Mr.House wrote...
Maybe it's a secret edition Spirosz got for making the awesome Beyond Two Spirosz?TipsLeFedora wrote...
Did ME2 plot come out on DLC or something?
ROFL>
Mr.House wrote...
Maybe it's a secret edition Spirosz got for making the awesome Beyond Two Spirosz?TipsLeFedora wrote...
Did ME2 plot come out on DLC or something?
Well... it is fun to load up an infiltrator with a shotgun from time to time. That was actually the first MP character I had any kind of success with.MassivelyEffective0730 wrote...
J. Reezy wrote...
I'm with you on the class/weapon proficiency thing. Replacing it with the weight thing wasn't the best idea. A neat idea but it ends up not being worth the trouble of experiementing with different load outs when powers are such a big deal. I end up having loads out matching to what made sense before. Soldiers have rifles, shotguns, etc. Adepts have a pistol and a smg
As I see it, the Soldier should be the only class able to use every weapon. Adepts would only be able to use pistols. Vanguards could use assault rifles, shotguns, and pistols. Sentinels would use SMG's and pistols, Engineers would use shotguns and SMG's, and Infiltrators would use Sniper Rifles, SMG's and pistols.
Guest_Catch This Fade_*
Quarian infiltrator + Claymore = Good times...Mr.House wrote...
Uh no, Inflitrators should be able to use hsotguns too.....<_<MassivelyEffective0730 wrote...
J. Reezy wrote...
I'm with you on the class/weapon proficiency thing. Replacing it with the weight thing wasn't the best idea. A neat idea but it ends up not being worth the trouble of experiementing with different load outs when powers are such a big deal. I end up having loads out matching to what made sense before. Soldiers have rifles, shotguns, etc. Adepts have a pistol and a smgMassivelyEffective0730 wrote...
J. Reezy wrote...
MassivelyEffective0730 wrote...
J. Reezy wrote...
LolnoMassivelyEffective0730 wrote...
Best Gameplay: ME2
Sorry, but yes. That's how I see it.
No rolling, stiffer mobility, limited sprinting, archaic cover system, biotic nerfs. Yeah...I'll take the slightly less inferior Gears clone that is ME3 over ME2 or the biotic fest that is ME1
I don't mind the lack of rolling or somersaults. From my perspective, believe it or not, I find it more realistic without them. Same with the stiffer mobility. And the sprinting. The cover system is alright IMO. Granted, that's not a huge issue for me. I don't tend to play biotic classes in ME2, so I was never bothered by this. And I do like the idea of certain weapons being usable to certain classes. That's why I prefer ME2 to ME3's gameplay.
As I see it, the Soldier should be the only class able to use every weapon. Adepts would only be able to use pistols. Vanguards could use assault rifles, shotguns, and pistols. Sentinels would use SMG's and pistols, Engineers would use shotguns and SMG's, and Infiltrators would use Sniper Rifles, SMG's and pistols.
MassivelyEffective0730 wrote...
As I see it, the Soldier should be the only class able to use every weapon. Adepts would only be able to use pistols. Vanguards could use assault rifles, shotguns, and pistols. Sentinels would use SMG's and pistols, Engineers would use shotguns and SMG's, and Infiltrators would use Sniper Rifles, SMG's and pistols.
There's also a mod where you can sneak up and slap one of those explosive collars on someone.sH0tgUn jUliA wrote...
DeinonSlayer wrote...
Do away with both somersaults AND high heels, and we're getting to a good place.
On a completely unrelated note, I'm liking a lot of the combat-enhancing mods I'm finding for New Vegas.
VATS for the win.
It was a perfectly apt comparison. It isn't my fault that you're incapable of recognising a reductio ad absurdum when it's staring you in the face.MassivelyEffective0730 wrote...
It's not a very good comparison, considering neither Huck Finn or the story about trains have anything to do at all with our disagreement.
I acknowledge the weakness of ME2's plot, but I think it was conceptually alright, and better than ME3's.
