What class for replay?
#1
Posté 05 novembre 2013 - 08:46
The first one was as a MaleShep, Soldier, Earthborn, Sole Survivor. It was fun enough, with some battles being a bit of a challenge.
The second was a FemShep, Infiltrator, Earthborn, Sole Survivor (yeah, yeah. Same background, I know). At first I was really excited about the Infiltrator - it seemed like an upgraded soldier. But... it was disastrously easy. I remember every time I neared a battle that had me struggling very much, as a soldier (particularly: the first fight on the Collector vessel and the Clone battle on the normandy), I was getting all tingly inside... only to finish them without breaking a sweat as the infiltrator. Battles that took me numerous retries as a soldier, were completed at the first or second attempt as an infiltrator. That class felt so incredibly overpowered to me.
I grew bored of it over time, not just because it was so strong, but because I felt no need to modify my tactics according to different situations. Tactical cloak, with the sniper rifle, allowed me to finish every battle in exactly the same way. If I varied my playstyle, it wasn't out of need, but boredom. Squadmates were in for the dialogue value, not the combat one. With the Black Widow, it was just kill-kill-kill. Maybe two shots, for those pesky shields.
So now I'm searching, for my third playthrough (MaleShep, time to romance Tali), something challenging, while remaining fun and colorful. For example: a soldier may have been challenging, but it wasn't too colorful. The biggest change was expressed in what ammo-bonus you chose for the battle. There weren't many different tricks to try.
So... Vangaurd, Adept, Engineer or Sentinel. Advice, in light of how I described my experiences here?
#2
Posté 05 novembre 2013 - 01:23
The only real way to get more of a challenge out of the game is to limit yourself in some way: powers used/upgraded, weapons used, squadmates used, and so on.
Vanguard may be somewhat challenging at first, but if/once you get the hang of charge and nova, you may be as bored as the Infiltrator. To make the Vanguard more challenging or interesting, you have to remove charge or nova from your power list; a chargeless NovaGuard is more challenging and fun in my opinion.
Adept may be the weakest of the classes, but if you bring Liara and Javik along, you will not notice. Although a Sentinel with Liara and Javik plays exactly the same way as the Adept except with more damage reduction.
The best challenge may be Engineer using only Combat Drone, Sentry Turret, and Defense Drone as a bonus power.
I wish I could be more help, but I am out of time at the moment. Maybe I can give you a better reply later when I get more time.
#3
Posté 05 novembre 2013 - 01:56
Quite frankly, I think the most fun I had was as an Adept in ME2. Soldier was boring. Same thing over and over. AR, shoot, cool down, repeat. I suppose you could come to feel that way about Vanguard in ME3. And I can't bring myself to play Adept in ME3 because Liara simply outclasses Shepard with her insta-hit singularity. Nobody should be better than Shepard!
I really like playing Sentinel, but only because I find insanity easy with it. Other classes, not so much. The one nice thing you might like about Sentinel is the variety. It is not always the same. You change up based on who you are fighting and with whom.
Added: And if someone comes in here and tells me how easy insanity is they can get stuffed. Not everyone is a gaming God, OK?
Modifié par cap and gown, 05 novembre 2013 - 02:00 .
#4
Posté 05 novembre 2013 - 02:55
Adept is almost as one dimensional as Vanguard. You're pretty much always combining 2 powers for a biotic explosion. The details differ but the result is always the same. I love the class, but I can get tired of it quicker than some of the others.
Sentinel has some variety to it, having some tech and some biotics. The damage reduction of Tech Armor makes you a little sturdier than other caster types. It's made to be played as a hybrid, IMO, and I like it best when I'm combining the tech and biotic aspects with a healthy amount of gunplay.
Engineer can have a lot of variety in it's game play. You've got some great powers for direct damage casting, pets for distraction/additional damage, and Sabotage for mind-control shenanigans against synthetics and increasing power damage. I think it's a very well-rounded class.
All this is speaking strictly of ME 3. Classes play differently in the other games, to lesser or greater degree.
cap and gown wrote...
And I can't bring myself to play Adept in ME3 because Liara simply outclasses Shepard with her insta-hit singularity. Nobody should be better than Shepard!
That bugs me too. I get around it by not using Liara except when forced, and making sure she's not specced like my Adept is. If I'm using Singularity, I focus her on Stasis instead. If I'm using Pull or something else as my main spam power, she's can have use her Singularity.
I'm weird, though. I prefer to play my Adepts without biotic squadmates.
#5
Posté 05 novembre 2013 - 03:19
#6
Posté 05 novembre 2013 - 10:00
Biotic companions will make you quite a wrecking ball, though. With Liara and Javick at your side you'll just Biotic-Explosion your way through everything, so leave them behind with Kaidan and take the others.
#7
Posté 06 novembre 2013 - 05:56
Back to the topic:
Adept, by far, is the most challenging class of all. It requires quite a bit of tactic. Since you dont have any shield stripping powers like you do with Sentinel/Engineer/Soldier/Infiltrator. You are squishy. Although, pretty much every class is OP and you could own the game on Insanity with ease.
#8
Posté 06 novembre 2013 - 03:11
SWkazashi wrote...
@Ferretinabum. The explosions aren't that powerful. Plus the cooldowns are long. So, i dont see why and how you are BEing through the battle.
Back to the topic:
Adept, by far, is the most challenging class of all. It requires quite a bit of tactic. Since you dont have any shield stripping powers like you do with Sentinel/Engineer/Soldier/Infiltrator. You are squishy. Although, pretty much every class is OP and you could own the game on Insanity with ease.
