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#151
DesioPL

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I've actually unsubbed at least until the next expansion, since I don't care much for what's looking like it's going to be 13 months of the same raid. Not 100% sure if i'll resub if this is the route they're going.

 

Between that and not buying the Diablo 3 expansion the whole thing is a bit saddening, since I've been buying and playing Blizzard's games for around 20 years now. I remember playing a ton of Warcraft 2 on my old 486 as a kid.

 

Not sure what the deal is with that potion. It doesn't seem like you'd actually get that much out of it since it only lasts 1 hour and isn't exactly easily farmed.

 

I feel the same feelings, because i lost the faith to what Blizzard do. WoW is not the same game like 10 years ago. But glad that at last, most interesing feature what is garrisons is at last coming soon. But unfortunelly... Sometimes i feel Blizzard lost in thier own lore in Warcraft.

 

About Diablo. I do not consider buy Diablo 3 with expansion, because in Poland price is too much expensive.



#152
N0rke

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I"m really not a fan of the paid level boost. At this point they're essentially selling in-game power, even if it's not on par with top tier gear.

 

I don't care much for the slippery slope argument, but it feels like it applies perfectly to how Blizzard has treated their micro-transactions in this game, which is kind of ridiculous considering it's still subscription based in the first place.

I care less about the paid level boost being in the game and more about what they're charging for it. Charging someone the price of a AAA game and trying to justify it as 'Making it less appealing so people are less apt to use it' is just so sleazy in my opinion. Since they're gouging subs they're putting whatever transactions they can in the game and charging out the wild zoo for them.

 

The level boost could have been a way to get people back into the game and get them up the speed, but no sane person is going to pay $60 to just get back into the game and try it out.



#153
Melra

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Late but...

 

I agree! I wish we would go back to looking up optimal skill trees online and depriving people not in raiding guilds of experiencing the content.

 

 

 

I thought this at first. Then again, it's 60 dollars. They made it that way so that more people would prepurchase WoD and not buy 90 characters frequently.

Well it is part of the fun, if you can't be bothered to do such a simple thing as to do a research that takes you maybe 15-30 minutes after which you really don't have to do it unless a new patch arrives, then you are simply lazy.

"I pay the same as you do, buhuu, I deserve to get everything handed to me for no effort" is what is ruining the game.



#154
Isichar

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I'm considering getting back into WoW when this comes out.

 

God help me.



#155
AventuroLegendary

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Well it is part of the fun, if you can't be bothered to do such a simple thing as to do a research that takes you maybe 15-30 minutes after which you really don't have to do it unless a new patch arrives, then you are simply lazy.

"I pay the same as you do, buhuu, I deserve to get everything handed to me for no effort" is what is ruining the game.

Yet, we still have normal and heroic modes which outclass LFR, so I doubt it really infringes on your experience or is killing/ruining the game. Finding a raid group can be an annoyance if you aren't in a guild for it. I'd much rather people experience the fall of Deathwing/Garrosh/the Toad King in-game and receive relatively inferior gear than through a book or video.



#156
Melra

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Yet, we still have normal and heroic modes which outclass LFR, so I doubt it really infringes on your experience or is killing/ruining the game. Finding a raid group can be an annoyance if you aren't in a guild for it. I'd much rather people experience the fall of Deathwing/Garrosh/the Toad King in-game and receive relatively inferior gear than through a book or video.

Which flattens the experience as a whole. I'd love to see the current "casual community" try and go through the Shattered Halls heroic back in TBC, those tears would be delicious to feed on. "Where are my free epics? WHERE?!"

The game now caters to people who have no desire to learn to play better, are lazy and fail to be social, where as in the past, you had to be social, learn to play better and look for your groups and make friends to play through stuff.



#157
Cyonan

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Well it is part of the fun, if you can't be bothered to do such a simple thing as to do a research that takes you maybe 15-30 minutes after which you really don't have to do it unless a new patch arrives, then you are simply lazy.

"I pay the same as you do, buhuu, I deserve to get everything handed to me for no effort" is what is ruining the game.

 

What's the difference between spending 15 minutes to have somebody tell me where to put 41 talents vs spending 10 minutes to have somebody tell me where to put 7 talents? One has a slightly bigger number?

 

Both are pretty "lazy" ways of setting up your talents, to be honest.



