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What Scenes Made You Cry?


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#76
Argentoid

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Kroitz wrote...

None. Games haven´t striked that cord in me yet.


Same here.

#77
KaiserShep

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N7PT wrote...

Mordin and Thane's deaths ALMOST did it. The only scene that brought actual, physical tears was the ending to The Walking Dead.


Yeah, I have to say, The Walking Dead's final scene was pretty powerful. Nothing that I can recall from the entire Mass Effect series ever really came close to the interaction between Lee and Clem in the end in terms of emotion.

#78
LordWasted628

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SPOILER ALERT
  •  When Mordin betrayed his government for the good of the Krogan.
  • When I went through Charon relay. The Normandy comes through first then you just see all these ships coming out of FTL right next to it. With that awesome music, it was soo cool! (The Fleets Arrive is the song name).
  • When Anderson died. "You did good son, you did good. I'm... proud of you." Spoken by Anderson on his deathbed.
  • Just before the sex scene when you are on your way to the Illusive Man's space station. I was with Liara. With that peaceful music playing (I'm Sorry is the song name).


#79
LisuPL

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Scenes that made me almost man-cry:

- Mordin's death due to his sacrifice,
- Anderson's last breath of life after saying his "You did good ma'h boy!"

Scenes that made me simply sad:

- Nyreen's pointless and poorly enforced death
- ending credits of ME3... because no matter what, that was a good ride... and I knew I would remain anxious for any new info about the next Mass Effect game.

Modifié par LisuPL, 06 novembre 2013 - 09:27 .


#80
KR96

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LisuPL wrote.

- Nyreen's pointless and poorly enforced death


God, that scene was hillarious. That scene was completely pointless and obviously intended to provoke some kind of emotion, maybe even pride, towards Nyreen, whom the player barely even knew.

Honestly, blowing yourself up amidst the creatures you feared the most during your entire career as a merc band leader. From the minute she mentioned her fear of the, what's their name? Adjutants?, it was a clear shot as to what the ending would be like. 

#81
LisuPL

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killerrabbit1996 wrote...

LisuPL wrote.

- Nyreen's pointless and poorly enforced death


God, that scene was hillarious. That scene was completely pointless and obviously intended to provoke some kind of emotion, maybe even pride, towards Nyreen, whom the player barely even knew.

Honestly, blowing yourself up amidst the creatures you feared the most during your entire career as a merc band leader. From the minute she mentioned her fear of the, what's their name? Adjutants?, it was a clear shot as to what the ending would be like. 


Exactly, I was pissed at BioWare for Nyreen's death in such cheap fashion.

Especially since the entire female turian population in the Milky Way seemingly consisted out of 2 females... Nyreen and that other turian chick on the dance floor in Citadel DLC.

#82
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I don't think Nyreen's death was pointless. They were associating her care for civilian life, and Paragon standpoint with self-sacrifice. At least it seemed that way to me. Maybe it is pointless, but she works as a metaphor to me as well.

Modifié par StreetMagic, 06 novembre 2013 - 09:52 .


#83
Argentoid

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StreetMagic wrote...

I don't think Nyreen's death was pointless. They were associating her care for civilian life, and Paragon standpoint with self-sacrifice. At least it seemed that way to me. Maybe it is pointless, but she works as a metaphor to me as well.


Not pointless, just horribly written / executed.

#84
robbo316

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HYR 2.0 wrote...

 I'm weird in that I can come close to tears relatively easily, but do not actually go all the way and cry ever.

So, scenes that brought me to tears...

ME1: Virmire.
ME2: Baria Frontiers side-quest, Thane/Kolyat confrontation.
ME3: Mordin's sacrifice, David Archer cameo, Admiral Raan/Geth Prime scene (not to be confused with Legion's sacrifice), piano tune of "I'm Proud of You" (not to be confused with Anderson's death), EC memorial wall.


In ME1, nothing was able to move me. I think because by that stage I wasn't totally invested in some of the characters. Similarly, in ME2, I was more annoyed and gutted when I lost someoneon the suicide mission (especially Tali). But, in ME3, so many scenes DO get me choked, and I end up with a sore jaw!

Unlike you, I almost never cry. I've buried many friends and family, and have almost never cried, except for my sister. So, for a GAME to move me to tears, it must have been well written.