Biotic explosions are extremely powerful. Both the set-up and detonating powers should be rank 6, and the detonation bonus damage evolutions should be taken for Throw and Warp if you want your combos to be the best they can be. Cooldowns should be kept sensible by carrying a light weapons loadout. Liara's Singularity can have something like a 2 second cooldown for near-constant combos with a Throw-spamming Shepard. Even setting up and detonating my own combos with no biotic teammates, my Adepts can put out an explosion in 3 seconds or less, closer to 2 seconds when I'm spamming Pull + Throw. The majority of my damage comes from biotic combos, by far.
Adept was a challenging class in ME 2 if you played on Hardcore or Insanity. On Veteran or below they're just as powerful as they were in ME 1, if not more so. They suffered a bit against enemies with shields. This is no longer true in ME 3 because Warp can set up biotic combos on any target regardless of it's defenses. So you just bulldoze right through shields like they aren't even there.
Also, all classes have the same health and shields in ME 3, so Adepts aren''t any squishier than any other class without native damage reduction powers.
I love the Adept class. It's a steamroller, a pure damage machine. But they removed some of the depth it had in ME 2 and gave it a power set that is largely redundant so it lacks variety in its playstyle.
#9
Posté 06 novembre 2013 - 03:19
Engineer is the most challenging class in ME1, is regarded as one of the tougher classes in ME2 (though this game had the best balance), and is not an automatic win in ME3 (about the best you can hope for due to the overall difficulty).
#10
Posté 06 novembre 2013 - 03:20
brad2240 wrote...
cap and gown wrote...
And I can't bring myself to play Adept in ME3 because Liara simply outclasses Shepard with her insta-hit singularity. Nobody should be better than Shepard!
That bugs me too. I get around it by not using Liara except when forced, and making sure she's not specced like my Adept is. If I'm using Singularity, I focus her on Stasis instead. If I'm using Pull or something else as my main spam power, she's can have use her Singularity.
Since I haven't played Adept in SP in ME3, I didn't know that she is supperior in another way than just insta-hit. Playing around with an Adept in MP (bronze/solo) I found that my Singularity would not lift Guardians. That is a common use I make of Liara's singularity, but my Adept can't do it. Can Shepard?
(I also found out that stasis bubble will effect guardians. Way cool. My Asari Vanguard is loving it.)
I'm weird, though. I prefer to play my Adepts without biotic squadmates.
Modifié par cap and gown, 06 novembre 2013 - 03:21 .
#11
Posté 06 novembre 2013 - 03:33
cap and gown wrote...
Since I haven't played Adept in SP in ME3, I didn't know that she is supperior in another way than just insta-hit. Playing around with an Adept in MP (bronze/solo) I found that my Singularity would not lift Guardians. That is a common use I make of Liara's singularity, but my Adept can't do it. Can Shepard?
Not really. Maybe if you can arc it at just the right angle it may be possible but its not worth the effort. There are too many other ways of dealing with Guardians. My preferred method is just Pulling the shield out of their hands. I pretty much always have an armor-piercing mod on my weapon(s) as well.
#12
Posté 06 novembre 2013 - 03:42
brad2240 wrote...
cap and gown wrote...
Since I haven't played Adept in SP in ME3, I didn't know that she is supperior in another way than just insta-hit. Playing around with an Adept in MP (bronze/solo) I found that my Singularity would not lift Guardians. That is a common use I make of Liara's singularity, but my Adept can't do it. Can Shepard?
Not really. Maybe if you can arc it at just the right angle it may be possible but its not worth the effort. There are too many other ways of dealing with Guardians. My preferred method is just Pulling the shield out of their hands. I pretty much always have an armor-piercing mod on my weapon(s) as well.
Yeah, I would do the same, except I haven't unlocked piercing mods yet (just started last week) and don't have pull.
#13
Posté 06 novembre 2013 - 04:02
cap and gown wrote...
Yeah, I would do the same, except I haven't unlocked piercing mods yet (just started last week) and don't have pull.
In that case, sure, use Liara with even a single point in Singularity or Stasis to neutralize Guardians for the time being.
I just don't want you to let the overpowered developer's pet keep you from enjoying one of my favorite classes.
#14
Posté 06 novembre 2013 - 11:17
capn233 wrote...
Engineer. Start at Level 1 on Insanity in ME1.
Challenge accepted
#15
Posté 07 novembre 2013 - 12:10
frustratemyself wrote...
capn233 wrote...
Engineer. Start at Level 1 on Insanity in ME1.
Challenge accepted
A fresh insanity run with a Engineer in ME1 is easily the biggest challenging this series has to offer. Especially when you reach the room in Virmire with the 3 Krogan bum rushers and those darn OHKilling Geth. Trying completing the game without Liara.
#16
Posté 07 novembre 2013 - 01:30
known_hero wrote...
frustratemyself wrote...
capn233 wrote...
Engineer. Start at Level 1 on Insanity in ME1.
Challenge accepted
A fresh insanity run with a Engineer in ME1 is easily the biggest challenging this series has to offer. Especially when you reach the room in Virmire with the 3 Krogan bum rushers and those darn OHKilling Geth. Trying completing the game without Liara.
I do have a partially done playthrough with a fresh engineer on insanity that has been on hiatis for some time. I can't remember who I had as squad mates but I lived in terror of snipers.





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