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Earth Mastery: Paladin or Demolisher.


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73 réponses à ce sujet

#1
Bladedrummer

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Hello,

I need to extract 10x with one more character for the Earth Mastery Challenge.
Which would you say is more fun? Paladin or Demolisher? I have played very little with both these classes so any advice/build and so on is welcome.

This is my current N7 Paladin build but I'm not sure about how to play it, safe for spamming powers and murdering stuff with the Harrier.

I don't have a build for the Demolisher.

#2
Pearl (rip bioware)

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I run 6/6/6/5/3 on the Paladin for power spamming. Never skip Incinerate.

#3
cato potato

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FatherOfPearl wrote...

I run 6/6/6/5/3 on the Paladin for power spamming. Never skip Incinerate.


I concur.

#4
Supreme Leech

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Paladin, definitely. I don't find the demolisher to be as enjoyablem though I do have fun playing here from time to time.

Max out snap freeze (reach, cryo explosion, armour weakening) and incinerate (radius, burning damage, frozen damage). I also like to max out energy drain (radius, synthetic thing, armour boost) and use it to get cryo explosions off of shields/barriers. Then I like to put 4 in fitness and 4 in passives (weapon damage). I use a talon pistol on him with heavy barrel, magazine upgrade and armour piercing or drill rounds. I spam snap freeze on enemies, followed by incinerate. Just keep spamming your powers and shooting when you have a cooldown.

You should never use a power amplifier on this character. Instead, use a cyclonic modulator (or adrenaline) and a geth scanner.

#5
Bladedrummer

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I took that build from a platinum solo vid. I don't normally skip Incinerate on any other kit. I might give that a shot here as well.

What weapon would you use with that build? What kind of strategy? More or less like an engineer?

#6
cato potato

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Bladedrummer wrote...

I took that build from a platinum solo vid. I don't normally skip Incinerate on any other kit. I might give that a shot here as well.

What weapon would you use with that build? What kind of strategy? More or less like an engineer?


Pretty much, it's all about combos. The Wraith, Talon and Arc Pistol are really good but I prefer the Collector SMG.

#7
-PenguinFetish-

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 Melee Paladin build is really fun because you can do stuff like this with it. Demolisher arc nade spam is also fun too though, especially if used in conjunction with something with Flamer or Snap freeze.

#8
Dalakaar

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Paladin is by far my favourite kit, bar none.

Build is dependent upon playstyle, I've tried a great deal of variations on the paladin. For CQC I like 6/3/6/5/6. Bash those faces.

6/6/6/4/4 or 6/6/6/5/3, either or, the 4/4 build gives you a bit more time to fire while taking fire. the 5/3 obviously is nice for the extra power damage.

Take a Geth Scanner if you have it, it's pretty much the best use of that piece of equipment.

Remember 6b in Snap Freeze is a waste of time.

For my part, playing up close and using my shield/heavy shield plant are just too fun. Using a heavy pistol/smg with power amp is something to consider if you're going power heavy.

#9
Bladedrummer

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You're saying something like this? Although I would be tempted to swap for Damage and Capacity in the passives since powers would be your main damage source, no? 

XFG-65 wrote...

Paladin, definitely. I don't find the demolisher to be as enjoyablem though I do have fun playing here from time to time.

Max out snap freeze (reach, cryo explosion, armour weakening) and incinerate (radius, burning damage, frozen damage). I also like to max out energy drain (radius, synthetic thing, armour boost) and use it to get cryo explosions off of shields/barriers. Then I like to put 4 in fitness and 4 in passives (weapon damage). I use a talon pistol on him with heavy barrel, magazine upgrade and armour piercing or drill rounds. I spam snap freeze on enemies, followed by incinerate. Just keep spamming your powers and shooting when you have a cooldown.

You should never use a power amplifier on this character. Instead, use a cyclonic modulator (or adrenaline) and a geth scanner.



#10
Heldarion

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Both are fun as hell.

#11
Bladedrummer

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FatherOfPearl wrote...

I run 6/6/6/5/3 on the Paladin for power spamming. Never skip Incinerate.


I might also give this a shot instead of 6/6/6/4/4.

Thanks everyone, I have enough to go on experimenting for 10 games. Who knows? Maybe I will finally figure out why so many people enjoy this class. I sure found lots of other fun kits when doing the challenges.

