MisterJB wrote...
1-Hawke will lose which is actually what happens in the game. Hawke fails to defeat the templars and all s/he accomplished was enabling some mages to escape. One might say that it was worth it but was it really?
Yes. It is. Because even if you only save a few lives
you're still not actively cutting down people for a crime they didn't committ. Even if you think that much of the Circle is filled with blood mages, you can't prove any one mage is a BM unless they happen to use BM. So you're killing the potentially innocent with the guilty.
There's a huge -
huge - moral difference between trying to save people and failing, and executing people yourself for a crime you don't know they've necessarily committed.
By fighting the Templars, Hawke helped extend the conflict which means more Templars and mages fighting in the streets of Kirkwall, releasing fireballs, demons and abominations. How many innocent people who had nothing to do with this situation died in the crossfire? How many could have been saved had Hawke; with all of his/her skill; assisted the Templars in killing the mages before they could summon truly destructive powers?
Given that the mages are retreating to the Gallows, not very many. There's no evidence of a massive war in the streets, and there's no evidence that the templars are forced to fight in the streets of Kirkwall since the entire action is at the Gallows. When you side with Orsino, he makes it clear that's where all the mages are retreating.
Seeing as how Hawke beelines it right for the Gallows, then only mages in the streets you would fight are the ones you run into. So even siding with the mages, Hawke kills
exactly the same number of potential demons.
The only thing left is whether or not mages that aren't abominations yet turn into demons, and since we know stress and fear can get a mage auto-possessed, by executing templars Hawke saves Kirkwall by
preveting mages from turning into abominations. So, huzzah! The genocide excuse to save the city doesn't work. More dead templars = less mage abominations.
The city is ablaze because Meredith set it ablaze when she declared she was going to murder every single mage in Kirkwall. There's something monstrous in saying you're going to participate in genocide and use a tragedy that the person who declared the genocide created as a justification for engaging in genocide.
2-Hawke might win. In order to do so, Hawke must defeat the templars which means either killing them all or reducing them to a number where they will no longer present a threat.
You mean, Hawke has to committ mass murder either way, except in this case he does it against a group of volunteer soldiers who could have refused to follow orders and not perpetrated genocide?
Will the mages remain in the Gallows and quietly wait for the Divine to send reinforcements? That is extremely unlikely given the harsh conditions of Kirkwall’s Circle and the fact these mages just killed an army of templars.
No. They'd flee the Circle, and flee Kirkwall.
Will the mages run from the city? Possibly, a few might but I doubt the majority will do so. We must remember that these mages likely have families in the city that they probably miss and that even those who don't will feel empowered by this victory which might rule over their common sense.
This is exactly what happens if Hawke sides with the Circle. So... yes, mages will flee the Circle.
However, we can’t really expect Kirkwall to be very welcoming to the mages after, as I said before, the Grand Cleric and Knight Commander have been slain by it in one night. Rather, the common people will likely see it as a plot by the mages to establish a new Tevinter and they will react with violence. Violence that the City Guard will find itself unable to curb given the fact they are not used to fighting mages.
Or maybe the people will love that the tyrant Meredith was slain by the heroic mages and hold hands with them to create a paradise. Since this is all fan-fiction, it ihas nothing to do with whether or not genocide is justified.
So, what is the right thing to do in DA2’s endgame? Stick to your ideals and protect the wrongfully accused or simply accept that sometimes a rotten limb must be amputated? That it’s preferable to Annul Kirkwall’s Circle to watching Kirkwall itself burn?
The right thing to do is to shove a sword through Meredith's throat the second she declares the ROA and then dare any templar still alive around her to take you and the city guard on. Hawke's mistake is in not outright attacking and trying to kill Meredith the second she declared the Rite.
Użytkownik In Exile edytował ten post 03 listopad 2013 - 11:41