Best and Worst
#26
Posté 04 novembre 2013 - 01:47
#27
Posté 04 novembre 2013 - 01:48
Best Characters: ME3
Best Main Enemy (Geth in ME1,
Collectors in ME2, and Reapers in ME3. Secondary elements like Cerberus
or mercenaries does not count here.): ME1
Best Locations (Both hubs and non-hubs count): ME1
Best Atmosphere: ME1
Best Gameplay: ME3
Best Sidequests (UNC, N7): ME2
Best Narrative (The structure of The Story; The way it is presented): ME1
Best Exploration (I remind you all that exploration does not only consist of driving around in the Mako or Hammerhead): ME1
Worst Plot: ME2
Worst Characters: ME2
Worst Main Enemy: ME2
Worst Locations: ME2
Worst Atmosphere: ME2
Worst Gameplay: ME1
Worst Sidequests: ME1
Worst Narrative: ME2
Worst Exploration: ME3
Modifié par Neria Rose, 04 novembre 2013 - 01:48 .
#28
Posté 04 novembre 2013 - 01:49
Best Characters: ME2
Best Main Enemy : ME3
Best Locations (Both hubs and non-hubs count): ME1
Best Atmosphere: ME3
Best Gameplay: ME3
Best Sidequests (UNC, N7): ME2
Best Narrative: ME2
Best Exploration: ME2
Worst Plot: ME2
Worst Characters: ME3
Worst Main Enemy: ME2
Worst Locations: ME2
Worst Atmosphere: ME1
Worst Gameplay: ME1
Worst Sidequests: ME3
Worst Narrative: ME3
Worst Exploration: ME3[/quote]
#29
Posté 04 novembre 2013 - 01:50
Seboist wrote...
ME2 would need a plot first before it could complete against 1 and 3 in that category.
It has one.
#30
Posté 04 novembre 2013 - 01:50
Worst: The one you like.
#31
Posté 04 novembre 2013 - 01:50
shockky wrote...
Tell me, do you think that Huck Finn isn't better than a story about trains written by a five year old with autism?MassivelyEffective0730 wrote...
shockky wrote...
Worst Plot: ME2 (anyone who says differently has no idea what they're talking about)
I disagree with the objective nature in this statement about a subjective opinion.
I disagree with you.
Sorry, this really has nothing to do with Mass Effect. It's not a very good comparison, considering neither Huck Finn or the story about trains have anything to do at all with our disagreement. I acknowledge the weakness of ME2's plot, but I think it was conceptually alright, and better than ME3's. Plus, I rather get agitated at the insinuation that one opinion or position, even one I may not agree with, is objectively disgarded simply because the person making the insinuation thinks that it's lame or stupid.
#32
Posté 04 novembre 2013 - 01:51
Most Enjoyable:
#33
Guest_Catch This Fade_*
Posté 04 novembre 2013 - 01:51
Guest_Catch This Fade_*
MassivelyEffective0730 wrote...
J. Reezy wrote...
LolnoMassivelyEffective0730 wrote...
Best Gameplay: ME2
Sorry, but yes. That's how I see it.
No rolling, stiffer mobility, limited sprinting, archaic cover system, biotic nerfs. Yeah...I'll take the slightly less inferior Gears clone that is ME3 over ME2 or the biotic fest that is ME1
Modifié par J. Reezy, 04 novembre 2013 - 01:52 .
#34
Posté 04 novembre 2013 - 01:53
FixedJ. Reezy wrote...
MassivelyEffective0730 wrote...
J. Reezy wrote...
LolnoMassivelyEffective0730 wrote...
Best Gameplay: ME2
Sorry, but yes. That's how I see it.
No rolling, stiffer mobility, limited sprinting, archaic cover system, glass armor, biotic/tech nerfs. Yeah...I'll take the slightly less inferior Gears clone that is ME3 over ME2 or the biotic fest that is ME1
#35
Posté 04 novembre 2013 - 01:53
sH0tgUn jUliA wrote...
But let's add one more category...
