Aller au contenu

Photo

Is anybody else giving Bioware a last Chance with this?


  • Veuillez vous connecter pour répondre
254 réponses à ce sujet

#176
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages

zMataxa wrote...

HiroVoid wrote...

Two-handed warrior for me at first. Second time I played an archer which was more tolerable for me I think. I think the biggest part was just getting a fight done only to see another wave of enemies coming. To me, it wasn't hard as much as it was just annoying. I switched to easy mode to just try and get through as quickly as possible, but that just made things too boring.

_______________

Yes, for me too, neither of those two choices would work very well either in DA2 combat.



Which is a serious detriment. If a game cannot stand up to more than half of its build types (2H Warrior, Archer Rogue, and, to my tastes, Sword-and-board warrior and Support Mage), then it is a poor game. If combat is only bearable as a small subset of build types, then the developer has failed to create a good system.

Though for me, I played as a artillery Mage my first playthrough, arguably one of the most "exciting" classes and still found combat to be quite droll, due to the fact it was non-stop button mashing, while never engaging a level of strategy or tactics. Not to mention the story of Hawke was already written for me, with little to no ability to make any choices other than in what tone I would always say yes to people in. That's why DA2 was 

#177
Mr. Homebody

Mr. Homebody
  • Members
  • 125 messages

PrussianBlue wrote...

I felt like Mass Effect 3 was, at least story wise, a massive dissapointment to me personally.

Dragon Age 2, in comparison, was more like a total failure. But  I have not given up on Bioware yet, though
CD Projekt Red is really really REALLY close to become my favorite game developer right now.

Anyone else feeling the same?


No, I don't feel the same way.

Mass Effect is a great game series. And yes, it has flaws, many things can be improved in the future. And yes, not every single part of the storyline makes me happy. And the ending isn't the best that I could imagine. But it doesn't change the fact that it is one of the most favorite game series for me (right after DA). And every next ME is better than the previous one so I am very optimistic about the ME 4.

DA 2 is not a failure for me. It is good game actually. It has many flaws. But I can play the game many times so Bioware certainly did something good.

There is no such a thing as "giving up" when it comes to game developer for me. It's not a marriage. If the game is good then it is good itself. If the game is perceived as bad then this particular game is bad for particular person. It doesn't have anything to do with any future Bioware game.

For me adding multiplayer to any game is very dissapointing. Yet it means only that this game has something that I don't like. Should I start to be querulous about every possible next Bioware project just because ME 3 has multiplayer mode?

I wait for the Witcher 3 and I think it will be great game. But it's not a competition between Bioware and CD Projekt Red for me. The more big fantasy rpg games with interesting storyline the better. And for now both Bioware and CD Projekt Red are on my "favorite" list.

#178
Biotic Sage

Biotic Sage
  • Members
  • 2 842 messages
Dragon Age 2 was the worst Bioware game I've played. I still enjoyed it immensely and played through at least 6 times.

So no, I'm not on this rage thing that a lot of the internet seems to be on concerning Bioware. And to (mostly) all of the people who claim that DA:I is a "last chance," I seem to remember many of you saying ME3 was the "last chance" after DA2 disappointed you so much. Now you're giving another "last chance," but I'll be absolutely stunned if you don't give yet another "last chance" to ME4 when it's announced EVEN IF you don't like DA:I.

In short: child please.

Modifié par Biotic Sage, 06 novembre 2013 - 12:32 .


#179
Morty Smith

Morty Smith
  • Members
  • 2 461 messages
I´m giving this thread a last chance.

#180
Aaleel

Aaleel
  • Members
  • 4 427 messages

PrussianBlue wrote...

I felt like Mass Effect 3 was, at least story wise, a massive dissapointment to me personally.

Dragon Age 2, in comparison, was more like a total failure. But  I have not given up on Bioware yet, though
CD Projekt Red is really really REALLY close to become my favorite game developer right now.

Anyone else feeling the same?


Mass Effect had its parts like Rannoch and Tuchunka, some other parts were bad.  Some of the DLC especially the Citadel and Leviathan were good as well.

DA2 on the other hand was the worst Bioware game I've played.  Failed for me on so many levels including the most basic one, it wasn't fun to play.  The tedious combat with waves of trash mobs falling out the sky, the reused areas, the dead never changing city that you spent the whole game in.  The horrible attempt at the family component.  Giving you choices and just ignoring them, I'd rather just play through a set storyline then have that.

Just so many things, it's one of only three RPGs I failed to play through twice and I played Dragon Warrior I to give you a time frame lol.

I'm really looking forward to the Witcher III, I enjoyed both the previous games.  I'l never 'give up' on a developer, if I think a game is something worth playing I'll buy, I'll never pass on a good game.  I just won't pre-order, or give the benefit of the doubt that it's going to be quality anymore.

#181
Ieldra

Ieldra
  • Members
  • 25 188 messages

AlanC9 wrote...