#85
pablosplinter

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I might have had a tear in my eye at a few moments. Moridn's death. The whole end of the Rannoch arc. Anderson- 'you did good'. The final talk on Earth. Shame that was all soured...

Tbh, quite a few moments lost their impact through a bizarre lack of background music.

Saddest moment by a mile, a real kick in the stomach, was when I casually overheard two guys talking about how Kelly was killed...I actually put the game down for a few hours before I could go back to it!

Modifié par pablosplinter, 10 janvier 2014 - 07:54 .


#86
MrMrPendragon

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I couldn't help but get choked up in some parts of ME3:

1. Citadel DLC group portrait. (the final goodbye to everything)
2. Mordin's death
3. Liara's goodbye (beam run)
4. Garrus' goodbye before starting final mission - "No Shepard without Vakarian"

4 scenes that really hit me hard. Hell, the whole ME3 was one big drama for me.

#87
pablosplinter

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MrFob wrote...



ME1: When the fleet charges in to save the Destiny Ascension (Yea, I am a sucker for heroic moments like this)
The obvious ME3 candidates like Mordin, Grunt and Legion (at least when I saw them for the first time).

.


I agree.

"Its the alliance!":happy:

#88
o Ventus

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The final scene after the end of the party in the Citadel DLC.

#89
robbo316

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Lyrandori wrote...


- I nearly teared up, NEARLY so... when Grunt proceeded to fight - apparently to the death - so that I could get out of there alive. Then the whole "Ok maybe it's time to get some water in your eyes now" process was just starting its magic when out of nowhere BioWare decided to go "Naaaaaaaaah, just felt like trolling you, hehe!" mode on me and pushed Grunt out of there alive as well with a flesh wound and supposedly hungry as well. What a troll scene that was, the irony is that it could have easily been a very genuinely poignant scene had he actually sacrificed himself. When I think about that scene today I can only shake my head... "What a waste" I still think.


Thing is, as I understand it, if Grunt isn't loyal in ME2 yet survives the suicide mission, he WILL die by the rachni. This is why there are so many loading screen messages in ME2 to tell the player that their decisions in ME2 could have dire consequences in ME3.

#90
FlyingSquirrel

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Didn't cry outright, but got choked up a few times:

- Mordin's death against the backdrop of curing the genophage, and maybe Thane's on at least one playthrough.
- Benezia calling Liara "little wing" in her dying breaths - somehow it was more poignant because I *didn't* know what it meant.
- The Paragon / Save the Council epilogue in ME1 - it felt genuinely inspiring that Shepard had done so much to further the cause of galactic cooperation and unity.

#91
FlyingSquirrel

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Lyrandori wrote...
Thing is, as I understand it, if Grunt isn't loyal in ME2 yet survives the suicide mission, he WILL die by the rachni. This is why there are so many loading screen messages in ME2 to tell the player that their decisions in ME2 could have dire consequences in ME3.


On my first playthrough of ME3, I waited to do the rachni mission until after the genophage cure and the Cerberus Coup. With Mordin's and Thane's deaths fresh in my mind and Grunt looking like a goner, I thought to myself, "Geez, is *every* ME2 squadmate going to die?" Fortunately he was loyal from ME2 and survived. I also wondered, when Jacob kept insisting that he'd go up and fix the guns rather than get patched up, if this scenario was about to lead to his death too.

#92
pablosplinter

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Lyrandori wrote...



Thing is, as I understand it, if Grunt isn't loyal in ME2 yet survives the suicide mission, he WILL die by the rachni. This is why there are so many loading screen messages in ME2 to tell the player that their decisions in ME2 could have dire consequences in ME3.


This is kind of annoying for me tbh. It would have been a great scene if he had died(though I am happy he didn't!)...but it needed to be dependant on something other than his loyalty....if you didn't have Grunt Loyal, you probably didn't care much about him anyway, so the scene wouldn't be as powerful.

I would have liked some more of the squad members past and previous to have been able to die, but based on something else tbh. A conversation or something, from either game....Jacob and Jack for example had moments where they could have been killed in ME3, but they don't and it kind of seems like there should be a different scene(Jack going back to protect her student, and I think Jacob falls as he is getting to the shuttle on the mission where you find him?)

