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#226
David7204

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Ideals and truths are not generic. They're timeless.

#227
Darks1d3

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StreetMagic wrote...

Darks1d3 wrote...

Street, have to ask, how many beers is that now?


Only a couple actually. I'm good. :)


Fair enough, just enough to keep a good buzz. :)

I suppose watching David attempt to argue his point(s) kills enough brain cells.

#228
spirosz

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David7204 wrote...

Ideals and truths are not generic. They're timeless.


By who's perspective, society?  Good luck with that.  

Here is another example, my Fable character in Fable 1.  Before he was a hero.  

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#229
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You're just talking about archetypes. Especially in the Joseph Campbell sense. "Honesty" isn't covering it.

edit: Even Campbell admitted though that stories hold a cultural element (reflecting the locale and values of a specific time/place/people), and the archetypal. Both work.

Modifié par StreetMagic, 04 novembre 2013 - 05:17 .


#230
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David7204 wrote...

Yes. Honest writing. Heroes follow certain traits. Instinctively, inevitably, without thought of it, and certainly without saying it. Traits that audiences recognize. Honest writing respects such traits. Mass Effect is thankfully very honest.

If you want a counter-example, look to Twilight. People hate Edward Cullen because he's a supposed 'hero' who fails to follow though on traits. He's dishonest. When you read criticism of twilight, people make up all kinds of silly reasons of why Edward is so bad. Watching Bella sleeping, for example, when romance fiction is full of male 'heroes' who have done far, far worse. The real reasons are more subtle.

Whoever taught you this bull should be ashamed of themselves.

#231
wolfhowwl

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David7204 wrote...

At the start of the story, it is. The hero is never popular. Never the best liked. Never a socialite.

You notice you never see characters in fiction texting each other? You never see them use social media? Never see them yammering on cell phones? They don't go on dates. They don't 'party.'


Francis Urquhart of House of Cards is popular, respected, and schmoozes at parties.

He has an affair with a woman who would be his daughter's age.

He is also extremely dishonest, cruel, and sometimes even petty.

Urquhart is absolutely ruthless in achieving his goals and has a callous disregard for human life.

Modifié par wolfhowwl, 04 novembre 2013 - 05:21 .


#232
Darks1d3

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Ideals and Truths are "timeless"? They're relative, constantly changing, never static.

#233
GreyLycanTrope

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spirosz wrote...
Do not use his words

But how else will I communicate? :P

#234
Ravensword

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DominusVita wrote...

Mass Effect 1 had the best Plot, the best sense of exploration, and generally the best atmosphere of the trilogy. The combat however was unbalanced...yet fun anyway. In other words, it's like pretty much any troika game ever.

Mass Effect 2 nailed the combat farther and refined pieces under the hood. Storyline took a dive and focused on characters instead - which is one of its highest marks. It also had some great mission ideas, the suicide mission in particular.

Lastly, Mass Effect 3's combat was the best, with its story the worst(see every ending thread made over the last 18 months or so). Great Set Pieces, and graphically it has the best engine. Characters were easily the weakest of the 3 - we got old companions, a sexified robotic old companion, and a body builder who you apparently already knew before ME3. Since 2007, the quality of story and overall plot has been sucked out of the game and has been replaced with entertaining combat. They're all great games, but for dramatically different reasons. It's like playing a sequel to V:tmB that has top notch combat, but was written by capcom instead of troika.


The people who adore ME2 and yet see nothing wrong w/ the almost nonexistent plot (or deny that the plot wasn't important) need to realize that they liked it for the characters, and there's nothing wrong w/ that. There indeed were plenty of fine missions in that game.

The suicide mission should've been saved for ME3. Would've been more epic then and would've avoided the problem of having to deal w/ the fact that many players managed to have all their squadmates survive it.

#235
spirosz

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Another example.

Kratos.

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#236
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Ravensword wrote...

DominusVita wrote...

Mass Effect 1 had the best Plot, the best sense of exploration, and generally the best atmosphere of the trilogy. The combat however was unbalanced...yet fun anyway. In other words, it's like pretty much any troika game ever.

