Aside from my Hawke's pragmatic goals, I LOVE the Templar Order and Crusaders/ Medieval Holy Warriors in general.
Modifié par General TSAR, 04 novembre 2013 - 12:30 .
Modifié par General TSAR, 04 novembre 2013 - 12:30 .
I find that there is greater morality in killing a hundred to save a thousand than in allowing a thousand to die just because I was unable to kill innocents.In Exile wrote...
Yes. It is. Because even if you only save a few lives you're still not actively cutting down people for a crime they didn't committ. Even if you think that much of the Circle is filled with blood mages, you can't prove any one mage is a BM unless they happen to use BM. So you're killing the potentially innocent with the guilty.
There's a huge - huge - moral difference between trying to save people and failing, and executing people yourself for a crime you don't know they've necessarily committed.
Meredith didn't take a torch and started burning buildings for the fun of it. Obviously, those fires are being provoked by flame spells. There is no reason to believe Hawke encounters every single mage and templar in the city on his/her way to the Gallows so, there are likely other figths happening that we just aren't seeing.Given that the mages are retreating to the Gallows, not very many. There's no evidence of a massive war in the streets, and there's no evidence that the templars are forced to fight in the streets of Kirkwall since the entire action is at the Gallows. When you side with Orsino, he makes it clear that's where all the mages are retreating.
Seeing as how Hawke beelines it right for the Gallows, then only mages in the streets you would fight are the ones you run into. So even siding with the mages, Hawke kills exactly the same number of potential demons.
The only thing left is whether or not mages that aren't abominations yet turn into demons, and since we know stress and fear can get a mage auto-possessed, by executing templars Hawke saves Kirkwall by preveting mages from turning into abominations. So, huzzah! The genocide excuse to save the city doesn't work. More dead templars = less mage abominations.
The city is ablaze because Meredith set it ablaze when she declared she was going to murder every single mage in Kirkwall. There's something monstrous in saying you're going to participate in genocide and use a tragedy that the person who declared the genocide created as a justification for engaging in genocide.
No, that wasn't what I meant which should be obvious given the very next phrase I wrote.You mean, Hawke has to committ mass murder either way, except in this case he does it against a group of volunteer soldiers who could have refused to follow orders and not perpetrated genocide?
Even if Hawke sides with the Circle, the Templars win. Obviously, the mages can't remain in that instance.This is exactly what happens if Hawke sides with the Circle. So... yes, mages will flee the Circle.
Hypotheses based on common human behavior in conjuction with information retrieved from the game differs from fanfiction.Or maybe the people will love that the tyrant Meredith was slain by the heroic mages and hold hands with them to create a paradise. Since this is all fan-fiction, it ihas nothing to do with whether or not genocide is justified.
Yeah, that would have pacified the Templars (sarcasm)The right thing to do is to shove a sword through Meredith's throat the second she declares the ROA and then dare any templar still alive around her to take you and the city guard on. Hawke's mistake is in not outright attacking and trying to kill Meredith the second she declared the Rite.
Modifié par MisterJB, 04 novembre 2013 - 12:35 .
Guest_krul2k_*
MWImexico wrote...
Bardox9 wrote...
I am pro-Mage, but I still support the templars at the end. Until that point I help the mages. By the end it
truely is too late. The ROA is overkill in Kirkwall's case. It's not THAT bad. The insanity brought on by the idol pushed things to that point. Once the line was crossed, there was no going back. Anders saw to that. You have to pick a side. Orsino and his blood mages that want to rule the world...OR... Meredith and her bigoted templars that will kill
every mage that takes up arms against them to keep the evil contained to the tower?
How can you be so sure that the blood mages in the circle are evil? What if they are not, or only a portion of them ? (Alain didn't seemed evil for me, Malcolm Hawke neither)
I can understand you don't want to take the risk though. It's a difficult choice.
Modifié par Bardox9, 04 novembre 2013 - 12:53 .
Modifié par draken-heart, 04 novembre 2013 - 01:17 .
General TSAR wrote...
Getting back to the topic.....
Aside from my Hawke's pragmatic goals, I LOVE the Templar Order and Crusaders/ Medieval Holy Warriors in general.
David7204 wrote...
Sometimes I wonder to myself to what extent people on the internet really support the very obviously evil actions in games they (very seriously and meticulously) claim to support.
There's two possibilities. Either they're liars, or they're cowards and incompetents.
Modifié par MassivelyEffective0730, 04 novembre 2013 - 01:35 .
David, can you please not talk about DAII when you have not played it and have no clue what we are even talking of? Go back ot the ME3 forums and go argue about heroism.David7204 wrote...
Sometimes I wonder to myself to what extent people on the internet really support the very obviously evil actions in games they (very seriously and meticulously) claim to support.
There's two possibilities. Either they're liars, or they're cowards and incompetents.
Modifié par Mr.House, 04 novembre 2013 - 01:38 .
David7204 wrote...
Sometimes I wonder to myself to what extent people on the internet really support the very obviously evil actions in games they (very seriously and meticulously) claim to support.
There's two possibilities. Either they're liars, or they're cowards and incompetents.
