Mcfly616 wrote...
69_Gio_69 wrote...
No, I am not satisfied because a lot of plotlines aren't explained to us or just aren't finished yet. I want to know why Cerberus did a 180 on us, started a coup on the citadel, why Udina betrayed us, why Shepard had those weird dreams, who the kid is, why Shepard is so special to everybody, what Leviathan is studying, how TIM got on the Citadel, how Shepard survived the destroy ending and I could go on.
These are all questions that are easily answered by in-game information.
Cerberus was bad from the start. In regards to the narrative, the 180 occurred in ME2. If anything, Cerberus is back to being their old evil selves in ME3. Also, TIM literally tells you that he's after what he's "always" been after. The only difference now is that the Reapers are actually here.
Udina has always been shady, with ulterior motives. (The game even implies he's such a schemer, that he manipulated an unknowing Captain Bailey into killing the Executor). He's always been a snake.
Who's the kid? Did you play the first 10 minutes of the game?
The dreams can be attributed to PTSD, or from a fictional standpoint it can be seen as a hero having hauntings of his past as he hurtles ever closer to his destiny.
How did Shepard survive? "A stubborn enough person can survive just about anything. Rage is a hell of an anesthetic." —Zaeed Massani
I know that Cerberus has always been bad. But, that was a different 'bad' then they were in the end. Now they make husks out of human refugees and kill them in the streets on the Citadel. Cerberus had human interest first and their objective was to stop the reapers.That objective is somewhat changed in the last game. Now he wants to control them. Okay, that is indeed related to things he did in both ME1 and ME2, but now he's also hindering our actions. TIM needs the crucible to control the reapers. But he is doing everything in his power to stop us from achieving that goal. He is fighting for humans, but also killing them and making husks out of them. He want's to control reapers but is hindering his own plan, or does he have his own crucible? I need more things explained to really understand his motives. It doesn't add up for me. So over three games in the end TIM, one of the three main villains (Reapers and Saren), isn't fleshed out enough.
Udina is the kind of guy that could betray us. He knows how to play political games and is very egoïstic. But that doesn't tell us
why he did it. I think he was plotting something with making Kaiden/Ashley a specter and promoting Bailey to commander, but it is nothing more than speculation. Again all we know is he betrayed us and that his
motives are unknown. (Btw Udina is the first voice you hear in ME1 and for the whole trillogy for that matter, he helped you become a specter, he has been there for the whole trillogy and yet his motives weren't clear in the end.)
Yes I played the first 10 minutes. And, even if you don't believe in IT, it is obvious that the kid is a indoctrination method. Never seen before, goes in a closed door, is in the building that got reaperblasted, you are the only one that sees him, reaper noices when Anderson calls you, no one helps him on the kodiak and pops up in dreams with whispers and reaper noises. This was so obvious I cannot go with a litteral explanaition here. So what do I need to make of this? In the end are we indoctrinated? I don't think so. Otherwise Bioware wouldn't cast of IT topic to a 'groups forum'. So that isn't the way to go. So what is the way to go then? Again, totally not elaborated so that we can only speculate.
PTSD, that is a explanation but how is that more than a theory? There is nothing in the game that's supports this view. The only case of PTSD we see in the game is with the asari in Huerta Memorial. If you take that as evidence, there are much more cases of indoctrination and it makes a lot more sense because of the kid in them. And the dreams are very important in ME3. There are even three of them. So how come we never got a mention of it, outside of those dreams themself. Again not elaborated enough. My own opinion is that it is indoctrination, but can't prove it though.
Your last point.. I don't know if you are serious here. If you look at the pics Dreamgazer showed, it doesn't look possible Shepard is going to survive. He was also in the middle of it.
Though this comes of very negatively I am intrigued by these types of questions. These 'flaws' are also what makes ME special to me. 'Speculation for everyone'. But my opinion is that it is too much. After more than a year of speculation the writers could at least give us some hints or pointed us in the right direction. They cannot just keep it like that. In my opinion the next game should be about giving us decisive answers to those questions. I think you could fill up the whole game of just elaborations of the story if done correctly.
Also I am almost done with my second playthrough of the trillogy, but have never done the Citadel DLC before. I'll be doing that very soon though. Maybe it will soften my view on Bioware a bit.