Modifié par pablosplinter, 10 janvier 2014 - 10:42 .


#93
Reigned

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Ones that really made me oculars well up:

ME2: inviting Liara on the ship pre Shadow Broker DLC mission, once she leaves and after all the reminiscing, Shepard just sits on the bed after she leaves, staring at the door and says, "Come back soon" to him/herself. It was here that the magnitude of Shep waking up years after losing everything, life, friends and time hit me. It's when you actually see how lonely Shepard is. ME2 story was super dark in tone and that's what made it so good to me.

ME2: The conversation on Horizon after fighting off the Collector invasion with whoever survived Virmire. It sucks especially if you had a close relationship with the one you saved, to just outright diss you for things in which you could not help (i.e. teaming up with Cerberus, not letting them know you're alive, etc.). The attempt to ask for them to join you, only for them to say no and turn their backs on you was a hard pill to swallow.

#94
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pablosplinter wrote...



Lyrandori wrote...



Thing is, as I understand it, if Grunt isn't loyal in ME2 yet survives the suicide mission, he WILL die by the rachni. This is why there are so many loading screen messages in ME2 to tell the player that their decisions in ME2 could have dire consequences in ME3.


This is kind of annoying for me tbh. It would have been a great scene if he had died(though I am happy he didn't!)...but it needed to be dependant on something other than his loyalty....if you didn't have Grunt Loyal, you probably didn't care much about him anyway, so the scene wouldn't be as powerful.

I would have liked some more of the squad members past and previous to have been able to die, but based on something else tbh. A conversation or something, from either game....Jacob and Jack for example had moments where they could have been killed in ME3, but they don't and it kind of seems like there should be a different scene(Jack going back to protect her student, and I think Jacob falls as he is getting to the shuttle on the mission where you find him?)


Grissom's already got it's bad consequences if you don't do it. It pops up at an inconvenient time (storywise at least) during the Genophage arc. Your only motivation is Traynor telling you should care about these humans, who represent the best and brightest. If you prioritize the Genophage over humans, then they'll be screwed. Jack and her students are turned into husks/Cerberus soldiers.

Modifié par StreetMagic, 11 janvier 2014 - 12:46 .


#95
Secretlyapotato

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Whenever I have renegade Shep do the occasional paragon deed I always get teary eyes of joy. Like revealing the Dalatrass's plan to Wrex. *sniff* Thats friendship!

#96
Ba22crow

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Two parts, I played my mostly paragon shepard, before I played my duecebag shepard so I got really attached to the first story and deviations from it were interesting or heart wrenching.

First part was terrible, that moment when I held my gun to Mordin's back as he marched to the elevator, to cure the Krogan. The first time in the series you see real emotion in his eyes, not just cool calculation, him on the edge of tears, begging for another chance, that he made a mistake! pleading for you to allow him to repent for it. That moment, between him turning to walk away, and the sound of a bullet ringing out seemed to last an eternity in slow motion. And then after finally pulling that 50 pound trigger I had to watch him crawl his way out of the elevator coughing up blood the whole time trying to reach the console, I was praying somewhere in my heart somehow he'd live. gah worst part of the whole series.

2nd one which I have seen few people actually get. After the sabotage is done through a series of events Wrex ambushing you on the citadel, waiting for you by the airlock to the normady. The hurt you can feel in his voice, when he knows you sold him out, that a friend would betray him that way, to doom his race to excstinction. He holds his shotgun to shepards face, and then shep reminds him that they are friends, and lies that he would never do something like that to Wrex, reminding him that he even helped to recover his old family armor. Wrex shrugs it off and bellows that Shepard is still going to die, he'll just give him a quick death as a former friend and proceeds to suiciadlly attack in the citadel... The scene directly after you and C-sec gun him down and he falls out of a nearby window, where Bailey asks about it, and you say you don't know what happened, he shrugs and says "some Krogan just go crazy like that, something to do with genophage most likely" *camera slowly pans out to take in the whole scene*.... and you feel like you just did the dirstiest thing ever, something intrinsically wrong to life. I can't gun either of them down again, its so so wrong wrong, bioware, why do you make playing the bad guy actually hurt!!! XD

#97
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Topic locked due to necroposting (resurrecting old, dead threads). ~Mod05