choose to start the game.
#6
Posté 20 janvier 2010 - 04:45
Chuck Fandango wrote...
Wait a minute, do you have to remember the choices you made in ME1 & enter them manually? I thought all that info was read from your save game? I can't remember which of my Shepards chose which options! Clarification please!
I think what you're seeing is a "review" of what your most important choices were.
#7
Posté 20 janvier 2010 - 04:46
#8
Posté 20 janvier 2010 - 04:49
can we import a ME2 character if they died?
I assume we can but cant for ME3
#9
Posté 20 janvier 2010 - 04:51
Yes.Arrtis wrote...
QUestion!!!
can we import a ME2 character if they died?
I assume we can but cant for ME3
#10
Posté 20 janvier 2010 - 04:54
JKoopman wrote...
Starting at 0:25, the new main menu presentation looks very nice. Much more immersive than the static menus of ME1.
Nice, it looks like they are using the two computers that are on the new Normandy that are located right next to the galaxy map.
#11
Posté 20 janvier 2010 - 05:26
jkelso1 wrote...
JKoopman wrote...
Starting at 0:25, the new main menu presentation looks very nice. Much more immersive than the static menus of ME1.
Nice, it looks like they are using the two computers that are on the new Normandy that are located right next to the galaxy map.
Nice catch
And thanks for the complement! I personally love what we did with the menu's. I think you'll feel that they are much more attached to the game this time 'round. For every menu in the game we wanted to think about how Shepard would find this information show it to you in a similar fashion.
-Jess (One of the GUI Guys hehe)
#12
Posté 20 janvier 2010 - 05:31
>.<
#13
Posté 20 janvier 2010 - 05:37
#14
Posté 20 janvier 2010 - 05:37
#15
Posté 20 janvier 2010 - 05:40
Reminds me of the Perfect Dark (N64) menu screen.
#16
Posté 20 janvier 2010 - 05:40




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