#158
Isichar

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I preferred the talent system in vanilla and TBC much more compared to how it is now with the current expansion, but that's just me. I guess glyphs sort of make up for many of the changes to talents, but I have no idea how balanced anything is now.



#159
Melra

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What's the difference between spending 15 minutes to have somebody tell me where to put 41 talents vs spending 10 minutes to have somebody tell me where to put 7 talents? One has a slightly bigger number?

 

Both are pretty "lazy" ways of setting up your talents, to be honest.

Because I for one liked to go through the talent trees and figure out my builds myself, now I only have so few choices and in the end if I choose what I think is best, it will be identical to the build that most people, playing my role, find optimal. With more talents, my build was hardly ever similar to the generally considered "optimal" build. I had my somewhat unique way of taking and playing and I chose talents that most people didn't find use for.

It was a lot of fun and rewarding to see something you figured out, succeed.

But that's how the game is these days, the community is douchier and more selfish, mostly due to these features that are "Meant to make life easier". The amount of ninjas and douchebags skyrocketed after they added the crossrealm LFG system. You'd do 5-6 instances on a day off and 2 or 3 of them would have a player who was rude/whiner/ninja. They'd never have to face the consquences for their actions, cause they'd never have to see their group again.



#160
Cyonan

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Because I for one liked to go through the talent trees and figure out my builds myself, now I only have so few choices and in the end if I choose what I think is best, it will be identical to the build that most people, playing my role, find optimal. With more talents, my build was hardly ever similar to the generally considered "optimal" build. I had my somewhat unique way of taking and playing and I chose talents that most people didn't find use for.

It was a lot of fun and rewarding to see something you figured out, succeed.

But that's how the game is these days, the community is douchier and more selfish, mostly due to these features that are "Meant to make life easier". The amount of ninjas and douchebags skyrocketed after they added the crossrealm LFG system. You'd do 5-6 instances on a day off and 2 or 3 of them would have a player who was rude/whiner/ninja. They'd never have to face the consquences for their actions, cause they'd never have to see their group again.

 

Everybody is being selfish in asking for only the system that they personally enjoy with no consideration for other players. On top of that, you're just insulting everybody who doesn't share your opinion that the old system is better than the new one.

 

The talent system has nothing to do with the decline in the community of the game, and neither does the game being more casual(It was always casual for a MMO).

 

That's entirely on the shoulders of cross realms and the loss of accountability that came with it.



#161
Melra

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Everybody is being selfish in asking for only the system that they personally enjoy with no consideration for other players. On top of that, you're just insulting everybody who doesn't share your opinion that the old system is better than the new one.

 

The talent system has nothing to do with the decline in the community of the game, and neither does the game being more casual(It was always casual for a MMO).

 

That's entirely on the shoulders of cross realms and the loss of accountability that came with it.

It is far more casual now, than it was before. I don't care if my opinion insults someone, I am not the one asking for free hand outs.



#162
Cyonan

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It is far more casual now, than it was before. I don't care if my opinion insults someone, I am not the one asking for free hand outs.

 

and in saying that, you're no better than the people you're talking about 'ruining' the game.

 

Of course, I still don't understand how the existence of an easy mode takes away from the difficulty of hard mode.

 

I suspect it's because it actually doesn't.



#163
Melra

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and in saying that, you're no better than the people you're talking about 'ruining' the game.

 

Of course, I still don't understand how the existence of an easy mode takes away from the difficulty of hard mode.

 

I suspect it's because it actually doesn't.

It does, when you can get nearly the same kind of stuff from doing nothing than when you are actually doing something.

I don't care if you think I am better or not, I know that when the game was more like the way I enjoyed it, it had 2-3 million more players and more socially active community. That's more than enough for me. :)

I've always preferred working for my goals, instead of getting stuff for free. Their loss really.



#164
Cyonan

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It does, when you can get nearly the same kind of stuff from doing nothing than when you are actually doing something.

I don't care if you think I am better or not, I know that when the game was more like the way I enjoyed it, it had 2-3 million more players and more socially active community. That's more than enough for me. :)

I've always preferred working for my goals, instead of getting stuff for free. Their loss really.

 

Actually the game's subscriber numbers peaked during Wrath of the Lich King which had multiple difficulty levels of raid, easy normal modes, and cross-realm dungeons.

 

LFR/Flex gear is nowhere near the quality of heroic level gear.



#165
Melra

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Actually the game's subscriber numbers peaked during Wrath of the Lich King which had multiple difficulty levels of raid, easy normal modes, and cross-realm dungeons.