Mass Effect 2 nailed the combat farther and refined pieces under the hood. Storyline took a dive and focused on characters instead - which is one of its highest marks. It also had some great mission ideas, the suicide mission in particular.

Lastly, Mass Effect 3's combat was the best, with its story the worst(see every ending thread made over the last 18 months or so). Great Set Pieces, and graphically it has the best engine. Characters were easily the weakest of the 3 - we got old companions, a sexified robotic old companion, and a body builder who you apparently already knew before ME3. Since 2007, the quality of story and overall plot has been sucked out of the game and has been replaced with entertaining combat. They're all great games, but for dramatically different reasons. It's like playing a sequel to V:tmB that has top notch combat, but was written by capcom instead of troika.


The people who adore ME2 and yet see nothing wrong w/ the almost nonexistent plot (or deny that the plot wasn't important) need to realize that they liked it for the characters, and there's nothing wrong w/ that. There indeed were plenty of fine missions in that game.

The suicide mission should've been saved for ME3. Would've been more epic then and would've avoided the problem of having to deal w/ the fact that many players managed to have all their squadmates survive it.


I always admit I like ME2 the most for the characters (that and for expanding the setting). I don't really care about plot.. Especially now. I just want to be immersed in the ME world. All the plot amounts to is giant robots who want to destroy this great game universe. Why would I care about that plot, when it's the MEU itself that I like? :DMaybe I'll care about plot again now that they're gone (hopefully).

Modifié par StreetMagic, 04 novembre 2013 - 05:21 .


#237
spirosz

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Another example.

Sora.

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#238
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spirosz wrote...

Another example.

Sora.

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Nope. Has family. Has friends. Not heroic

#239
Zazzerka

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Ravensword wrote...

What was the original topic of this thread?

Filling out a survey. Which I haven't gotten to do yet. Ahem.

Best Plot: ME1
Best Characters: ME3
Best Main Enemy: Geth when they were all evil.
Best Locations: ME1. Mainly because of Noveria. I have a fetish for ice worlds.
Best Atmosphere: ME1
Best Gameplay: ME3
Best Sidequests: ME1 (UNC: Listening Post Theta)
Best Narrative: ME2
Best Exploration: ME1

Worst Plot: ME2
Worst Characters: ME2
Worst Main Enemy: Cerberus
Worst Locations: ME2
Worst Atmosphere: ME2
Worst Gameplay: ME1
Worst Sidequests: ME2
Worst Narrative: ME1
Worst Exploration: ME3

Carry on.

#240
SlottsMachine

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#241
David7204

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Sometimes I wonder to myself why such hatred, such resentment and contempt towards heroism exists on this forum. Such gleeful eagerness to destroy it.

I've wondered to myself 'Is it hatred of looking in a mirror? Hatred of your own ugliness and inadequacies and refuge in equality? Destroy that which is beautiful to not be so much lesser in comparison?'

#242
SlottsMachine

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David7204 wrote...

Sometimes I wonder to myself why such hatred, such resentment and contempt towards heroism exists on this forum. Such gleeful eagerness to destroy it.

I've wondered to myself 'Is it hatred of looking in a mirror? Hatred of your own ugliness and inadequacies and refuge in equality? Destroy that which is beautiful to not be so much lesser in comparison?'


LOL. 

#243
Ravensword

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wolfhowwl wrote...

David7204 wrote...

At the start of the story, it is. The hero is never popular. Never the best liked. Never a socialite.

You notice you never see characters in fiction texting each other? You never see them use social media? Never see them yammering on cell phones? They don't go on dates. They don't 'party.'


Francis Urquhart of House of Cards is popular, respected, and schmoozes at parties.

He has an affair with a woman who would be his daughter's age.

He is also extremely dishonest, cruel, and sometimes even petty.

Urquhart is absolutely ruthless in achieving his goals and has a callous disregard for human life.


Francis Underwood is actually the villain. I hear it's based on Shakespeare's Richard III or something.

#244
Mr.House

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David7204 wrote...

Sometimes I wonder to myself why such hatred, such resentment and contempt towards heroism exists on this forum. Such gleeful eagerness to destroy it.

