Rad_Rage wrote...
Oh I'm not that serious about it. It's just harmless conjecture. Whether or not TC gets changed for the next game doesn't really bother me.
I guess I just look at OP a different way. I look at something being OP through practice rather than by design. Even though I don't feel ME3 is a really high skill cap game, in my experience, no character in this game is idiot proof. I've played with a bunch of terrible players who use so called "OP" kits and do terribly with them, or average players who use them and play...mediocre with them.. I know my experience is but a small iota of the entire playerbase's, but it does count for something.
Bottom line, if you're bad, you're going to be bad regardless of what characters you use.
some classes ike GI and TGI they are OP with their own power for weapon damage boost. weapon damage usually get a more stable output than power especially higher diffulties. while those classes also get good survivability so we usually say these classes are OP.
some classes like volus they don't get headshot damage and less shield. so properly not a output damage source than other classes (even some people use them on platinum for challenge their fundermantel power does not favour as a damage output)
actually i want something like splinter cell blacklist. the cloak don't give you damage boost. but you are totally invisible and you can instant kill opponent by broken their neck( like grab in this game you can instant kill mobs) . this game cloak is totally a joke, especially solo . though solo you want more damage boost