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How can anyone side with Meredith at the end of DA2?


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#76
MWImexico

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Bardox9 wrote...
I am pro-Mage, but I still support the templars at the end. Until that point I help the mages. By the end it
truely is too late. The ROA is overkill in Kirkwall's case. It's not THAT bad. The insanity brought on by the idol pushed things to that point. Once the line was crossed, there was no going back. Anders saw to that. You have to pick a side. Orsino and his blood mages that want to rule the world...OR... Meredith and her bigoted templars that will kill
every mage that takes up arms against them to keep the evil contained to the tower?


How can you be so sure that the blood mages in the circle are evil? What if they are not, or only a portion of them ? (Alain didn't seemed evil for me, Malcolm Hawke neither)

I can understand you don't want to take the risk though. It's a difficult choice.

Użytkownik MWImexico edytował ten post 03 listopad 2013 - 11:25


#77
General TSAR

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Out-of-control walking WMDs deserve to be crushed.

#78
Br3admax

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General TSAR wrote...

Out-of-control walking WMDs deserve to be crushed.

Mage freedom is more important than everyone else's freedom. Fireballs to the face are just a part of life, and you are going to have to accept that. 

#79
RedArmyShogun

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I didn't side with the crazy Templar, I sided against the terrorists that blow up buildings for no reason other than to make a point.

#80
MWImexico

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Br3ad wrote...

General TSAR wrote...

Out-of-control walking WMDs deserve to be crushed.

Mage freedom is more important than everyone else's freedom. Fireballs to the face are just a part of life, and you are going to have to accept that. 


So you think they are evil. Launch a fireball into the face of someone for no reason, that's exactly what a sane person would do.

#81
Br3admax

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MWImexico wrote...

Br3ad wrote...

General TSAR wrote...

Out-of-control walking WMDs deserve to be crushed.

Mage freedom is more important than everyone else's freedom. Fireballs to the face are just a part of life, and you are going to have to accept that. 


So you think they are evil. Launch a fireball into the face of someone for no reason, that's exactly what a sane person would do.

You're thinking too rationally. Lrn 2 BSN.

DKJaigen wrote...

Steelcan wrote...

Lord Raijin wrote...

Br3ad wrote...

I wonder if we'll finally realize that both sides are wrong in the next hundred pages.


What is wrong with mages wanting their independence? Wanting to unshackle their Chantries manacles and start living their own lives? 

The part that comes after, where they start killing everybody


Thats human nature deal with it. 



#82
In Exile

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MisterJB wrote...
1-Hawke will lose which is actually what happens in the game. Hawke fails to defeat the templars and all s/he accomplished was enabling some mages to escape. One might say that it was worth it but was it really?


Yes. It is. Because even if you only save a few lives you're still not actively cutting down people for a crime they didn't committ. Even if you think that much of the Circle is filled with blood mages, you can't prove any one mage is a BM unless they happen to use BM. So you're killing the potentially innocent with the guilty. 

There's a huge - huge - moral difference between trying to save people and failing, and executing people yourself for a crime you don't know they've necessarily committed. 

By fighting the Templars, Hawke helped extend the conflict which means more Templars and mages fighting in the streets of Kirkwall, releasing fireballs, demons and abominations. How many innocent people who had nothing to do with this situation died in the crossfire? How many could have been saved had Hawke; with all of his/her skill; assisted the Templars in killing the mages before they could summon truly destructive powers?

Given that the mages are retreating to the Gallows, not very many. There's no evidence of a massive war in the streets, and there's no evidence that the templars are forced to fight in the streets of Kirkwall since the entire action is at the Gallows. When you side with Orsino, he makes it clear that's where all the mages are retreating. 

Seeing as how Hawke beelines it right for the Gallows, then only mages in the streets you would fight are the ones you run into. So even siding with the mages, Hawke kills exactly the same number of potential demons. 

The only thing left is whether or not mages that aren't abominations yet turn into demons, and since we know stress and fear can get a mage auto-possessed, by executing templars Hawke saves Kirkwall by preveting mages from turning into abominations. So, huzzah! The genocide excuse to save the city doesn't work. More dead templars = less mage abominations. 

The city is ablaze because Meredith set it ablaze when she declared she was going to murder every single mage in Kirkwall. There's something monstrous in saying you're going to participate in genocide and use a tragedy that the person who declared the genocide created as a justification for engaging in genocide. 

2-Hawke might win. In order to do so, Hawke must defeat the templars which means either killing them all or reducing them to a number where they will no longer present a threat.


You mean, Hawke has to committ mass murder either way, except in this case he does it against a group of volunteer soldiers who could have refused to follow orders and not perpetrated genocide? 

Will the mages remain in the Gallows and quietly wait for the Divine to send reinforcements? That is extremely unlikely given the harsh conditions of Kirkwall’s Circle and the fact these mages just killed an army of templars.


No. They'd flee the Circle, and flee Kirkwall. 

Will the mages run from the city? Possibly, a few might but I doubt the majority will do so. We must remember that these mages likely have families in the city that they probably miss and that even those who don't will feel empowered by this victory which might rule over their common sense.


This is exactly what happens if Hawke sides with the Circle. So... yes, mages will flee the Circle. 

However, we can’t really expect Kirkwall to be very welcoming to the mages after, as I said before, the Grand Cleric and Knight Commander have been slain by it in one night. Rather, the common people will likely see it as a plot by the mages to establish a new Tevinter and they will react with violence. Violence that the City Guard will find itself unable to curb given the fact they are not used to fighting mages.


Or maybe the people will love that the tyrant Meredith was slain by the heroic mages and hold hands with them to create a paradise. Since this is all fan-fiction, it ihas nothing to do with whether or not genocide is justified. 