Most Enjoyable:
Depends on my mood.
I can consistently enjoy ME2 as a game, but ME1 can be a massive drag at times.
#36
Posté 04 novembre 2013 - 01:54
spirosz wrote...
Seboist wrote...
ME2 would need a plot first before it could complete against 1 and 3 in that category.
It has one.
12 character anthology that has nothing to do with anything is not a plot.
#37
Posté 04 novembre 2013 - 01:55
#38
Guest_StreetMagic_*
Posté 04 novembre 2013 - 01:56
Guest_StreetMagic_*
sH0tgUn jUliA wrote...
But let's add one more category...
Most Enjoyable:
Toss up between 1 and 2 for me. 3 is a lonely nightmare and just makes me want to be one of those deluded people dancing on the Citadel (otoh, that's why I like the Citadel DLC).
#39
Posté 04 novembre 2013 - 01:56
Seboist wrote...
spirosz wrote...
Seboist wrote...
ME2 would need a plot first before it could complete against 1 and 3 in that category.
It has one.
12 character anthology that has nothing to do with anything is not a plot.
The Collector plot is still a plot, regardless of how poorly executed.
#40
Posté 04 novembre 2013 - 01:57
J. Reezy wrote...
MassivelyEffective0730 wrote...
J. Reezy wrote...
LolnoMassivelyEffective0730 wrote...
Best Gameplay: ME2
Sorry, but yes. That's how I see it.
No rolling, stiffer mobility, limited sprinting, archaic cover system, biotic nerfs. Yeah...I'll take the slightly less inferior Gears clone that is ME3 over ME2 or the biotic fest that is ME1
I don't mind the lack of rolling or somersaults. From my perspective, believe it or not, I find it more realistic without them. Same with the stiffer mobility. And the sprinting. The cover system is alright IMO. Granted, that's not a huge issue for me. I don't tend to play biotic classes in ME2, so I was never bothered by this, though I can see where you'd be upset. I'll simply say it's not an issue for me. As for glass armor, I disagree. I've never had this problem either, even on insanity. And I do like the idea of certain weapons being usable to certain classes. That's why I prefer ME2 to ME3's gameplay.
Modifié par MassivelyEffective0730, 04 novembre 2013 - 01:59 .
#41
Guest_Catch This Fade_*
Posté 04 novembre 2013 - 01:57
Guest_Catch This Fade_*
Lol you did.Mr.House wrote...
FixedJ. Reezy wrote...
MassivelyEffective0730 wrote...
J. Reezy wrote...
LolnoMassivelyEffective0730 wrote...
Best Gameplay: ME2
Sorry, but yes. That's how I see it.
No rolling, stiffer mobility, limited sprinting, archaic cover system, glass armor, biotic/tech nerfs. Yeah...I'll take the slightly less inferior Gears clone that is ME3 over ME2 or the biotic fest that is ME1
#42
Guest_Catch This Fade_*
Posté 04 novembre 2013 - 02:02
Guest_Catch This Fade_*
I'm with you on the class/weapon proficiency thing. Replacing it with the weight thing wasn't the best idea. A neat idea but it ends up not being worth the trouble of experiementing with different loadouts when powers are such a big deal. I end up having loadouts matching to what made sense before. Soldiers have rifles, shotguns, etc. Adepts have a pistol and a smgMassivelyEffective0730 wrote...
J. Reezy wrote...
MassivelyEffective0730 wrote...
J. Reezy wrote...
LolnoMassivelyEffective0730 wrote...
Best Gameplay: ME2
Sorry, but yes. That's how I see it.
No rolling, stiffer mobility, limited sprinting, archaic cover system, biotic nerfs. Yeah...I'll take the slightly less inferior Gears clone that is ME3 over ME2 or the biotic fest that is ME1
I don't mind the lack of rolling or somersaults. From my perspective, believe it or not, I find it more realistic without them. Same with the stiffer mobility. And the sprinting. The cover system is alright IMO. Granted, that's not a huge issue for me. I don't tend to play biotic classes in ME2, so I was never bothered by this. And I do like the idea of certain weapons being usable to certain classes. That's why I prefer ME2 to ME3's gameplay.