#12
Argent Xero

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Melee Build Demolisher. Skip Fitness. Put on a Strength Enhancer and Shocktrooper or Grenade Capacity. Equip her with a Venom and a Cerberus Harrier, Disruptor ammo. Play vs Cerberus and punch Phantoms after a Charged Venom shot. More fun than Snap Freezing with the Paladin, also less annoying. (cryo explosions are like Banshee screams after a while. ) Arc Grenades for groups and Homing Grenades for bosses along with the Cerberus Harrier.

If you don't have anything of what I just said go with the Paladin.

#13
Supreme Leech

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Bladedrummer wrote...

You're saying something like this? Although I would be tempted to swap for Damage and Capacity in the passives since powers would be your main damage source, no? 

XFG-65 wrote...

Paladin, definitely. I don't find the demolisher to be as enjoyablem though I do have fun playing here from time to time.

Max out snap freeze (reach, cryo explosion, armour weakening) and incinerate (radius, burning damage, frozen damage). I also like to max out energy drain (radius, synthetic thing, armour boost) and use it to get cryo explosions off of shields/barriers. Then I like to put 4 in fitness and 4 in passives (weapon damage). I use a talon pistol on him with heavy barrel, magazine upgrade and armour piercing or drill rounds. I spam snap freeze on enemies, followed by incinerate. Just keep spamming your powers and shooting when you have a cooldown.

You should never use a power amplifier on this character. Instead, use a cyclonic modulator (or adrenaline) and a geth scanner.


Yep that's the build right there. The mst important thing is maxing out all your powers. You can definitely go for damage and capacity if you wish, I sometimes choose that. It doesn't make much difference. The thing is, power damage doesn't affect your cryo explosions at all. It individually affects each of your powers (i.e. makes your incinerate a little stronger, makes your energy drain do a bit more damage, and makes your snap freeze do a little bit more damage). The weight capacity bonus is useful.

#14
-PenguinFetish-

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 Melee Paladin build is really fun because you can do stuff like this with it. Demolisher arc nade spam is also fun too though, especially if used in conjunction with something with Flamer or Snap freeze.

#15
RZIBARA

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Use Demolisher. Shes so much fun

Skip homing grenade, set up arc grenades for electrical damage and armour damage, set passives for shields, as well as a mix of weapons damage, and power damage (to strengthen your grenades). set up supply pylon for ressupply, power damage bonus, and frequency

slap on a harrier and go to work

#16
Tokenusername

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Paladin is probably more fun, if nothing else simply because it presents more options. Demolisher builds will pretty much always break down to grenade spam no matter what you do.

#17
Excella Gionne

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N7 Demolisher: 6/6/6/6/0

#18
Argent Xero

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RZIBARA wrote...

Use Demolisher. Shes so much fun

Skip homing grenade, set up arc grenades for electrical damage and armour damage, set passives for shields, as well as a mix of weapons damage, and power damage (to strengthen your grenades). set up supply pylon for ressupply, power damage bonus, and frequency

slap on a harrier and go to work


Fitness??

Homing Grenade's are too good to pass up because the debuff. It can set up nice Fire Explosions for pesky Dragoons, just set it off by throwing an Arc Grenade. :)

#19
hong

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If you're going to spam grenades as a demolisher, don't forget to spam your supply pylon as well. You get a fresh batch of grenades each time you put it down.

#20
ClydeInTheShell

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Paladin.

#21
Kinom001

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Melee Paladin with a Talon. Send stuff flyin'.

#22
TheVanishedOne

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Try demolisher. She is powerful, and very powerful. :)



Proof below.

Image IPB

#23
Tokenusername

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warriorsea wrote...

Try demolisher. She is powerful, and very powerful. :)



Proof below.
*snip*

Thinly veiled e-peen thread.

#24
I Am Robot

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FatherOfPearl wrote...

I run 6/6/6/5/3 on the Paladin for power spamming. Never skip Incinerate.


A weapon based paladin with snap freeze as debuff would enjoy the extra shields afforded by not taking incinerate. The build. 

Modifié par Farid-Yoda-N7, 02 novembre 2013 - 04:13 .


#25
TheVanishedOne

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Tokenusername wrote...

warriorsea wrote...

Try demolisher. She is powerful, and very powerful. :)



Proof below.
*snip*

Thinly veiled e-peen thread.


U jelly? :lol: It actually fun to play with demolisher. She is perfect.