 

LFR/Flex gear is nowhere near the quality of heroic level gear.

Lich King was good for most part, but the damage started to ramp up as time progressed with that LFG system. The raiding wasn't too difficult for people, who actually wanted to use their brains, to get into. Now you can just press a button and follow your raid group around without actually doing anything.



#166
Cyonan

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Lich King was good for most part, but the damage started to ramp up as time progressed with that LFG system. The raiding wasn't too difficult for people, who actually wanted to use their brains, to get into. Now you can just press a button and follow your raid group around without actually doing anything.

 

and Lich King had the highest number of subscribers, so if you want to talk about when the game had more people in it then none of them will beat WotLK.

 

If you want to use your brain then go raid heroic modes, and get far better gear than what the afk people are getting in LFR.



#167
Melra

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So that'd be simply ignoring the problem instead of addressing it. The game will simply die off due to the level of easy it is currently offering. It was much more fun to play when there was something to strive for. People who might actually enjoy the harder stuff have no real reason to for reaching out and looking cause they've experienced the bosses and all the story in pretty much cutscene fashion where they don't have to interact in anyway and stuff just gets thrown at them.



#168
Cyonan

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So that'd be simply ignoring the problem instead of addressing it. The game will simply die off due to the level of easy it is currently offering. It was much more fun to play when there was something to strive for. People who might actually enjoy the harder stuff have no real reason to for reaching out and looking cause they've experienced the bosses and all the story in pretty much cutscene fashion where they don't have to interact in anyway and stuff just gets thrown at them.

 

There is something to strive for, you're just ignoring it for whatever reason.

 

WoW is going to die off because it's old. It's going to be around for a while regardless of what they do, but in the end time will be what kills the game off.

 

Anything else just screams of "WoW is dying because they aren't doing what I personally want them to do!"



#169
Volus Warlord

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WoW is going to die off because it's old. 

QFT

 

Vanilla was released in 2004. For a game that is TEN YEARS OLD to still have such a large player base is virtually unheard of. Most MP games die off in a year or two. 



#170
DesioPL

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I preferred the talent system in vanilla and TBC much more compared to how it is now with the current expansion, but that's just me. I guess glyphs sort of make up for many of the changes to talents, but I have no idea how balanced anything is now.

 

This! I also prefered that talent system until CATA and MoP. After CATA and MoP is bad.

 

Unfortunelly i feel, that inscription will be someday deleted from game, because now most glyphs give now cosmetic changes like... Diffrent look for mage water elemental. Instead of normal water elemental, we can get ice revenant.



#171
DesioPL

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It's appear that Siege Of Orgrimmar normal and heroic now works in US realms in cross-realm option. EU realms must wait little longer.



#172
DesioPL

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Blizzard updated female dwarf models and honestly? They don't look now ugly like before, but now more close to Princess Leia from Star Wars.



#173
DesioPL

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http://media.mmo-cha...onWoWRAD013.jpg

 

http://media.mmo-cha...onWWWNext68.jpg

 

It seems Garrisons coming up soon with beta tests. But more interesing thing was that we will build our garrisons not only paying in gold, but also other resources. Back to the roots of series!

 

Also worth to mention, that some buildings will need plans to upgrade, and they we can get from few sources.

 

Farming reputations.

World Drop.

Quest rewards.

 

Or other ways.



#174
N0rke

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http://media.mmo-cha...onWoWRAD013.jpg

 

http://media.mmo-cha...onWWWNext68.jpg

 

It seems Garrisons coming up soon with beta tests. But more interesing thing was that we will build our garrisons not only paying in gold, but also other resources. Back to the roots of series!

 

Also worth to mention, that some buildings will need plans to upgrade, and they we can get from few sources.

 

Farming reputations.

World Drop.

Quest rewards.

 

Or other ways.

Because farming reputation worked so well at the beginning of MoP, am I right?  :P



#175
Isichar

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I just want to be able to show up for like 1 hour every week and get epic and legendary items, is that so wrong?

 

I don't have time to farm war glaives or those stupid crystals in 4.3 cataclysm on my rogue anymore. I'm tired of working so hard for legendary items that become obsolete, give me free gear Blizzard! Water down your game mechanics to cater to my convenience! Also make rogues more OP, I want to be able to endlessly stunlock and vanish like back in the old days.