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Your biggest hope for dragon age 3 ?


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#101
KristofCoulson

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 By no means a comprehensive list, just some minor thoughts that occurred to me:

1. I would like daggers to look like daggers instead of swords, longswords to look like longswords instead of greatswords, and greatswords to look like greatswords for our characters instead of greatswords for giants. I know this doesn't bother a lot of people, but the oversized weapons are one of my pet hates.

2. I'd like to have a spec where a single wield a sword. This could either be a much smaller two-handed sword, thinking like Aragorn's Anduril here, or TW2 swords. (sorta poking at number 1 above I guess). Or just wielding a single longsword / katana type thing. I'm not really a fan of duel wielding and i really only want a shield on my tank characters.

3. No teleporting rogues. Bring back traps, and rogue'y stuff. Decent implementation of stealth, sneaking, trap-finding, pick-pocketing. Having said this, I don't really see how this would fit in with the Inquisitor. (Nor how a mage could become Inquisitor. Maybe it will make more sense when I get to play the game.

Modifié par KristofCoulson, 17 novembre 2013 - 02:16 .


#102
archulysses17

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I hope it less buggy and choices carry over is more accurate compared to DA2...and a great gaming experience...

#103
TeamLexana

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No or at least MUCH LESS of enemies falling out of the sky. Even while indoors with a working door directly behind them... why the hell wouldn't they just use the door, seriously?

A more proactive pc where they choices matter. Hawke seemed only reactive and no matter what you did, it always felt like the wrong choice. Support mages? Mages attack you. Templars attack you. Support Templars? Mages attack you. Templars attack you. The choice system was an exercise in futility. Which in any other game would probably would have been fine but not in a game that followed up DAO.

Interesting companions where the relationship with the pc seems to have a meaningful impact as they did in DAO. In DA2, the companions felt more like caricatures. Entertaining yes, but ultimately not as satisfying.

Never, ever, repeat the mistake of having a companion be more important then the PC. ALA Anders blowing up the Chantry. Hawke who? Anders is the guy that blow up the chantry, Hawke is either the idiot that didn't stop him sooner or an accomplice... in either case could still be an accomplice if you do his loyalty mission. Personally as someone who lost someone on 9/11 as well, I felt the whole terrorism bit completely inappropriate as well.