So, what is the right thing to do in DA2’s endgame? Stick to your ideals and protect the wrongfully accused or simply accept that sometimes a rotten limb must be amputated? That it’s preferable to Annul Kirkwall’s Circle to watching Kirkwall itself burn?


The right thing to do is to shove a sword through Meredith's throat the second she declares the ROA and then dare any templar still alive around her to take you and the city guard on. Hawke's mistake is in not outright attacking and trying to kill Meredith the second she declared the Rite. 

Użytkownik In Exile edytował ten post 03 listopad 2013 - 11:41


#83
MWImexico

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Br3ad wrote...
You're thinking too rationally. Lrn 2 BSN.


lol, ok :P

Użytkownik MWImexico edytował ten post 03 listopad 2013 - 11:40


#84
David7204

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Sometimes I wonder to myself to what extent people on the internet really support the very obviously evil actions in games they (very seriously and meticulously) claim to support.

There's two possibilities. Either they're liars, or they're cowards and incompetents.

Użytkownik David7204 edytował ten post 03 listopad 2013 - 11:45


#85
Br3admax

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So who would you support then David? I curious as to the answer that you would give.

Użytkownik Br3ad edytował ten post 03 listopad 2013 - 11:43


#86
General TSAR

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David7204 wrote...

Sometimes I wonder to myself to what extent people on the internet really support the very obviously evil actions in games they claim to support.

There's two possibilities. Either they're liars, or they're cowards and incompetents.

Guess what? No one cares what you think drone.

Użytkownik General TSAR edytował ten post 03 listopad 2013 - 11:45


#87
David7204

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'Drone'?

#88
Nightdragon8

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MWImexico wrote...

Br3ad wrote...

General TSAR wrote...

Out-of-control walking WMDs deserve to be crushed.

Mage freedom is more important than everyone else's freedom. Fireballs to the face are just a part of life, and you are going to have to accept that. 


So you think they are evil. Launch a fireball into the face of someone for no reason, that's exactly what a sane person would do.


but see thats the problem no middle ground. No way to control mage's powers or reagulate it in a way other than to lock them away. And I think that is the major problem, cause once you figure out how to control that then you can start building a societey that will allow mages to be free.

#89
wolfhowwl

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Daily reminder that David has not played Dragon Age: Origins, Awakening, or Dragon Age II.

#90
Br3admax

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David7204 wrote...

'Drone'?

Do you not know what this word means, friend?

#91
General TSAR

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wolfhowwl wrote...

Daily reminder that David has not played Dragon Age: Origins, Awakening, or Dragon Age II.

Are you serious?

Wow.

I care even less of his opinions.

Użytkownik General TSAR edytował ten post 03 listopad 2013 - 11:51


#92
Seboist

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General TSAR wrote...

wolfhowwl wrote...

Daily reminder that David has not played Dragon Age: Origins, Awakening, or Dragon Age II.

Are you serious?

Wow.

I care even less of his opinions.


He's also claimed that the NCR and Mr.House have no reason to be against each other in New Vegas as well.

#93
Deverz

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Meh, who wants to always be the ardent knight anyway? My Hawke gradually lost his faith in mages as the game progressed, so while he helped most mages he came across, he got fed up with the trouble they caused. A blood mage killed his mother, the First Enchanter didn't even try to stop him even though he could, and Anders went behind his back. My Hawke's reaction? "Hawke SMASH!" So he sided with Meredith.

Was it the right decision? I don't know, but that was how my Hawke would've reacted. You still kill Meredith and Orsino anyway so whichever you decide to side with just comes down to if you want more dead templars or more dead mages. Both sides are brimming with crazy so it's really a lose-lose, imo.

#94
iOnlySignIn

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'Evil' is such a generic word that people like OP use to call things they disagree with. It's been abused so much that it has lost its meaning.

How can anyone do anything you would not like to do? By having a different opinion than you do, of course. It may sound outlandish to you but it can actually happen.

Użytkownik iOnlySignIn edytował ten post 03 listopad 2013 - 11:58


#95
Br3admax

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Seboist wrote...

General TSAR wrote...

wolfhowwl wrote...

Daily reminder that David has not played Dragon Age: Origins, Awakening, or Dragon Age II.

Are you serious?

Wow.

I care even less of his opinions.


He's also claimed that the NCR and Mr.House have no reason to be against each other in New Vegas as well.



Conflicting interest, namely power, is no reason to be against each other? This upside down place that I have entered scares me. 

#96
Fast Jimmy

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Wulfram wrote...

Shouldn't this be on the DA2 forum?


This. I'd really appreciate if a mod moves this. We have enough Mage v. Templar threads on the DA:I forums as is, in my opinion. 

#97
Ravensword

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Br3ad wrote...

Seboist wrote...

General TSAR wrote...

wolfhowwl wrote...

Daily reminder that David has not played Dragon Age: Origins, Awakening, or Dragon Age II.

Are you serious?

Wow.

I care even less of his opinions.


He's also claimed that the NCR and Mr.House have no reason to be against each other in New Vegas as well.



Conflicting interest, namely power, is no reason to be against each other? This upside down place that I have entered scares me. 


Uh, not in the name of heroism and competency they should be, you unheroically uncharachterized schlub.

#98
Guest_Cthulhu42_*

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I needed the achievement.

#99
Shadow Fox

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Just so everyone knows I sided with the mages myself but sweeping generalizations always bug me.

#100
Gallimatia

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You side with Meredith to survive. She commands a templar army. Using quotes from Hawkes three templar side speeches:

"We didn't want this [...] I can't say for certain if going in there is right but I know [...] it's the only choice we have."