On the contrary, actually. Not only does Cullen not actually believe the Rite was invoked justly, he clearly has no aspirations to kill every mage in the Circle. So, uhm, no.Barquiel wrote...
bleetman wrote...
Ignoring the enourmous leap of logic this conclusion requires and that you can literally decide whether to execute or spare several mages who surrender during the Templar segment, on whose order do you suppose this is going to take place? Because Meredith's second in command by that point seems to be Cullen, and unless I've misunderstood his entire character development during DA2 he's not going to order either of those things.Barquiel wrote...
Yes, in my DA2 Varric mentions how many mages survived in the mage ending. He doesn't mention any survivors in the templar ending. That means no mage survived and any prisoners would have either had to have been executed later or made tranquil.
We are told by multiple people including Cullen that the Rite of Annulment requires the execution of all circle mages (DG said that in the case where a mages actually survived the RoA for some reason, they could theoretically be made tranquil instead of executed).
Ieldra2 wrote...
I finally did it.
It took me two and a half years to bring myself to side with Meredith at the end of DA2. I've played many Hawkes and made many different decisions, including siding with the templars every single time before the end, and could rationalize almost all of them from the perspective of the Hawke I'd been playing. The one thing I never did, because it just felt evil to me, was to follow Meredith when she invoked the Annulment.
This time I did. I had never watched how this played out on YT, so I didn't know how things would go. Guess what? It was every bit as evil as I imagined it would be.
I mean, yes, I tend towards being pro-mage, but while I don't share the templar position, I understand it. Enough that I can roleplay a templar-friendly Hawke until the end of DA2 with no problem. But going along with this genocidal act, killing a whole Circle for the actions of a few, most of them happening outside a Circle, I feel tainted. I understand the desire to kill Orsino, even before he turns into the Harvester, but you only get that scene where he admits to having known Quentin after the decision about the Annulment has already been made. I find myself unable to let that playthrough exist and I'll reload it and change my decision again.
So here, my question: how can anyone who doesn't play an evil Hawke justify siding with Meredith at the end? I do wish to see the consequences of that in DAI, but I guess I'm glad we'll have the DA Keep and I don't have to play it.
I disagree, and not just because I tend to disagree with people who immediately label others as clear-cut evil without knowing their reasons or rationals. Factor 1 provides a frame of reference in which thep layer's choice doesn't change the outcome, but can increase or lessen the suffering and scope of death. Factor 2 doesn't violate every principle of justice if people's concepts of justice differ from yours. Principle 3 can tie into principle 1 (an unavoidable atrocity) while being an approach for long-term reform.Ieldra2 wrote...
I said "without playing an evil Hawke". 1 and 3 are clear-cut evil and 2 violates every principle of justice in such a way that it amounts to the same.thats1evildude wrote...
Prepare for 14 pages of debate going around in circles.
Here's what it comes down to:
1) The templars are more likely to win.
2) Kirkwall's Circle is hopelessly corrupt and we cannot allow these blood mages to go free and wreak havoc.
3) Hawke recognizes s/he needs the support of the templars to become viscount.
If you don't understand's people's views for why they do it, how can you claim they're being a hypocrite in their views?I wonder how many killed Bethany. If you don't, you're a hypocrite on top of being a genocidal mass-murderer.
Karlone123 wrote...
I suppose you could be pro-templar but still draw the line at the Right of the Annulment while still believing Mages are dangerous.
Bardox9 wrote...
Hazegurl wrote...
Bardox9 wrote...
Cyberstrike nTo wrote...
The problem is that Meredith doesn't want Orsino's help and she also won't let the nobilty pick a new vicount and that is not her job.
By the end at the finale choice of templar of mage, both of them are completely unreasonable. Act 1 Meredith was willing (reluctant but willing) to have worked with Orsino, but he refused to aid her. In act 2 Orsino was actively blocked her attempts to root out the blood mages, but she had not given up hope on all of them. By Act 3 she is warped and twist and paranoid beyond all reason after seeing for years now blood mage after blood mage and demon after demon pour out from the circle. Orsino did not help her before and, in her state of mind at the end, it was clear to her he never would.
Orsino's incompetence is the cause of the chaos that has lead to the reawakening of the Inquisition. Had he simply done his job, all of the mage VS templar maddness could have been avoided. One weak minded mage has lead the world to the edge of ruin.
I agree, However If she was just as ruthless in rooting out corrupt Templars as she was about mages then things also wouldn't have gone so far. Both are responsible for the corruption within the Circle but Orsino chose to burn his Olive branches when extended and we find out after the RoA for his reasons why. He too was a blood mage. He really had some nerve to pretend as though Meredith was just a basketcase throwing around false accusations.
True that some of the Templars under Mereidths command did not deserve to be in the order and should have been booted out, but there aren't exactly long lines outside to refill the ranks. You don't have to be a blood mage, or just a mage in general, to be corrupt. And any mage can learn blood magic, doesn't make them evil. Just as with warriors and rogues, just because you learn the sword doesn't mean you will go out and start murding people in the streets.
iakus wrote...
Karlone123 wrote...
I suppose you could be pro-templar but still draw the line at the Right of the Annulment while still believing Mages are dangerous.
That's actually how I play it.