I've wondered to myself 'Is it hatred of looking in a mirror? Hatred of your own ugliness and inadequacies and refuge in equality? Destroy that which is beautiful to not be so much lesser in comparison?'

I love Minato/Minako and Yu. Argument invalid. They are bigger heros then Shepard.

#245
spirosz

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Where have I said my distaste towards heroism? I love the idea of being a hero, I'm arguing your idea of the "lonely" hero being a universal characteristic that every hero should abide by or have leading up to their ascension of becoming said "hero". That isn't and never will be the case.

#246
Ravensword

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StreetMagic wrote...

Ravensword wrote...

DominusVita wrote...

Mass Effect 1 had the best Plot, the best sense of exploration, and generally the best atmosphere of the trilogy. The combat however was unbalanced...yet fun anyway. In other words, it's like pretty much any troika game ever.

Mass Effect 2 nailed the combat farther and refined pieces under the hood. Storyline took a dive and focused on characters instead - which is one of its highest marks. It also had some great mission ideas, the suicide mission in particular.

Lastly, Mass Effect 3's combat was the best, with its story the worst(see every ending thread made over the last 18 months or so). Great Set Pieces, and graphically it has the best engine. Characters were easily the weakest of the 3 - we got old companions, a sexified robotic old companion, and a body builder who you apparently already knew before ME3. Since 2007, the quality of story and overall plot has been sucked out of the game and has been replaced with entertaining combat. They're all great games, but for dramatically different reasons. It's like playing a sequel to V:tmB that has top notch combat, but was written by capcom instead of troika.


The people who adore ME2 and yet see nothing wrong w/ the almost nonexistent plot (or deny that the plot wasn't important) need to realize that they liked it for the characters, and there's nothing wrong w/ that. There indeed were plenty of fine missions in that game.

The suicide mission should've been saved for ME3. Would've been more epic then and would've avoided the problem of having to deal w/ the fact that many players managed to have all their squadmates survive it.


I always admit I like ME2 the most for the characters (that and for expanding the setting). I don't really care about plot.. Especially now. I just want to be immersed in the ME world. All the plot amounts to is giant robots who want to destroy this great game universe. Why would I care about that plot, when it's the MEU itself that I like? :DMaybe I'll care about plot again now that they're gone (hopefully).


Sounds good to me. It's a bit of a hindsight bias, but the whole giant robot plot seems kinda dumb now.

Hopefully, ME4 won't becom victim to SuperMac's writing.

#247
AresKeith

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David7204 wrote...

Sometimes I wonder to myself why such hatred, such resentment and contempt towards heroism exists on this forum. Such gleeful eagerness to destroy it.

I've wondered to myself 'Is it hatred of looking in a mirror? Hatred of your own ugliness and inadequacies and refuge in equality? Destroy that which is beautiful to not be so much lesser in comparison?'


That ego is bigger than your head now

#248
Guest_StreetMagic_*

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David7204 wrote...

Sometimes I wonder to myself why such hatred, such resentment and contempt towards heroism exists on this forum. Such gleeful eagerness to destroy it.

I've wondered to myself 'Is it hatred of looking in a mirror? Hatred of your own ugliness and inadequacies and refuge in equality? Destroy that which is beautiful to not be so much lesser in comparison?'


I've showed my pic around here. I'm not ugly, if I must say so myself. :whistle:

I wonder what compels you to get so harsh about a subject like this though. Why do you take it so hard? This is supposed to be a recreational subject, and you get hung up on whether people are ugly/miserable/pieces of sh!t in real life? I'm not going to get on your case this time, but I think you need to get a grip. I mean it in the nicest way.

Modifié par StreetMagic, 04 novembre 2013 - 05:32 .


#249
NeonFlux117

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David7204 wrote...

Sometimes I wonder to myself why such hatred, such resentment and contempt towards heroism exists on this forum. Such gleeful eagerness to destroy it.

I've wondered to myself 'Is it hatred of looking in a mirror? Hatred of your own ugliness and inadequacies and refuge in equality? Destroy that which is beautiful to not be so much lesser in comparison?'


Yes. 

In David We Trust. 

#250
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Unheroic:
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Heroic:
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Sora has friends. Xemnas is #LonelyAsF*ck