Just wondering. Fast heavy melee lends itself to going all Chuck Norris, and Fitness health/barrier is negligible anyway, especially on a 'guard. But in practice on Gold I rarely find myself with only one CQ enemy that needs whuppin'.
Anybody prefer melee Drellguard on Gold?
Débuté par
GordianKnot42
, nov. 04 2013 05:22
#1
Posté 04 novembre 2013 - 05:22
#2
Posté 04 novembre 2013 - 05:24
Hmm, not tried a melee vanguard yet, but on the adept pull + heavy melee is great fun on mooks.
How do you build it?
How do you build it?
#3
Posté 04 novembre 2013 - 05:30
Currently:
http://kalence.drupa...!24O52384!G.E98
But I'm looking to fix up a few things. (I think the melee on him is literally overkill. And I'll probably go weapon damage over power in Charge unless I can take better advantage of that 10 second window boost for CGs.)
http://kalence.drupa...!24O52384!G.E98
But I'm looking to fix up a few things. (I think the melee on him is literally overkill. And I'll probably go weapon damage over power in Charge unless I can take better advantage of that 10 second window boost for CGs.)
#4
Posté 04 novembre 2013 - 05:46
Melee Drellguard sounds interesting. I agree, the Drell melee is actually really good. One of the quickest HM in the game, and (most importantly) has a very quick recovery time. It reliably staggers just about anything and knocks down unshielded mooks. I use it all the time on the DA to finish enemies off, knock them down, or stagger them if my weapon is empty and I don't want to waste a Cluster Grenade.
#5
Posté 04 novembre 2013 - 05:50
Haven't tried an all-out melee build yet, but I melee mooks every now and then. Drell HM is actually pretty good.
#6
Posté 04 novembre 2013 - 05:50
I usually go either Venom or Claymoar on the Drellguard so there's not much alive once I grenade then charge into a spawn, and whatever is gets the business end of whichever weapon I brought. But a melee Drellguard is fun to play; I've done it a few times (like twice) and it is a blast if you build it right.
#7
Posté 04 novembre 2013 - 05:52
Project runs it quite a bit and does pretty well most of the time. Others he dies A LOT.GordianKnot42 wrote...
Just wondering. Fast heavy melee lends itself to going all Chuck Norris, and Fitness health/barrier is negligible anyway, especially on a 'guard. But in practice on Gold I rarely find myself with only one CQ enemy that needs whuppin'.
I've ran almost every melee kit in the game. Drellguard focused on it works on Gold and below but is challenging. I probably should try it again with the Venom which makes all melee builds a little easier.





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