Ieldra2 wrote...
I think one problem is that fans tend to be extremely conservative in their preferences ("We want a game just like game X of five years ago") while game developers can't afford to only cater to old fans and must innovate (well, unless you're EA and you can get way with producing clones every year because millions will play them anyway for some completely incomprehensible reason). Sometimes that pays off - ME2's gameplay innovations were mostly a success, and the character focus of the game had as many fans as detractors. Sometimes it backfires - ME3 with its sacrifice of player agency for thematic unity. And sometime's it's just plain bad - DA2 with its cave(s) and house(s) and its abuse of the enemy wave mechanic. 


Right.  You weren't around here when NWN shipped, were you? It got kinda ugly. Partly because there were some questionable design decisions, but also because NWN wasn't BG3.

I had a forum account, but rarely visited, so no, I didn't notice. I didn't buy NWN because it appeared to be several giant steps backward from BG2/TOB. Haven't seen anything to indicate otherwise to this day.

#182
Teddie Sage

Teddie Sage
  • Members
  • 6 754 messages
No. Mass Effect's Team isn't related to Dragon Age's Team so why should I link both together and punish one team because the other one failed to feed my expectations? They all work under the same labels, but they're different groups of writers and programmers. I know I'm safe with Dragon Age's franchise because they're still using most of the same writers since the first game and their loremaster is still there after all those years. I even enjoyed Dragon Age II's story and grim elements, I knew the game wasn't meant to be like Origins, but it still felt like it was from the same world and like the lore was respected. I don't want each games made to be the same, I want different experiences.

#183
Aaleel

Aaleel
  • Members
  • 4 427 messages

Teddie Sage wrote...

No. Mass Effect's Team isn't related to Dragon Age's Team so why should I link both together and punish one team because the other one failed to feed my expectations?


Idon't totally agree with this.  They may be different teams but the games are going in the same direction.  For example you have DA:O and ME1.  Now tell me which franchises' follwoing games I'm talking about

- Voiced protagonist
- Cinematic Storytelling
- Dialogue Wheel
- More action oriented gamplay and combat
- Moving from fewer storyline missions which are longer in legnth in multiple hubs, to quicker in and out missions that are shorter in length
- Streamling of the inventory
- Lose of customization of companions in the name of iconic outfits

I could keep going, but you see what I'm getting at. 

#184
Eragon-

Eragon-
  • Members
  • 141 messages

Kroitz wrote...

I´m giving this thread a last chance.


Touche'

#185
Knight of Dane

Knight of Dane
  • Members
  • 7 451 messages
I loved Mass Effect 3 except the last mission. This is not their last chance, but I feel like they have to prove they can end a game properly.

#186
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages

Knight of Dane wrote...

I loved Mass Effect 3 except the last mission. This is not their last chance, but I feel like they have to prove they can end a game properly.


I agree wholeheartedly.

In older days, endings were never Bioware's real strong suit (Jade Empire notwithstanding), but DA:O was a masterpiece in my eyes when it came to how they handled the entire endgame sequence. Since then, I believe Bioware has released two of its WORST endings to date (DA2 and ME3), which was quite a transitional shock. An ending that offered a level of closure, accomplishment and coherency would be welcome at this point. 

Modifié par Fast Jimmy, 06 novembre 2013 - 01:53 .


#187
Xilizhra

Xilizhra
  • Members
  • 30 873 messages

Fast Jimmy wrote...

Knight of Dane wrote...

I loved Mass Effect 3 except the last mission. This is not their last chance, but I feel like they have to prove they can end a game properly.


I agree wholeheartedly.

In older days, endings were never Bioware's real strong suit (Jade Empire notwithstanding), but DA:O was a masterpiece in my eyes when it came to how they handled the entire endgame sequence. Since then, I believe Bioware has released two of its WORST endings to date (DA2 and ME3), which was quite a transitional shock. An ending that offered a level of closure, accomplishment and coherency would be welcome at this point. 

Why was DA2's ending so bad?

#188
archulysses17

archulysses17
  • Members
  • 32 messages
No reason to not give them a chance, no matter what game they make, good or bad.. they still made one of my most favorite rpg series..

#189
spirosz

spirosz
  • Members
  • 16 356 messages

Teddie Sage wrote...

No. Mass Effect's Team isn't related to Dragon Age's Team so why should I link both together and punish one team because the other one failed to feed my expectations? 


Oh, how you have that wrong, haha. 

#190
Jeremiah12LGeek

Jeremiah12LGeek
  • Members
  • 23 893 messages
No, because companies are like people, and not everything they do is perfect.

Whatever disappointment I had in the ending was more than made up for by 1000 hours of MP gameplay - more than I've dedicated to any other single game.

I received enormous value for my copy of ME 3, crappy ending and all.

#191
Creator Limbs

Creator Limbs
  • Members
  • 9 244 messages
Dragon Age 2 was good.

#192
Thomas Andresen

Thomas Andresen
  • Members
  • 1 134 messages

In older days, endings were never Bioware's real strong suit (Jade Empire notwithstanding), ...

Yes, I agree. The ending of Jade Empire is to date quite possibly the best thing I've seen in gaming.

Why was DA2's ending so bad?

Personally, I think DA2's ending where on par with, if not better than, either KOTOR game's.