Modifié par J. Reezy, 04 novembre 2013 - 02:03 .
#43
Posté 04 novembre 2013 - 02:03
MassivelyEffective0730 wrote...
J. Reezy wrote...
MassivelyEffective0730 wrote...
J. Reezy wrote...
LolnoMassivelyEffective0730 wrote...
Best Gameplay: ME2
Sorry, but yes. That's how I see it.
No rolling, stiffer mobility, limited sprinting, archaic cover system, biotic nerfs. Yeah...I'll take the slightly less inferior Gears clone that is ME3 over ME2 or the biotic fest that is ME1
I don't mind the lack of rolling or somersaults. From my perspective, believe it or not, I find it more realistic without them. Same with the stiffer mobility. And the sprinting. The cover system is alright IMO. Granted, that's not a huge issue for me. I don't tend to play biotic classes in ME2, so I was never bothered by this, though I can see where you'd be upset. I'll simply say it's not an issue for me. As for glass armor, I disagree. I've never had this problem either, even on insanity. And I do like the idea of certain weapons being usable to certain classes. That's why I prefer ME2 to ME3's gameplay.
You seriously talking about things being more "realistic" in a game where squadmembers run around in high heels and exposed cleavage in combat and hazardous enviroments?
#44
Guest_JujuSamedi_*
Posté 04 novembre 2013 - 02:04
Guest_JujuSamedi_*
#45
Posté 04 novembre 2013 - 02:05
Do away with both somersaults AND high heels, and we're getting to a good place.Seboist wrote...
MassivelyEffective0730 wrote...
J. Reezy wrote...
MassivelyEffective0730 wrote...
J. Reezy wrote...
LolnoMassivelyEffective0730 wrote...
Best Gameplay: ME2
Sorry, but yes. That's how I see it.
No rolling, stiffer mobility, limited sprinting, archaic cover system, biotic nerfs. Yeah...I'll take the slightly less inferior Gears clone that is ME3 over ME2 or the biotic fest that is ME1
I don't mind the lack of rolling or somersaults. From my perspective, believe it or not, I find it more realistic without them. Same with the stiffer mobility. And the sprinting. The cover system is alright IMO. Granted, that's not a huge issue for me. I don't tend to play biotic classes in ME2, so I was never bothered by this, though I can see where you'd be upset. I'll simply say it's not an issue for me. As for glass armor, I disagree. I've never had this problem either, even on insanity. And I do like the idea of certain weapons being usable to certain classes. That's why I prefer ME2 to ME3's gameplay.
You seriously talking about things being more "realistic" in a game where squadmembers run around in high heels and exposed cleavage in combat and hazardous enviroments?
On a completely unrelated note, I'm liking a lot of the combat-enhancing mods I'm finding for New Vegas.
#46
Posté 04 novembre 2013 - 02:06
J. Reezy wrote...
I'm with you on the class/weapon proficiency thing. Replacing it with the weight thing wasn't the best idea. A neat idea but it ends up not being worth the trouble of experiementing with different load outs when powers are such a big deal. I end up having loads out matching to what made sense before. Soldiers have rifles, shotguns, etc. Adepts have a pistol and a smgMassivelyEffective0730 wrote...
J. Reezy wrote...
MassivelyEffective0730 wrote...
J. Reezy wrote...
LolnoMassivelyEffective0730 wrote...
Best Gameplay: ME2
Sorry, but yes. That's how I see it.
No rolling, stiffer mobility, limited sprinting, archaic cover system, biotic nerfs. Yeah...I'll take the slightly less inferior Gears clone that is ME3 over ME2 or the biotic fest that is ME1
I don't mind the lack of rolling or somersaults. From my perspective, believe it or not, I find it more realistic without them. Same with the stiffer mobility. And the sprinting. The cover system is alright IMO. Granted, that's not a huge issue for me. I don't tend to play biotic classes in ME2, so I was never bothered by this. And I do like the idea of certain weapons being usable to certain classes. That's why I prefer ME2 to ME3's gameplay.