BoohooPlus, I rather get agitated at the insinuation that one opinion or position, even one I may not agree with, is objectively disgarded simply because the person making the insinuation thinks that it's lame or stupid.
Modifié par shockky, 04 novembre 2013 - 02:13 .
Wraith, actually.J. Reezy wrote...
Quarian infiltrator + Claymore = Good times...
Piranha fooDeinonSlayer wrote...
Wraith, actually.J. Reezy wrote...
Quarian infiltrator + Claymore = Good times...
Haven't got that one yet... but I want it.Mr.House wrote...
Piranha fooDeinonSlayer wrote...
Wraith, actually.J. Reezy wrote...
Quarian infiltrator + Claymore = Good times...
Guest_Catch This Fade_*
Gurl stahp.DeinonSlayer wrote...
Wraith, actually.J. Reezy wrote...
Quarian infiltrator + Claymore = Good times...
DeinonSlayer wrote...
There's also a mod where you can sneak up and slap one of those explosive collars on someone.sH0tgUn jUliA wrote...
DeinonSlayer wrote...
Do away with both somersaults AND high heels, and we're getting to a good place.
On a completely unrelated note, I'm liking a lot of the combat-enhancing mods I'm finding for New Vegas.
VATS for the win.
I don't have that one, but there are others where people have made drastic improvements to stealth mechanics. Someone is even working on leaning above and around cover.
I haven't sided with the Legion once. I haven't gotten to their base across the river yet in either of my playthroughs, but after finding that message they left at Ranger Station Charlie... If I see crimson, it dies.sH0tgUn jUliA wrote...
DeinonSlayer wrote...
There's also a mod where you can sneak up and slap one of those explosive collars on someone.sH0tgUn jUliA wrote...
DeinonSlayer wrote...
Do away with both somersaults AND high heels, and we're getting to a good place.
On a completely unrelated note, I'm liking a lot of the combat-enhancing mods I'm finding for New Vegas.
VATS for the win.
I don't have that one, but there are others where people have made drastic improvements to stealth mechanics. Someone is even working on leaning above and around cover.
Yeah but you probably have to side with the Legion to get them. Not a fan of the Legion. Now if they had that slave trading like they did in Fallout 3, that would be different. I made some good caps that way. Brought a number of those Talon mercs into Paradise.
shockky wrote...
It was a perfectly apt comparison. It isn't my fault that you're incapable of recognising a reductio ad absurdum when it's staring you in the face.MassivelyEffective0730 wrote...
It's not a very good comparison, considering neither Huck Finn or the story about trains have anything to do at all with our disagreement.
I acknowledge the weakness of ME2's plot, but I think it was conceptually alright, and better than ME3's.
You think that a plot that is (a) threadbare, (does nothing to push forward the series' overarching plot, and © makes hardly any sense is "conceptually alright" and better than ME3's? Yeah, we're done here.
BoohooPlus, I rather get agitated at the insinuation that one opinion or position, even one I may not agree with, is objectively disgarded simply because the person making the insinuation thinks that it's lame or stupid.
Modifié par MassivelyEffective0730, 04 novembre 2013 - 02:27 .
Guest_StreetMagic_*
Modifié par StreetMagic, 04 novembre 2013 - 02:31 .
StreetMagic wrote...
I blame Bioware for making it possible to have such disagreement, across a small series, between games only a couple of years apart. There's such a lack of consistency that people see and/or like different things when they approach Mass Effect.
Guest_StreetMagic_*
David7204 wrote...
That is laughable on so many levels. Most of all with the implication that something is somehow wrong with fiction that different people get different things from.
David7204 wrote...
That is laughable on so many levels. Most of all with the implication that something is somehow wrong with fiction that different people get different things from.
Darks1d3 wrote...
StreetMagic wrote...
I blame Bioware for making it possible to have such disagreement, across a small series, between games only a couple of years apart. There's such a lack of consistency that people see and/or like different things when they approach Mass Effect.
Well said. One of the problems with trying to please everyone I'm afraid. Just doesn't work out very well.