#193
archangel1996

archangel1996
  • Members
  • 1 263 messages
I liked DA2 but i didn't love it as i loved DA:O
Then ME3 came out and... ohhh ****. I think i lost trust in BW as developers whatsoever when that game came out and then i lost respect in BW as people because of the way they handled the backlash
To answer your question, i think DA:I is the last chance for BW to prove thay can still do great games, i mean if after 2 bad/modest games they won't understand the problem i think that will be it

#194
Slayer299

Slayer299
  • Members
  • 3 193 messages
I wouldn't call it a last chance for BW, but I would say that with DA2 (which has some serious flaws) and the mess that was ME3 I am having reservations. But with that said, it does seem that the DA team does seem to have come away with an understanding of mis-steps in DA2.

Not a Day 1 buy, but I"ll be wtching reviews to see...

#195
Thomas Andresen

Thomas Andresen
  • Members
  • 1 134 messages

No, because companies are like people, and not everything they do is perfect.

Where you're wrong is that a person can learn from mistakes. In general, companies and businesses don't.

What happens, typically, in a company, when something goes wrong, or employees make mistakes, is that the bosses find someone on whom to pinpoint the blame and either transfer that person to another department, or in the worst case, fire them. They're not given the chance to improve and get better at the task they already have, they get different tasks instead.

#196
drake heath

drake heath
  • Members
  • 8 126 messages

Xilizhra wrote...
Why was DA2's ending so bad?

DA2's ending was ridiculous, you have some weird anime fight with the Templar commander and the first enchanter guy randomly starts using blood magic and becomes this dumb as hell ball of flesh monster.

The most contrived and pointless boss battles I've ever seen.

But the ending doesn't really stand out honestly, the whole game is a bunch of contrived, disjointed stories that the writers attempted to string together into something not even resembling a plot.

Modifié par drake heath, 06 novembre 2013 - 02:40 .


#197
Aaleel

Aaleel
  • Members
  • 4 427 messages

Xilizhra wrote...

Fast Jimmy wrote...

Knight of Dane wrote...

I loved Mass Effect 3 except the last mission. This is not their last chance, but I feel like they have to prove they can end a game properly.


I agree wholeheartedly.

In older days, endings were never Bioware's real strong suit (Jade Empire notwithstanding), but DA:O was a masterpiece in my eyes when it came to how they handled the entire endgame sequence. Since then, I believe Bioware has released two of its WORST endings to date (DA2 and ME3), which was quite a transitional shock. An ending that offered a level of closure, accomplishment and coherency would be welcome at this point. 

Why was DA2's ending so bad?

 
Well for me it was the fact that the choice didn't matter, either way someone went crazy and forced you fight both sides regardless.  On my one Playthroughs I sided with mages and after all of Orsino's talk about how all they needed was the champion, with you they have a chance.  You beat back the Templars into retreat and at the time when Orsino should be feeling a little better and having a little confidence he chooses to lose hope and completely lose his mind.  It competely feel apart right there for me.

#198
Knight of Dane

Knight of Dane
  • Members
  • 7 451 messages

Xilizhra wrote...

Fast Jimmy wrote...

Knight of Dane wrote...

I loved Mass Effect 3 except the last mission. This is not their last chance, but I feel like they have to prove they can end a game properly.


I agree wholeheartedly.

In older days, endings were never Bioware's real strong suit (Jade Empire notwithstanding), but DA:O was a masterpiece in my eyes when it came to how they handled the entire endgame sequence. Since then, I believe Bioware has released two of its WORST endings to date (DA2 and ME3), which was quite a transitional shock. An ending that offered a level of closure, accomplishment and coherency would be welcome at this point. 

Why was DA2's ending so bad?

For my part it is mainly because any player agency is ignored, which is bad for a RPG. No matter who Hawke sides with the same events occur. The only variables in the ending are what companions side with you or not.

#199
Uccio

Uccio
  • Members
  • 4 696 messages

Aaleel wrote...

Teddie Sage wrote...

No. Mass Effect's Team isn't related to Dragon Age's Team so why should I link both together and punish one team because the other one failed to feed my expectations?


Idon't totally agree with this.  They may be different teams but the games are going in the same direction.  For example you have DA:O and ME1.  Now tell me which franchises' follwoing games I'm talking about

- Voiced protagonist
- Cinematic Storytelling
- Dialogue Wheel
- More action oriented gamplay and combat
- Moving from fewer storyline missions which are longer in legnth in multiple hubs, to quicker in and out missions that are shorter in length
- Streamling of the inventory
- Lose of customization of companions in the name of iconic outfits

I could keep going, but you see what I'm getting at. 


Yep. It's not like it would be hard to see the similarities between the games. Obviously there was a trend to make DA to another ME with Commander Shepard clone, Hawke.

#200
Rodia Driftwood

Rodia Driftwood
  • Members
  • 2 277 messages
No. I mean, no, this isn't some *last chance* I'm giving to Bioware. They're not a bad developer, and they shouldn't be treated as such. Neither should you treat this as some ultimatum that you're giving them, like they owe you something or you owe them. The title sounds like it's personal or something.

Also, The Witcher series is waaaaaaay over-f*cking-rated. Everyone's praising it for the lamest of reasons.