As I see it, the Soldier should be the only class able to use every weapon. Adepts would only be able to use pistols. Vanguards could use assault rifles, shotguns, and pistols. Sentinels would use SMG's and pistols, Engineers would use shotguns and SMG's, and Infiltrators would use Sniper Rifles, SMG's and pistols.
#47
Posté 04 novembre 2013 - 02:07
Maybe it's a secret edition Spirosz got for making the awesome Beyond Two Spirosz?TipsLeFedora wrote...
Did ME2 plot come out on DLC or something?
#48
Posté 04 novembre 2013 - 02:07
DeinonSlayer wrote...
Do away with both somersaults AND high heels, and we're getting to a good place.
On a completely unrelated note, I'm liking a lot of the combat-enhancing mods I'm finding for New Vegas.
VATS for the win.
#49
Posté 04 novembre 2013 - 02:08
Uh no, Inflitrators should be able to use hsotguns too.....<_<MassivelyEffective0730 wrote...
J. Reezy wrote...
I'm with you on the class/weapon proficiency thing. Replacing it with the weight thing wasn't the best idea. A neat idea but it ends up not being worth the trouble of experiementing with different load outs when powers are such a big deal. I end up having loads out matching to what made sense before. Soldiers have rifles, shotguns, etc. Adepts have a pistol and a smgMassivelyEffective0730 wrote...
J. Reezy wrote...
MassivelyEffective0730 wrote...
J. Reezy wrote...
LolnoMassivelyEffective0730 wrote...
Best Gameplay: ME2
Sorry, but yes. That's how I see it.
No rolling, stiffer mobility, limited sprinting, archaic cover system, biotic nerfs. Yeah...I'll take the slightly less inferior Gears clone that is ME3 over ME2 or the biotic fest that is ME1
I don't mind the lack of rolling or somersaults. From my perspective, believe it or not, I find it more realistic without them. Same with the stiffer mobility. And the sprinting. The cover system is alright IMO. Granted, that's not a huge issue for me. I don't tend to play biotic classes in ME2, so I was never bothered by this. And I do like the idea of certain weapons being usable to certain classes. That's why I prefer ME2 to ME3's gameplay.
As I see it, the Soldier should be the only class able to use every weapon. Adepts would only be able to use pistols. Vanguards could use assault rifles, shotguns, and pistols. Sentinels would use SMG's and pistols, Engineers would use shotguns and SMG's, and Infiltrators would use Sniper Rifles, SMG's and pistols.
#50
Posté 04 novembre 2013 - 02:08
Seboist wrote...
MassivelyEffective0730 wrote...
J. Reezy wrote...
MassivelyEffective0730 wrote...
J. Reezy wrote...
LolnoMassivelyEffective0730 wrote...
Best Gameplay: ME2
Sorry, but yes. That's how I see it.
No rolling, stiffer mobility, limited sprinting, archaic cover system, biotic nerfs. Yeah...I'll take the slightly less inferior Gears clone that is ME3 over ME2 or the biotic fest that is ME1
I don't mind the lack of rolling or somersaults. From my perspective, believe it or not, I find it more realistic without them. Same with the stiffer mobility. And the sprinting. The cover system is alright IMO. Granted, that's not a huge issue for me. I don't tend to play biotic classes in ME2, so I was never bothered by this, though I can see where you'd be upset. I'll simply say it's not an issue for me. As for glass armor, I disagree. I've never had this problem either, even on insanity. And I do like the idea of certain weapons being usable to certain classes. That's why I prefer ME2 to ME3's gameplay.
You seriously talking about things being more "realistic" in a game where squadmembers run around in high heels and exposed cleavage in combat and hazardous enviroments?
I'm not saying anything about that. I'm saying I find the execution of ME2's gameplay to be preferable to ME3's.




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