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"Uncertainty Over Fall 2014 Release" (What ADDITIONS do you request during your wait?)


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#126
Silfren

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Ericander77 wrote...

David Gaider wrote...

Trista Hawke wrote...
So, I'm not here to gripe if the game's release *does* get pushed back. If it's pushed back, it's pushed back. Thus is life. However, IF THAT WERE THE CASE, can we reap the benefits of it being pushed back + the profits of EA's 2014 big hit releases? Can they add more to Dragon Age Inquisition if the fans are made to wait until 2015?


If the release date does slip, and that's IF, it will undoubtedly because we feel we need more time to make the game we currently have on our hands. At that point we will be cutting content that's not finished yet, not adding new content in. You will get less features, possibly some that were already mentioned would be removed, not new features thrown in as candy to "reward" you for the extra wait.



I am in no way complaining, I am just curious as to why (AGAIN IF, totally theorechtorical) content would be cut when there would be more time to work on it. 


Gaider and others already answered that question upthread. 

It's like this: They have the Fall 2014 release date based on the content that is currently being created for the game as they envison it right now.  In other words, the current time allotted for development is based on the current story and its attendant characters and setting and gameplay. 

If for some reason it was suddenly decided that the 2014 release date was not sufficient to finish the present set-up of everything, and they had to delay for, I dunno, three months, then that three months would be spent taking the game that had developed up to the point where it was realized that they weren't going to make their original release, and scrambling to finish that game as it stood in order to get it ready for the new date.  Which means that whatever unfinished stories they had would have to be cut from the game--and the rest of the game would have to be modified in order to accommodate for those cuts. 

There seems to be this idea that if Bioware were to decide that they were not able to make the 2014 release date, that they would just say "oh, well, since we can't make that date after all, let's just go ahead and add another two years development time and with all that extra time we're giving ourselves, make the game even BIGGER!  And hey, if after those two years are up and we find ourselves still unable to make the planned release date, why, we'll just give ourselves another year and with all that extra time...we'll make the game BIGGER STILL!

What would actually be the case, I imagine, would be that they would be aiming to get the game out the door as soon as possible after the missed release date as could be managed.  Rather than "we need x months to finish everything we have left," it would be more like "we could possibly release it in another two or three months if we worked overtime and started cutting x, cut character y, and re-worked plot z to accomodate missing x and y."

Modifié par Silfren, 04 novembre 2013 - 06:48 .


#127
Makkaramestari

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David Gaider wrote...

If you'd prefer, there could be no slippage and you could enjoy an unpolished game that arrived right on time. Angsting over the potential loss of features which couldn't have been delivered to the perfection you imagine in your head is a waste of time-- we don't cut things that are already completed and working.

I'd caution against panicking over something that hasn't actually happened yet. The release date remains as Fall 2014.


I'm pretty sure that the idea was that the release would be pushed due to some silly corporate policies, which would have you guys sitting on your hands waiting for the appropriate moment to release the game, thus having additional time on your hands to produce more content. I'm aware that there's no sensible reason whatsoever to sit on a finished product and not shipping it, but as faulty as the logic is, I think that this was the line of thinking behind this thread.

My opinion is that even though I'm excited to play this game, I'd rather suffer the additional wait and have a more polished produt than get an early access to a game that doesn't feel finished.

#128
Nhadalie

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I would prefer that they just spend the time completing the game to what they already have planned. I've enjoyed all the games so far, and I doubt Inquisition will break from that.

#129
ghost_ronin

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More fine polishing. Thats all were gonna get anyway.