zMataxa wrote...
_______________HiroVoid wrote...
Two-handed warrior for me at first. Second time I played an archer which was more tolerable for me I think. I think the biggest part was just getting a fight done only to see another wave of enemies coming. To me, it wasn't hard as much as it was just annoying. I switched to easy mode to just try and get through as quickly as possible, but that just made things too boring.
Yes, for me too, neither of those two choices would work very well either in DA2 combat.
Which is a serious detriment. If a game cannot stand up to more than half of its build types (2H Warrior, Archer Rogue, and, to my tastes, Sword-and-board warrior and Support Mage), then it is a poor game. If combat is only bearable as a small subset of build types, then the developer has failed to create a good system.
Though for me, I played as a artillery Mage my first playthrough, arguably one of the most "exciting" classes and still found combat to be quite droll, due to the fact it was non-stop button mashing, while never engaging a level of strategy or tactics. Not to mention the story of Hawke was already written for me, with little to no ability to make any choices other than in what tone I would always say yes to people in. That's why DA2 was





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